Player Matchup

Medusa
Medusa
LeoFEELINGS_SF
Medusa
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 151L
1,490 Elo+
Party 2
Ao Kuang
Ao Kuang
StayClasyy
Ao Kuang
Level 34
God Stats
30W - 30L
1,513 SR
Queue Stats
88W - 80L
1,513 Elo+
Party 4
King Arthur
King Arthur
TRiiK_or_TReaT99
King Arthur
Level 92
God Stats
22W - 11L
1,836 SR
Queue Stats
395W - 357L
1,579 Elo+
Party 4
Ares
Ares
jvsm_2014
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 143L
1,442 Elo+
Party 2
Tyr
Tyr
lgfcff
Tyr
Level 63
God Stats
10W - 8L
1,567 SR
Queue Stats
186W - 164L
1,499 Elo+
Party 2
Team Averages
Level 55
1,583 SR
1,505 Elo+

VS

Team Averages
Level 55
1,492 SR
1,478 Elo+
Danzaburou
Danzaburou
Angel_La_Vida
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,484 Elo+
Party 1
Scylla
Scylla
BagOfRichardz
Scylla
Level 44
God Stats
1W - 4L
1,125 SR
Queue Stats
19W - 25L
1,396 Elo+
Party 3
Zeus
Zeus
Book1311
Zeus
Level 117
God Stats
2W - 3L
1,813 SR
Queue Stats
295W - 305L
1,486 Elo+
Party 3
Yemoja
Yemoja
HGWolf012
Yemoja
Level 37
God Stats
2W - 2L
1,524 SR
Queue Stats
18W - 27L
1,507 Elo+
Solo
Ra
Ra
Valron626
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
11,605
1,055
18,722
10,897
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
StayClasyy
Ao Kuang
17
4 / 1 / 15
10,580
962
7,397
11,698
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TRiiK_or_TReaT99
King Arthur
17
7 / 0 / 16
11,185
1,017
21,039
17,803
18,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
18
3 / 2 / 22
11,852
1,077
6,973
18,024
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
lgfcff
Tyr
17
6 / 0 / 14
10,668
970
11,485
8,478
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

236

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angel_La_Vida
Danzaburou
16
0 / 5 / 4
9,790
890
13,398
15,952
6,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 2
10,200
927
10,238
8,132
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
2 / 8 / 1
10,067
915
23,631
13,600
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
HGWolf012
Yemoja
16
0 / 3 / 3
10,518
956
6,552
15,974
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 10 / 0
9,306
846
6,309
15,503
6,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
14
27
Kills
4
4
Deaths
27
79
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angel_La_Vida
Danzaburou
0
5
4
0.4
L
2
1
2
3
L
Zeus
2
8
1
0.31
L
Yemoja
HGWolf012
Yemoja
0
3
3
0.5
W
7
1
12
13
W
Ao Kuang
StayClasyy
Ao Kuang
4
1
15
11.5
W
King Arthur
TRiiK_or_TReaT99
King Arthur
7
0
16
15
L
0
10
0
0
W
Ares
3
2
22
7
W
Tyr
lgfcff
Tyr
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,616
Damage
60,128
66,900
Taken
69,161
56,177
Mitigated
36,494
18,999
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angel_La_Vida
Danzaburou
13,398
4,800
270
1,887
15,952
6,330
0
3,108
12,594
0
30,993
L
10,238
1,513
0
1,176
8,132
2,984
0
1,272
6,810
35,584
0
L
Zeus
23,631
1,777
0
1,454
13,600
4,903
0
2,985
10,440
46,016
0
L
Yemoja
HGWolf012
Yemoja
6,552
1,251
3,531
1,968
15,974
15,886
0
4,007
11,817
16,052
0
W
18,722
7,836
0
4,759
10,897
6,058
0
7,095
3,802
0
67,894
W
Ao Kuang
StayClasyy
Ao Kuang
7,397
2,338
0
4,796
11,698
5,679
0
9,648
2,050
17,586
0
W
King Arthur
TRiiK_or_TReaT99
King Arthur
21,039
1,075
0
4,586
17,803
18,544
0
11,899
5,904
435
26,819
L
6,309
1,998
530
877
15,503
6,391
0
3,406
11,520
24,872
0
W
Ares
6,973
483
0
3,904
18,024
20,753
0
13,636
4,388
14,153
0
W
Tyr
lgfcff
Tyr
11,485
837
0
954
8,478
5,143
0
4,452
4,026
0
18,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,890
Gold Earned
49,881
200
Minions Killed
226
5
Camps Cleared
3
1,052,830
Distance Traveled
865,114
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,790
890
39
4
2
197,945
0
L
Scylla
10,200
927
69
6
0
184,404
2
L
Zeus
10,067
915
49
4
1
161,401
3
L
Yemoja
10,518
956
16
1
0
180,335
2
W
Medusa
11,605
1,055
145
13
2
179,162
0
W
Ao Kuang
10,580
962
15
1
0
231,870
0
W
King Arthur
11,185
1,017
13
1
2
235,656
0
L
Ra
9,306
846
53
5
0
141,029
0
W
Ares
11,852
1,077
10
1
0
186,781
0
W
Tyr
10,668
970
17
2
1
219,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role