Player Matchup

Thoth
Thoth
BUT YEAH
Thoth
Level 89
God Stats
4W - 3L
1,877 SR
Queue Stats
551W - 485L
1,562 Elo+
Solo
Cthulhu
Cthulhu
JudgeDemolich
Cthulhu
Level 83
God Stats
2W - 2L
1,251 SR
Queue Stats
33W - 36L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
Nannoc32
Ratatoskr
Level 144
God Stats
3W - 11L
1,500 SR
Queue Stats
880W - 844L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Robrulesall2
Danzaburou
Level 144
God Stats
10W - 9L
1,591 SR
Queue Stats
109W - 86L
1,559 Elo+
Solo
Ymir
Ymir
that_poi
Ymir
Level 86
God Stats
37W - 26L
1,572 SR
Queue Stats
507W - 463L
1,566 Elo+
Solo
Team Averages
Level 109
1,558 SR
1,527 Elo+

VS

Team Averages
Level 102
1,634 SR
1,525 Elo+
Scylla
Scylla
AHxReedy
Scylla
Level 155
God Stats
7W - 11L
1,420 SR
Queue Stats
246W - 228L
1,499 Elo+
Solo
Nemesis
Nemesis
Beezy Plays
Nemesis
Level 86
God Stats
4W - 3L
1,488 SR
Queue Stats
92W - 79L
1,518 Elo+
Party 1
Chaac
Chaac
KSI Rome
Chaac
Level 106
God Stats
2W - 4L
1,739 SR
Queue Stats
173W - 172L
1,573 Elo+
Solo
Ymir
Ymir
Tallmannn
Ymir
Level 80
God Stats
8W - 9L
1,548 SR
Queue Stats
12W - 13L
1,536 Elo+
Solo
Artemis
Artemis
iMeninist
Artemis
Level 85
God Stats
24W - 13L
1,974 SR
Queue Stats
522W - 517L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BUT YEAH
Thoth
16
6 / 4 / 10
10,419
579
9,309
9,150
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
18
7 / 1 / 3
11,075
615
19,119
14,660
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Nannoc32
Ratatoskr
16
7 / 3 / 5
10,364
576
4,944
13,934
6,445
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Robrulesall2
Danzaburou
17
10 / 0 / 7
11,586
644
10,837
9,011
3,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
14
5 / 0 / 16
10,134
563
10,311
8,568
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AHxReedy
Scylla
13
3 / 7 / 0
8,226
457
5,744
11,535
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Beezy Plays
Nemesis
13
3 / 7 / 4
8,534
474
10,578
12,855
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
KSI Rome
Chaac
16
1 / 5 / 0
9,255
514
7,668
20,367
11,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
10
0 / 9 / 1
6,356
353
947
11,466
4,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
iMeninist
Artemis
13
1 / 7 / 0
8,343
464
6,565
11,248
3,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
35
Kills
8
8
Deaths
35
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
AHxReedy
Scylla
3
7
0
0.43
W
Thoth
BUT YEAH
Thoth
6
4
10
2.75
L
Nemesis
Beezy Plays
Nemesis
3
7
4
0.71
W
Cthulhu
7
1
3
8.5
L
Chaac
KSI Rome
Chaac
1
5
0
0.2
W
Ratatoskr
Nannoc32
Ratatoskr
7
3
5
3.17
W
Danzaburou
Robrulesall2
Danzaburou
10
0
7
13.5
L
Ymir
0
9
1
0.06
L
Artemis
iMeninist
Artemis
1
7
0
0.14
W
Ymir
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,520
Damage
31,502
55,323
Taken
67,471
34,344
Mitigated
31,485
22,055
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AHxReedy
Scylla
5,744
244
0
1,340
11,535
3,772
230
4,808
6,448
43,017
0
W
Thoth
BUT YEAH
Thoth
9,309
516
37
2,375
9,150
3,160
725
2,631
6,333
47,127
0
L
Nemesis
Beezy Plays
Nemesis
10,578
5,157
0
764
12,855
7,529
0
4,591
7,966
0
50,321
W
Cthulhu
19,119
3,645
0
4,042
14,660
14,476
498
852
13,744
75,192
0
L
Chaac
KSI Rome
Chaac
7,668
2,631
0
6,447
20,367
11,762
0
17,216
2,297
0
58,472
W
Ratatoskr
Nannoc32
Ratatoskr
4,944
1,529
0
6,409
13,934
6,445
982
1,080
12,730
0
69,274
W
Danzaburou
Robrulesall2
Danzaburou
10,837
6,065
0
7,207
9,011
3,399
2,505
1,311
7,667
0
75,858
L
Ymir
947
83
123
1,282
11,466
4,920
0
4,750
6,617
11,641
0
L
Artemis
iMeninist
Artemis
6,565
2,639
0
2,357
11,248
3,502
0
5,792
5,404
0
45,847
W
Ymir
10,311
2,953
0
1,985
8,568
6,864
287
389
8,158
26,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
40,714
510
Minions Killed
390
0
Camps Cleared
0
1,749,223
Distance Traveled
1,525,278
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,226
457
73
4
0
261,861
6
W
Thoth
10,419
579
92
5
0
327,282
3
L
Nemesis
8,534
474
73
4
0
383,347
0
W
Cthulhu
11,075
615
142
8
0
339,800
1
L
Chaac
9,255
514
132
7
0
297,435
0
W
Ratatoskr
10,364
576
104
6
0
371,732
5
W
Danzaburou
11,586
644
144
8
0
340,715
2
L
Ymir
6,356
353
19
1
0
306,469
3
L
Artemis
8,343
464
93
5
0
276,166
5
W
Ymir
10,134
563
28
2
0
369,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role