Player Matchup

Janus
Janus
ArdentTake
Janus
Level 18
God Stats
1W - 2L
1,319 SR
Queue Stats
1W - 2L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Grim Dollaz
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Grim STEEZ
Odin
Level 13
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Team Averages
Level 12
1,415 SR
1,414 Elo+

VS

Team Averages
Level 55
1,642 SR
1,593 Elo+
Neith
Neith
BeltzianNoTana
Neith
Level 82
God Stats
6W - 2L
1,712 SR
Queue Stats
87W - 60L
1,492 Elo+
Party 1
Mulan
Mulan
Hotgarlictoast
Mulan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,775 Elo+
Party 1
Hel
Hel
Rest_Were_Taken
Hel
Level 29
God Stats
6W - 14L
1,712 SR
Queue Stats
270W - 321L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 10 / 4
9,279
714
8,180
11,535
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Grim Dollaz
Danzaburou
11
1 / 8 / 3
7,854
604
4,635
13,996
8,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 4
8,990
692
3,015
9,729
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 14
10,993
846
15,446
9,472
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
10 / 4 / 11
10,170
782
6,260
11,522
9,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 1 / 17
10,407
801
8,662
9,765
4,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
5
Kills
25
25
Deaths
6
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
2
10
4
0.4
W
8
1
14
15
L
Danzaburou
Grim Dollaz
Danzaburou
1
8
3
0.31
L
2
7
4
0.57
W
10
4
11
3.88
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
30,368
35,260
Taken
30,759
16,577
Mitigated
17,672
1,549
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,180
606
0
1,170
11,535
3,360
0
2,734
8,801
30,313
0
W
15,446
5,231
0
3,099
9,472
3,478
953
2,469
6,813
0
64,763
L
Danzaburou
Grim Dollaz
Danzaburou
4,635
2,476
0
248
13,996
8,637
0
3,320
10,676
0
22,391
L
3,015
818
0
131
9,729
4,580
0
2,628
7,101
0
15,999
W
6,260
1,204
550
1,472
11,522
9,712
569
2,661
8,663
0
19,783
W
8,662
727
5,232
5,427
9,765
4,482
509
2,721
6,764
29,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
31,570
100
Minions Killed
159
0
Camps Cleared
0
494,227
Distance Traveled
657,975
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,279
714
48
4
0
153,319
0
W
Neith
10,993
846
105
8
0
214,681
0
L
Danzaburou
7,854
604
30
2
0
162,844
0
L
Odin
8,990
692
22
2
0
178,064
1
W
Mulan
10,170
782
12
1
0
220,918
0
W
Hel
10,407
801
42
3
0
222,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role