Player Matchup

Pele
Pele
ArabianJuice
Pele
Level 48
God Stats
15W - 16L
1,435 SR
Queue Stats
84W - 103L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
DrinkMyCome
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,462 Elo+
Party 1
Freya
Freya
PlutoNashin5d
Freya
Level 39
God Stats
1W - 2L
1,767 SR
Queue Stats
66W - 97L
1,455 Elo+
Party 1
Ares
Ares
SaxophoneScott
Ares
Level 26
God Stats
1W - 2L
1,621 SR
Queue Stats
71W - 91L
1,477 Elo+
Party 1
Artemis
Artemis
theDew601
Artemis
Level 26
God Stats
0W - 1L
1,323 SR
Queue Stats
61W - 86L
1,465 Elo+
Party 1
Team Averages
Level 33
1,529 SR
1,467 Elo+

VS

Team Averages
Level 46
1,421 SR
1,330 Elo+
Hou Yi
Hou Yi
AwesomeJ13
Hou Yi
Level 34
God Stats
33W - 37L
1,569 SR
Queue Stats
84W - 111L
1,327 Elo+
Solo
Cerberus
Cerberus
ItsYaBigBoi123
Cerberus
Level 27
God Stats
3W - 2L
1,297 SR
Queue Stats
17W - 26L
1,295 Elo+
Party 2
Serqet
Serqet
ViciousVizsla
Serqet
Level 67
God Stats
11W - 7L
1,433 SR
Queue Stats
32W - 31L
1,401 Elo+
Party 2
Chronos
Chronos
slayerxx2223
Chronos
Level 62
God Stats
3W - 2L
1,306 SR
Queue Stats
9W - 15L
1,298 Elo+
Party 2
Discordia
Discordia
vegasislegit
Discordia
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,746
430
3,803
13,712
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
DrinkMyCome
Guan Yu
14
0 / 2 / 0
8,356
464
6,043
12,077
9,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 0
8,270
459
2,377
8,997
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
6 / 2 / 2
8,477
471
10,294
13,079
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
theDew601
Artemis
13
2 / 3 / 3
8,070
448
8,189
10,407
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AwesomeJ13
Hou Yi
16
1 / 0 / 1
9,051
503
5,229
9,047
3,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
13
1 / 5 / 4
7,558
420
5,794
12,723
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
11 / 1 / 2
10,319
573
13,091
11,613
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
slayerxx2223
Chronos
13
1 / 1 / 4
8,012
445
9,826
11,865
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
vegasislegit
Discordia
15
2 / 2 / 5
9,520
529
5,391
5,916
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
16
16
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Hou Yi
AwesomeJ13
Hou Yi
1
0
1
1.5
L
Guan Yu
DrinkMyCome
Guan Yu
0
2
0
0
W
Cerberus
1
5
4
0.6
L
1
4
0
0.25
L
6
2
2
3.5
W
11
1
2
12
W
Chronos
slayerxx2223
Chronos
1
1
4
3
L
Artemis
theDew601
Artemis
2
3
3
1.17
W
Discordia
vegasislegit
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
39,331
58,272
Taken
51,164
31,281
Mitigated
21,896
17,817
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,803
555
0
4,312
13,712
4,508
0
3,401
9,573
0
51,711
W
Hou Yi
AwesomeJ13
Hou Yi
5,229
3,535
0
5,333
9,047
3,001
855
0
9,047
0
54,843
L
Guan Yu
DrinkMyCome
Guan Yu
6,043
274
0
3,106
12,077
9,310
0
2,183
9,619
0
49,691
W
Cerberus
5,794
234
0
2,775
12,723
8,716
0
4,076
8,647
30,813
0
L
2,377
634
0
3,691
8,997
2,733
0
2,023
6,292
44,889
0
L
10,294
411
0
2,390
13,079
11,249
0
7,118
5,295
18,686
0
W
13,091
2,617
0
4,335
11,613
4,404
0
1,972
9,641
0
58,128
W
Chronos
slayerxx2223
Chronos
9,826
2,934
0
5,797
11,865
3,767
788
5,273
6,592
44,787
0
L
Artemis
theDew601
Artemis
8,189
2,921
0
4,318
10,407
3,481
0
5,060
5,040
0
45,812
W
Discordia
vegasislegit
Discordia
5,391
402
0
1,371
5,916
2,008
174
1,350
4,566
54,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,919
Gold Earned
44,460
390
Minions Killed
465
0
Camps Cleared
0
1,593,420
Distance Traveled
1,609,007
33
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,746
430
83
5
0
372,908
9
W
Hou Yi
9,051
503
114
6
0
262,896
2
L
Guan Yu
8,356
464
100
6
0
327,342
8
W
Cerberus
7,558
420
55
3
0
326,377
0
L
Freya
8,270
459
92
5
0
287,675
8
L
Ares
8,477
471
14
1
0
343,082
4
W
Serqet
10,319
573
85
5
0
369,830
2
W
Chronos
8,012
445
91
5
0
312,506
4
L
Artemis
8,070
448
101
6
0
262,413
4
W
Discordia
9,520
529
120
7
0
337,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role