Player Matchup

Ymir
Ymir
Ajtzero
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 1
Nemesis
Nemesis
Br1ghtt
Nemesis
Level 16
God Stats
1W - 2L
1,148 SR
Queue Stats
9W - 10L
1,425 Elo+
Party 1
Zeus
Zeus
FakeAb
Zeus
Level 29
God Stats
29W - 17L
1,628 SR
Queue Stats
64W - 43L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Norman2014
Sun Wukong
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 73L
1,360 Elo+
Party 1
Neith
Neith
SaltyBadDog
Neith
Level 28
God Stats
21W - 10L
1,407 SR
Queue Stats
84W - 88L
1,415 Elo+
Solo
Team Averages
Level 23
1,437 SR
1,432 Elo+

VS

Team Averages
Level 15
1,518 SR
1,524 Elo+
Thor
Thor
LOKOS21
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mestree
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Mimilys
Guan Yu
Level 6
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 3L
1,562 Elo+
Party 2
Medusa
Medusa
NCK0
Medusa
Level 28
God Stats
26W - 19L
1,716 SR
Queue Stats
102W - 79L
1,655 Elo+
Solo
Persephone
Persephone
Tatsvki
Persephone
Level 16
God Stats
2W - 2L
1,588 SR
Queue Stats
10W - 8L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ajtzero
Ymir
9
1 / 2 / 5
5,811
581
5,031
4,429
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
Br1ghtt
Nemesis
8
1 / 0 / 3
5,227
523
1,929
5,459
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
FakeAb
Zeus
10
3 / 1 / 0
6,129
613
3,966
3,918
1,260
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Norman2014
Sun Wukong
11
4 / 0 / 0
6,120
612
3,097
4,325
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
5 / 0 / 1
6,086
609
4,805
4,397
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LOKOS21
Thor
7
0 / 4 / 0
4,380
438
600
4,953
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Mestree
Jormungandr
7
0 / 4 / 2
4,582
458
2,060
7,104
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Mimilys
Guan Yu
7
1 / 3 / 0
4,438
444
1,199
5,743
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
NCK0
Medusa
9
1 / 1 / 1
4,960
496
4,106
7,200
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Tatsvki
Persephone
8
1 / 2 / 0
5,180
518
2,669
5,121
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ajtzero
Ymir
1
2
5
1.75
W
Nemesis
Br1ghtt
Nemesis
1
0
3
2.5
W
Zeus
FakeAb
Zeus
3
1
0
3
L
Thor
LOKOS21
Thor
0
4
0
0
L
Jormungandr
Mestree
Jormungandr
0
4
2
0.25
L
Guan Yu
Mimilys
Guan Yu
1
3
0
0.33
L
Medusa
NCK0
Medusa
1
1
1
1.5
W
Sun Wukong
Norman2014
Sun Wukong
4
0
0
4
W
5
0
1
5.5
L
Persephone
Tatsvki
Persephone
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
10,634
22,528
Taken
30,121
8,091
Mitigated
10,675
6,699
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ajtzero
Ymir
5,031
1,304
0
1,263
4,429
1,979
480
1,239
3,140
15,677
0
W
Nemesis
Br1ghtt
Nemesis
1,929
624
0
2,209
5,459
1,310
0
418
4,991
0
24,157
W
Zeus
FakeAb
Zeus
3,966
665
0
638
3,918
1,260
1,068
2,422
1,471
31,032
0
L
Thor
LOKOS21
Thor
600
0
0
106
4,953
1,446
262
922
3,806
0
9,440
L
Jormungandr
Mestree
Jormungandr
2,060
641
0
466
7,104
3,088
0
2,870
4,234
11,519
0
L
Guan Yu
Mimilys
Guan Yu
1,199
339
135
584
5,743
2,609
0
1,452
4,291
0
14,045
L
Medusa
NCK0
Medusa
4,106
1,820
0
2,871
7,200
2,088
0
1,286
5,914
0
28,442
W
Sun Wukong
Norman2014
Sun Wukong
3,097
802
0
787
4,325
2,441
672
247
4,053
0
21,925
W
4,805
1,424
0
1,802
4,397
1,101
384
403
3,994
0
30,406
L
Persephone
Tatsvki
Persephone
2,669
183
0
1,513
5,121
1,444
479
2,466
2,603
24,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
23,540
238
Minions Killed
189
0
Camps Cleared
0
899,853
Distance Traveled
854,860
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,811
581
28
3
0
183,656
2
W
Nemesis
5,227
523
40
4
0
227,116
0
W
Zeus
6,129
613
66
7
0
149,242
0
L
Thor
4,380
438
23
2
0
185,953
0
L
Jormungandr
4,582
458
20
2
0
169,701
0
L
Guan Yu
4,438
444
40
4
0
189,957
0
L
Medusa
4,960
496
53
5
0
155,306
4
W
Sun Wukong
6,120
612
49
5
0
178,198
1
W
Neith
6,086
609
55
6
0
161,641
1
L
Persephone
5,180
518
53
5
0
153,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role