Player Matchup

Guan Yu
Guan Yu
Matiicabj18
Guan Yu
Level 14
God Stats
1W - 2L
1,515 SR
Queue Stats
4W - 10L
1,449 Elo+
Solo
Ganesha
Ganesha
Riizzito
Ganesha
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,461 Elo+
Party 3
Ne Zha
Ne Zha
lukacra
Ne Zha
Level 18
God Stats
1W - 3L
1,335 SR
Queue Stats
51W - 53L
1,654 Elo+
Party 3
Ullr
Ullr
maxiakd
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,600 Elo+
Party 3
Janus
Janus
sancril
Janus
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 50L
1,589 Elo+
Party 3
Team Averages
Level 28
1,470 SR
1,550 Elo+

VS

Team Averages
Level 27
1,475 SR
1,489 Elo+
Janus
Janus
Agustantu
Janus
Level 18
God Stats
1W - 2L
1,278 SR
Queue Stats
80W - 70L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
KIRINAT
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Oriâminum
Yemoja
Level 29
God Stats
5W - 7L
1,364 SR
Queue Stats
60W - 80L
1,351 Elo+
Party 1
Skadi
Skadi
Preston991
Skadi
Level 18
God Stats
2W - 1L
1,731 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
levelogm
Erlang Shen
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
192W - 155L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Matiicabj18
Guan Yu
12
0 / 4 / 0
7,442
372
4,614
15,030
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Riizzito
Ganesha
11
0 / 3 / 4
7,676
384
11,144
17,141
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
lukacra
Ne Zha
13
4 / 7 / 0
8,541
427
7,446
15,542
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
maxiakd
Ullr
11
1 / 8 / 1
7,048
352
5,437
15,728
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
sancril
Janus
13
0 / 9 / 2
7,749
387
4,920
12,256
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agustantu
Janus
18
13 / 1 / 7
12,462
623
14,927
7,047
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
KIRINAT
Sun Wukong
17
2 / 0 / 8
10,968
548
7,774
15,286
10,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Oriâminum
Yemoja
14
1 / 1 / 13
9,843
492
6,847
12,088
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
16
6 / 3 / 7
10,518
526
13,121
15,931
6,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
levelogm
Erlang Shen
19
9 / 0 / 11
12,105
605
14,543
14,460
10,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
31
31
Deaths
5
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
Agustantu
Janus
13
1
7
16.5
W
Sun Wukong
KIRINAT
Sun Wukong
2
0
8
6
L
Guan Yu
Matiicabj18
Guan Yu
0
4
0
0
W
Yemoja
Oriâminum
Yemoja
1
1
13
7.5
W
Skadi
6
3
7
3.17
L
Ganesha
Riizzito
Ganesha
0
3
4
0.67
W
Erlang Shen
levelogm
Erlang Shen
9
0
11
14.5
L
Ne Zha
lukacra
Ne Zha
4
7
0
0.57
L
Ullr
maxiakd
Ullr
1
8
1
0.19
L
Janus
sancril
Janus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
57,212
75,697
Taken
64,812
37,154
Mitigated
39,862
14,161
Healing
23,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Agustantu
Janus
14,927
1,106
0
510
7,047
2,705
597
1,747
5,114
85,455
0
W
Sun Wukong
KIRINAT
Sun Wukong
7,774
840
0
6,310
15,286
10,654
1,496
781
14,172
0
70,907
L
Guan Yu
Matiicabj18
Guan Yu
4,614
856
82
5,321
15,030
8,882
0
2,595
12,375
0
32,539
W
Yemoja
Oriâminum
Yemoja
6,847
1,799
3,369
4,003
12,088
9,401
1,936
4,811
7,210
21,238
0
W
Skadi
13,121
6,477
0
5,417
15,931
6,362
2,497
4,601
11,264
0
64,375
L
Ganesha
Riizzito
Ganesha
11,144
994
0
1,049
17,141
13,151
0
5,167
11,884
20,489
0
W
Erlang Shen
levelogm
Erlang Shen
14,543
5,974
0
3,527
14,460
10,740
1,757
3,659
10,619
0
96,043
L
Ne Zha
lukacra
Ne Zha
7,446
3,250
0
4,462
15,542
5,558
0
2,883
12,589
0
39,021
L
Ullr
maxiakd
Ullr
5,437
2,681
0
2,877
15,728
5,764
0
5,257
10,411
0
33,780
L
Janus
sancril
Janus
4,920
238
0
370
12,256
3,799
414
5,352
6,664
40,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
55,896
282
Minions Killed
530
0
Camps Cleared
0
1,598,844
Distance Traveled
1,817,239
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,462
623
129
6
0
369,375
1
W
Sun Wukong
10,968
548
136
7
0
353,369
1
L
Guan Yu
7,442
372
67
3
0
346,987
5
W
Yemoja
9,843
492
24
1
0
366,213
7
W
Skadi
10,518
526
115
6
0
314,004
0
L
Ganesha
7,676
384
7
0
0
359,134
1
W
Erlang Shen
12,105
605
126
6
0
414,278
3
L
Ne Zha
8,541
427
66
3
0
289,263
0
L
Ullr
7,048
352
64
3
0
271,933
0
L
Janus
7,749
387
78
4
0
331,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role