Player Matchup

Anubis
Anubis
BigHubbz414
Anubis
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
115W - 112L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
DartMadnessHero
Cu Chulainn
Level 24
God Stats
21W - 22L
1,386 SR
Queue Stats
56W - 90L
1,310 Elo+
Party 3
Neith
Neith
dinocato1k
Neith
Level 41
God Stats
10W - 13L
1,424 SR
Queue Stats
20W - 23L
1,414 Elo+
Party 1
Thor
Thor
shecter
Thor
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 233L
1,358 Elo+
Party 3
Yemoja
Yemoja
tyrant30001
Yemoja
Level 46
God Stats
4W - 5L
1,387 SR
Queue Stats
118W - 111L
1,490 Elo+
Party 1
Team Averages
Level 56
1,439 SR
1,404 Elo+

VS

Team Averages
Level 38
1,442 SR
1,371 Elo+
Medusa
Medusa
BABY_RUNA_-
Medusa
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 14L
1,207 Elo+
Party 2
Cthulhu
Cthulhu
Glazkrow
Cthulhu
Level 36
God Stats
3W - 3L
1,289 SR
Queue Stats
150W - 133L
1,599 Elo+
Solo
Kali
Kali
gutavogamer2708
Kali
Level 63
God Stats
2W - 3L
1,527 SR
Queue Stats
223W - 215L
1,390 Elo+
Party 2
Amaterasu
Amaterasu
nandoashi
Amaterasu
Level 43
God Stats
0W - 3L
1,172 SR
Queue Stats
26W - 44L
1,307 Elo+
Party 2
Ra
Ra
public_ray974
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 10 / 3
19,142
504
33,333
32,680
15,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DartMadnessHero
Cu Chulainn
20
2 / 8 / 6
18,624
490
12,640
30,632
33,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
20
4 / 3 / 5
17,118
450
16,982
19,594
7,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
shecter
Thor
20
5 / 13 / 6
17,985
473
25,340
38,864
20,686
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
20
1 / 2 / 10
18,922
498
18,594
29,241
29,106
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 1 / 0
9,098
239
352
1,672
225
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Glazkrow
Cthulhu
20
13 / 3 / 6
18,212
479
35,524
38,739
54,372
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 11
16,128
424
14,236
33,871
16,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
nandoashi
Amaterasu
20
7 / 5 / 8
15,545
409
16,874
40,310
24,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 4 / 13
17,910
471
32,692
31,948
13,687
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
20
Kills
34
36
Deaths
20
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
W
Anubis
8
10
3
0.95
W
Cu Chulainn
DartMadnessHero
Cu Chulainn
2
8
6
0.63
L
Cthulhu
Glazkrow
Cthulhu
13
3
6
5.33
W
Neith
4
3
5
2.17
L
4
7
11
1.36
L
Amaterasu
nandoashi
Amaterasu
7
5
8
2.2
L
10
4
13
4.13
W
Thor
shecter
Thor
5
13
6
0.62
W
Yemoja
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,889
Damage
99,678
151,011
Taken
146,540
105,637
Mitigated
108,656
50,539
Healing
58,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
352
184
0
290
1,672
225
0
256
1,416
0
2,427
W
Anubis
33,333
1,992
0
14,078
32,680
15,011
1,121
15,929
15,590
149,132
0
W
Cu Chulainn
DartMadnessHero
Cu Chulainn
12,640
2,680
0
1,373
30,632
33,500
1,434
11,462
18,169
18,554
117,134
L
Cthulhu
Glazkrow
Cthulhu
35,524
1,880
1,330
16,837
38,739
54,372
94
14,586
23,570
114,924
0
W
Neith
16,982
8,647
1,554
8,130
19,594
7,334
6,729
7,753
11,387
0
122,656
L
14,236
8,806
0
12,243
33,871
16,231
0
9,204
24,471
0
122,284
L
Amaterasu
nandoashi
Amaterasu
16,874
9,276
99
12,033
40,310
24,141
216
14,152
25,838
0
78,317
L
32,692
3,333
3,862
11,311
31,948
13,687
308
14,151
17,391
135,028
0
W
Thor
shecter
Thor
25,340
10,368
0
5,425
38,864
20,686
665
16,878
20,348
0
164,115
W
Yemoja
18,594
3,147
10,425
9,554
29,241
29,106
3,542
11,806
15,921
87,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,791
Gold Earned
76,893
770
Minions Killed
646
0
Camps Cleared
0
2,977,287
Distance Traveled
2,970,910
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,098
239
6
0
0
43,720
0
W
Anubis
19,142
504
166
4
0
577,687
2
W
Cu Chulainn
18,624
490
175
5
0
689,955
1
L
Cthulhu
18,212
479
162
4
0
721,292
1
W
Neith
17,118
450
183
5
0
453,505
1
L
Kali
16,128
424
182
5
0
765,295
11
L
Amaterasu
15,545
409
93
2
0
745,505
2
L
Ra
17,910
471
203
5
0
695,098
2
W
Thor
17,985
473
151
4
0
582,426
8
W
Yemoja
18,922
498
95
3
0
673,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role