Player Matchup

Bellona
Bellona
Dorrammu
Bellona
Level 61
God Stats
4W - 7L
1,567 SR
Queue Stats
46W - 65L
1,483 Elo+
Solo
Sol
Sol
Frieler2blown
Sol
Level 106
God Stats
4W - 5L
1,519 SR
Queue Stats
21W - 31L
1,442 Elo+
Solo
Khepri
Khepri
HighRishi
Khepri
Level 61
God Stats
7W - 3L
1,598 SR
Queue Stats
29W - 27L
1,448 Elo+
Party 1
Skadi
Skadi
martees778
Skadi
Level 92
God Stats
12W - 1L
1,693 SR
Queue Stats
67W - 60L
1,468 Elo+
Party 1
Nike
Nike
pac430hes
Nike
Level 145
God Stats
8W - 2L
1,882 SR
Queue Stats
215W - 210L
1,487 Elo+
Solo
Team Averages
Level 93
1,652 SR
1,466 Elo+

VS

Team Averages
Level 75
1,520 SR
1,469 Elo+
Baba Yaga
Baba Yaga
A612P
Baba Yaga
Level 56
God Stats
2W - 7L
1,520 SR
Queue Stats
22W - 42L
1,494 Elo+
Party 2
Osiris
Osiris
NocturnalReap3r
Osiris
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,595 Elo+
Solo
Ravana
Ravana
Shoto Beni
Ravana
Level 70
God Stats
21W - 22L
1,419 SR
Queue Stats
979W - 962L
1,378 Elo+
Solo
Izanami
Izanami
Veivara
Izanami
Level 50
God Stats
99W - 111L
1,584 SR
Queue Stats
121W - 163L
1,388 Elo+
Party 2
Ymir
Ymir
its_me_manky
Ymir
Level 107
God Stats
14W - 14L
1,576 SR
Queue Stats
145W - 213L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dorrammu
Bellona
12
4 / 2 / 8
8,035
574
4,847
9,174
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 1 / 4
8,903
636
8,124
9,350
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
HighRishi
Khepri
12
3 / 0 / 10
8,493
607
2,725
7,806
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
13
6 / 1 / 7
8,418
601
11,898
4,656
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
15
4 / 1 / 3
9,037
646
4,388
9,654
9,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
A612P
Baba Yaga
10
1 / 3 / 1
6,734
481
3,913
7,483
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 5 / 1
6,269
448
2,787
8,336
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Shoto Beni
Ravana
12
1 / 5 / 0
6,887
492
3,725
8,287
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Veivara
Izanami
12
1 / 7 / 0
7,385
528
5,802
10,405
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 1
6,186
442
3,708
10,856
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
24
Kills
4
5
Deaths
25
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
A612P
Baba Yaga
1
3
1
0.5
W
Bellona
Dorrammu
Bellona
4
2
8
4
W
7
1
4
9
W
Khepri
HighRishi
Khepri
3
0
10
8
L
1
5
1
0.3
L
Ravana
Shoto Beni
Ravana
1
5
0
0.2
L
Izanami
Veivara
Izanami
1
7
0
0.14
L
0
5
1
0.1
W
Skadi
6
1
7
9.5
W
Nike
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
19,935
40,640
Taken
45,367
24,485
Mitigated
19,803
14,571
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
A612P
Baba Yaga
3,913
143
0
1,111
7,483
2,537
141
3,894
3,564
27,805
0
W
Bellona
Dorrammu
Bellona
4,847
2,122
0
2,528
9,174
4,872
0
1,067
8,055
0
29,454
W
8,124
1,689
0
6,275
9,350
3,041
5,906
2,938
6,066
48,005
0
W
Khepri
HighRishi
Khepri
2,725
307
0
2,384
7,806
5,407
245
1,539
6,243
16,274
0
L
2,787
883
0
1,875
8,336
6,245
9
1,422
6,654
0
19,033
L
Ravana
Shoto Beni
Ravana
3,725
1,199
0
2,514
8,287
3,266
0
1,550
6,687
0
38,027
L
Izanami
Veivara
Izanami
5,802
3,832
0
2,235
10,405
2,848
1,572
1,764
8,616
0
48,163
L
3,708
313
451
1,467
10,856
4,907
0
2,219
8,612
14,960
0
W
Skadi
11,898
7,485
0
1,144
4,656
1,644
1,598
1,327
3,327
0
44,628
W
Nike
4,388
574
0
2,240
9,654
9,521
2,065
326
9,194
0
45,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
33,461
345
Minions Killed
308
0
Camps Cleared
0
1,310,343
Distance Traveled
1,142,948
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,734
481
59
4
0
200,882
3
W
Bellona
8,035
574
44
3
0
283,860
4
W
Sol
8,903
636
87
6
0
268,504
1
W
Khepri
8,493
607
24
2
0
306,219
3
L
Osiris
6,269
448
46
3
0
217,471
1
L
Ravana
6,887
492
84
6
0
281,481
1
L
Izanami
7,385
528
98
7
0
210,032
3
L
Ymir
6,186
442
21
2
0
233,082
3
W
Skadi
8,418
601
77
6
0
247,969
2
W
Nike
9,037
646
113
8
0
203,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role