Player Matchup

Chiron
Chiron
DCWONDER2304
Chiron
Level 14
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Jakob20192
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
YodaDire
King Arthur
Level 28
God Stats
12W - 17L
1,425 SR
Queue Stats
51W - 64L
1,400 Elo+
Solo
Ravana
Ravana
sMaLlBoYrAnDy
Ravana
Level 23
God Stats
27W - 44L
1,366 SR
Queue Stats
84W - 107L
1,301 Elo+
Party 3
Danzaburou
Danzaburou
scup_1
Danzaburou
Level 25
God Stats
18W - 27L
1,333 SR
Queue Stats
87W - 98L
1,309 Elo+
Party 3
Team Averages
Level 21
1,428 SR
1,402 Elo+

VS

Team Averages
Level 18
1,434 SR
1,449 Elo+
Sun Wukong
Sun Wukong
AlbertCC
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 2
Bellona
Bellona
ApartaHDP
Bellona
Level 1
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 17L
1,500 Elo+
Party 2
Cupid
Cupid
Kilbert031
Cupid
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Urano1219
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,408 Elo+
Party 2
Thanatos
Thanatos
franhy54
Thanatos
Level 13
God Stats
7W - 18L
1,168 SR
Queue Stats
23W - 38L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 7 / 0
5,498
367
3,877
10,911
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
6,049
403
2,655
11,355
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
YodaDire
King Arthur
10
0 / 5 / 0
6,265
418
3,084
11,491
10,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 7 / 2
7,370
491
6,301
10,349
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
scup_1
Danzaburou
12
2 / 5 / 5
7,569
505
4,784
10,278
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlbertCC
Sun Wukong
13
4 / 1 / 6
7,652
510
7,601
11,240
8,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
ApartaHDP
Bellona
15
9 / 0 / 7
9,276
618
12,390
14,166
11,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
14
7 / 0 / 3
8,385
559
8,798
8,821
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 3 / 7
8,930
595
5,875
6,337
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
franhy54
Thanatos
14
5 / 3 / 4
8,617
574
6,223
9,029
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
27
28
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlbertCC
Sun Wukong
4
1
6
7
W
Bellona
ApartaHDP
Bellona
9
0
7
12.5
L
Chiron
0
7
0
0
L
0
4
0
0
W
Cupid
7
0
3
8.5
W
2
3
7
1.83
L
King Arthur
YodaDire
King Arthur
0
5
0
0
W
Thanatos
franhy54
Thanatos
5
3
4
2.33
L
5
7
2
0.86
L
Danzaburou
scup_1
Danzaburou
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,701
Damage
40,887
54,384
Taken
49,593
29,902
Mitigated
29,127
8,035
Healing
25,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlbertCC
Sun Wukong
7,601
2,552
0
1,248
11,240
8,758
407
1,023
10,217
0
40,906
W
Bellona
ApartaHDP
Bellona
12,390
6,178
0
9,072
14,166
11,592
2,248
281
13,885
0
56,970
L
Chiron
3,877
1,615
479
2,446
10,911
2,925
0
250
10,635
0
22,853
L
2,655
747
0
434
11,355
9,052
0
570
10,721
16,314
0
W
Cupid
8,798
5,387
860
5,173
8,821
3,209
1,371
1,416
7,405
0
47,981
W
5,875
228
614
1,570
6,337
2,261
1,341
0
6,337
58,324
0
L
King Arthur
YodaDire
King Arthur
3,084
400
0
1,130
11,491
10,263
408
0
11,491
65
23,817
W
Thanatos
franhy54
Thanatos
6,223
593
0
7,368
9,029
3,307
0
0
9,029
0
41,782
L
6,301
2,234
0
1,555
10,349
3,993
113
1,291
8,864
0
21,729
L
Danzaburou
scup_1
Danzaburou
4,784
1,836
0
1,991
10,278
3,669
883
3,200
6,780
0
34,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
42,860
218
Minions Killed
445
0
Camps Cleared
0
1,251,046
Distance Traveled
1,470,779
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,652
510
43
3
0
289,568
4
W
Bellona
9,276
618
92
6
0
326,959
6
L
Chiron
5,498
367
36
2
0
221,886
0
L
Ares
6,049
403
21
1
0
219,862
0
W
Cupid
8,385
559
94
6
0
276,942
4
W
Ra
8,930
595
127
8
0
306,617
5
L
King Arthur
6,265
418
42
3
0
293,177
3
W
Thanatos
8,617
574
89
6
0
270,693
7
L
Ravana
7,370
491
43
3
0
268,314
1
L
Danzaburou
7,569
505
76
5
0
247,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role