Player Matchup

Pele
Pele
ActivateBlacknes
Pele
Level 29
God Stats
1W - 5L
1,207 SR
Queue Stats
8W - 26L
1,144 Elo+
Party 1
Bellona
Bellona
Barrf12
Bellona
Level 27
God Stats
2W - 13L
1,264 SR
Queue Stats
4W - 29L
980 Elo+
Party 1
Hades
Hades
D-Run117
Hades
Level 49
God Stats
5W - 16L
1,235 SR
Queue Stats
13W - 42L
1,133 Elo+
Party 1
Cthulhu
Cthulhu
EpicJustin666
Cthulhu
Level 35
God Stats
11W - 14L
1,424 SR
Queue Stats
37W - 52L
1,318 Elo+
Party 1
Cerberus
Cerberus
dajango
Cerberus
Level 64
God Stats
22W - 32L
1,355 SR
Queue Stats
287W - 381L
1,198 Elo+
Party 1
Team Averages
Level 41
1,297 SR
1,155 Elo+

VS

Team Averages
Level 59
1,344 SR
1,387 Elo+
Chang'e
Chang'e
DEADKILLERHEAT
Chang'e
Level 46
God Stats
12W - 12L
1,238 SR
Queue Stats
464W - 488L
1,420 Elo+
Solo
Loki
Loki
Reegretz
Loki
Level 49
God Stats
13W - 10L
1,210 SR
Queue Stats
452W - 418L
1,460 Elo+
Solo
Jing Wei
Jing Wei
ShadeNightwood
Jing Wei
Level 28
God Stats
12W - 10L
1,342 SR
Queue Stats
274W - 217L
1,317 Elo+
Party 2
Ganesha
Ganesha
Thesinrose
Ganesha
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
343W - 326L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
goat297
Danzaburou
Level 46
God Stats
57W - 57L
1,430 SR
Queue Stats
350W - 397L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 0
9,571
456
10,824
22,102
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Barrf12
Bellona
14
0 / 6 / 0
8,313
396
6,631
18,896
13,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
D-Run117
Hades
13
1 / 8 / 0
8,389
399
6,190
13,074
4,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
15
2 / 7 / 3
9,140
435
10,569
16,043
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
dajango
Cerberus
13
1 / 7 / 4
8,298
395
10,564
21,367
13,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
11,871
565
9,971
15,044
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
19
19 / 1 / 7
12,842
612
14,973
16,825
7,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
18
13 / 1 / 8
11,758
560
20,899
14,870
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Thesinrose
Ganesha
17
0 / 2 / 24
11,347
540
14,435
19,108
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
goat297
Danzaburou
20
2 / 0 / 5
12,837
611
11,739
12,817
5,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
7
Kills
40
40
Deaths
7
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
12
0
0.25
L
Bellona
Barrf12
Bellona
0
6
0
0
L
Hades
D-Run117
Hades
1
8
0
0.13
W
6
3
8
3.33
L
Cthulhu
2
7
3
0.5
W
Loki
19
1
7
22.5
W
Jing Wei
13
1
8
17
W
Ganesha
Thesinrose
Ganesha
0
2
24
6
L
Cerberus
dajango
Cerberus
1
7
4
0.43
W
Danzaburou
goat297
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,778
Damage
72,017
91,482
Taken
78,664
52,844
Mitigated
42,805
19,589
Healing
33,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,824
2,750
0
4,766
22,102
7,569
0
5,997
15,953
0
62,264
L
Bellona
Barrf12
Bellona
6,631
1,633
0
4,852
18,896
13,185
572
1,090
17,806
0
42,435
L
Hades
D-Run117
Hades
6,190
706
111
1,586
13,074
4,818
378
5,630
7,246
30,571
0
W
9,971
3,102
3,190
6,627
15,044
5,855
2,702
6,682
8,237
65,596
0
L
Cthulhu
10,569
595
598
1,234
16,043
13,582
520
4,740
11,250
38,801
0
W
Loki
14,973
4,112
1,708
3,275
16,825
7,145
1,995
3,329
13,397
0
84,615
W
Jing Wei
20,899
17,329
0
8,303
14,870
6,049
3,012
7,142
7,478
0
74,643
W
Ganesha
Thesinrose
Ganesha
14,435
724
0
4,747
19,108
18,280
498
8,036
10,847
33,334
0
L
Cerberus
dajango
Cerberus
10,564
468
270
6,172
21,367
13,690
0
6,452
14,821
38,292
0
W
Danzaburou
goat297
Danzaburou
11,739
4,625
0
5,679
12,817
5,476
2,000
1,435
11,382
0
97,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,711
Gold Earned
60,655
353
Minions Killed
573
0
Camps Cleared
0
1,649,198
Distance Traveled
1,968,617
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,571
456
88
4
0
330,653
4
L
Bellona
8,313
396
74
4
0
345,652
0
L
Hades
8,389
399
67
3
0
237,388
0
W
Chang'e
11,871
565
113
5
0
365,549
1
L
Cthulhu
9,140
435
58
3
0
359,601
0
W
Loki
12,842
612
129
6
0
446,090
1
W
Jing Wei
11,758
560
145
7
0
387,743
0
W
Ganesha
11,347
540
7
0
0
390,630
1
L
Cerberus
8,298
395
66
3
0
375,904
0
W
Danzaburou
12,837
611
179
9
0
378,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role