Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ElvisTeck83
Tyr
Level 148
God Stats
3W - 1L
1,939 SR
Queue Stats
194W - 182L
1,550 Elo+
Solo
Merlin
Merlin
JTdaGreat40
Merlin
Level 124
God Stats
15W - 12L
1,624 SR
Queue Stats
1,126W - 1,057L
1,491 Elo+
Party 1
Chronos
Chronos
Lightsaber cab
Chronos
Level 107
God Stats
63W - 56L
1,501 SR
Queue Stats
437W - 421L
1,536 Elo+
Party 2
Ratatoskr
Ratatoskr
vIl MUTE lIv
Ratatoskr
Level 83
God Stats
13W - 12L
1,502 SR
Queue Stats
268W - 262L
1,540 Elo+
Party 2
Team Averages
Level 106
1,613 SR
1,523 Elo+

VS

Team Averages
Level 110
1,372 SR
1,438 Elo+
Apollo
Apollo
A2BUNK
Apollo
Level 123
God Stats
0W - 4L
1,194 SR
Queue Stats
64W - 61L
1,581 Elo+
Solo
Mulan
Mulan
FireFlashed
Mulan
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 3
Nu Wa
Nu Wa
Sock Engram
Nu Wa
Level 91
God Stats
1W - 2L
1,165 SR
Queue Stats
11W - 18L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
TheEliteChap
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
gar61gar61
Tsukuyomi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 3
6,253
625
5,499
6,591
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 1 / 4
6,015
602
5,244
8,988
3,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
11
3 / 1 / 1
6,126
613
2,020
3,127
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 4
5,892
589
5,343
7,121
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
vIl MUTE lIv
Ratatoskr
11
4 / 4 / 2
6,108
611
2,864
6,339
1,864
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A2BUNK
Apollo
9
5 / 3 / 0
5,764
576
6,369
7,397
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
5,309
531
3,615
7,752
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 3
4,873
487
1,811
4,164
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
TheEliteChap
Cthulhu
8
0 / 3 / 4
5,066
507
3,589
7,293
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
gar61gar61
Tsukuyomi
10
4 / 3 / 1
6,017
602
3,171
7,072
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
10
11
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
3
3.5
L
Apollo
A2BUNK
Apollo
5
3
0
1.67
W
4
1
4
6
L
1
4
0
0.25
W
Merlin
3
1
1
3.5
W
2
4
4
1
L
0
3
3
0.5
L
Cthulhu
TheEliteChap
Cthulhu
0
3
4
0.67
L
Tsukuyomi
gar61gar61
Tsukuyomi
4
3
1
1.5
W
Ratatoskr
vIl MUTE lIv
Ratatoskr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
18,555
32,166
Taken
33,678
11,710
Mitigated
11,698
9,904
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,499
380
0
3,323
6,591
3,570
203
169
6,119
35,718
0
L
Apollo
A2BUNK
Apollo
6,369
3,439
0
2,046
7,397
2,173
0
2,494
4,903
0
25,801
W
5,244
591
0
3,195
8,988
3,619
0
2,690
6,220
0
25,405
L
3,615
812
0
2,009
7,752
3,140
0
4,657
2,720
0
20,991
W
Merlin
2,020
147
0
235
3,127
841
0
235
2,864
34,839
0
W
5,343
2,788
0
1,195
7,121
1,816
0
1,767
5,326
23,774
0
L
1,811
315
0
26
4,164
1,073
0
1,421
2,743
15,653
0
L
Cthulhu
TheEliteChap
Cthulhu
3,589
636
164
1,308
7,293
3,171
0
3,260
4,033
15,779
0
L
Tsukuyomi
gar61gar61
Tsukuyomi
3,171
943
0
3,074
7,072
2,141
0
630
6,417
0
29,018
W
Ratatoskr
vIl MUTE lIv
Ratatoskr
2,864
615
0
1,956
6,339
1,864
572
327
5,937
0
25,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
27,029
297
Minions Killed
216
0
Camps Cleared
0
947,375
Distance Traveled
925,877
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,253
625
78
8
0
178,417
3
L
Apollo
5,764
576
53
5
0
177,009
2
W
Tyr
6,015
602
33
3
0
217,430
4
L
Mulan
5,309
531
47
5
0
166,626
3
W
Merlin
6,126
613
73
7
0
185,323
3
W
Chronos
5,892
589
52
5
0
172,629
0
L
Nu Wa
4,873
487
37
4
0
177,746
3
L
Cthulhu
5,066
507
21
2
0
209,225
2
L
Tsukuyomi
6,017
602
58
6
0
195,271
5
W
Ratatoskr
6,108
611
61
6
0
193,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role