Player Matchup

Mercury
Mercury
DAS STERBAN
Mercury
Level 66
God Stats
5W - 4L
1,433 SR
Queue Stats
39W - 26L
1,521 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Excalibur006
Cu Chulainn
Level 45
God Stats
3W - 4L
1,636 SR
Queue Stats
25W - 32L
1,469 Elo+
Party 1
Cerberus
Cerberus
LeftUnconscious
Cerberus
Level 138
God Stats
4W - 3L
1,336 SR
Queue Stats
155W - 140L
1,484 Elo+
Party 1
Team Averages
Level 83
1,468 SR
1,491 Elo+

VS

Team Averages
Level 109
1,470 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
BMBKOLD2
Ah Muzen Cab
Level 96
God Stats
2W - 2L
1,255 SR
Queue Stats
88W - 126L
1,288 Elo+
Solo
Anubis
Anubis
BlackThunder_308
Anubis
Level 107
God Stats
2W - 4L
1,631 SR
Queue Stats
38W - 32L
1,520 Elo+
Party 2
Achilles
Achilles
CscExclusive
Achilles
Level 124
God Stats
3W - 7L
1,523 SR
Queue Stats
398W - 375L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DAS STERBAN
Mercury
17
4 / 8 / 9
14,078
612
11,101
22,205
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Excalibur006
Cu Chulainn
17
3 / 1 / 10
15,274
664
11,343
18,741
19,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
20
10 / 7 / 5
16,103
700
28,434
33,486
35,622
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BMBKOLD2
Ah Muzen Cab
15
0 / 8 / 15
13,199
574
13,121
17,495
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
10 / 4 / 3
15,383
669
17,930
17,180
7,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Achilles
CscExclusive
Achilles
16
6 / 5 / 9
13,852
602
27,541
24,261
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
17
Kills
16
16
Deaths
17
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BMBKOLD2
Ah Muzen Cab
0
8
15
0.94
L
10
4
3
2.88
L
Achilles
CscExclusive
Achilles
6
5
9
2.1
W
Mercury
DAS STERBAN
Mercury
4
8
9
1.06
W
Cu Chulainn
Excalibur006
Cu Chulainn
3
1
10
8
W
Cerberus
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,878
Damage
58,592
74,432
Taken
58,936
63,017
Mitigated
29,063
17,516
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BMBKOLD2
Ah Muzen Cab
13,121
5,137
0
4,320
17,495
5,208
1,016
9,622
7,873
0
54,893
L
17,930
482
703
4,649
17,180
7,290
670
8,887
8,293
79,032
0
L
Achilles
CscExclusive
Achilles
27,541
10,098
0
6,926
24,261
16,565
99
12,642
11,619
0
54,439
W
Mercury
DAS STERBAN
Mercury
11,101
5,773
0
1,370
22,205
7,831
898
5,526
15,964
0
59,691
W
Cu Chulainn
Excalibur006
Cu Chulainn
11,343
2,262
0
5,327
18,741
19,564
62
2,697
15,540
11,524
46,811
W
Cerberus
28,434
2,482
0
10,819
33,486
35,622
332
8,745
23,765
101,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
42,434
334
Minions Killed
221
0
Camps Cleared
0
1,182,454
Distance Traveled
1,145,024
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,199
574
67
3
0
393,242
4
L
Anubis
15,383
669
115
5
0
341,694
3
L
Achilles
13,852
602
39
2
0
410,088
2
W
Mercury
14,078
612
65
3
0
436,989
4
W
Cu Chulainn
15,274
664
64
3
0
348,507
2
W
Cerberus
16,103
700
205
9
0
396,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role