Player Matchup

Achilles
Achilles
DarkSyren
Achilles
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
340W - 350L
1,601 Elo+
Solo
Ne Zha
Ne Zha
Isake89
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MiqueL6
Hel
Level 88
God Stats
5W - 8L
1,310 SR
Queue Stats
282W - 243L
1,419 Elo+
Solo
Rama
Rama
RagedSparKyxD
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 107L
1,340 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wobinwoodsy
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,528 Elo+
Party 2
Team Averages
Level 114
1,462 SR
1,478 Elo+

VS

Team Averages
Level 75
1,447 SR
1,475 Elo+
Skadi
Skadi
IAcidityI
Skadi
Level 46
God Stats
2W - 0L
1,721 SR
Queue Stats
49W - 56L
1,380 Elo+
Solo
Cabrakan
Cabrakan
Mrspudweiser
Cabrakan
Level 68
God Stats
3W - 1L
1,286 SR
Queue Stats
37W - 48L
1,372 Elo+
Party 3
Hel
Hel
SadierEsp
Hel
Level 109
God Stats
9W - 10L
1,747 SR
Queue Stats
340W - 304L
1,605 Elo+
Party 1
Achilles
Achilles
THEPUNISHERMLP
Achilles
Level 103
God Stats
2W - 6L
1,180 SR
Queue Stats
219W - 194L
1,608 Elo+
Party 1
Ao Kuang
Ao Kuang
UgandanFource
Ao Kuang
Level 50
God Stats
2W - 1L
1,299 SR
Queue Stats
17W - 19L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkSyren
Achilles
16
2 / 3 / 1
8,796
463
6,117
16,093
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
Isake89
Ne Zha
16
4 / 8 / 3
9,844
518
10,217
19,355
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
2 / 6 / 3
9,661
508
9,722
14,988
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 2
9,009
474
9,640
14,028
4,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
wobinwoodsy
Kumbhakarna
14
1 / 1 / 4
7,693
405
8,756
16,040
10,515
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IAcidityI
Skadi
15
1 / 5 / 5
8,893
468
9,247
12,998
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Mrspudweiser
Cabrakan
18
1 / 3 / 5
10,933
575
12,625
13,349
10,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 3 / 5
11,034
581
16,700
15,178
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
3 / 0 / 7
9,601
505
9,487
15,607
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
UgandanFource
Ao Kuang
19
8 / 1 / 5
11,376
599
11,069
17,087
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
22
22
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
DarkSyren
Achilles
2
3
1
0.83
W
Skadi
IAcidityI
Skadi
1
5
5
0.7
L
Ne Zha
Isake89
Ne Zha
4
8
3
0.69
L
Hel
2
6
3
0.58
W
Cabrakan
Mrspudweiser
Cabrakan
1
3
5
1.17
L
3
4
2
1
W
9
3
5
3.83
W
Achilles
3
0
7
6.5
W
Ao Kuang
UgandanFource
Ao Kuang
8
1
5
10.5
L
Kumbhakarna
wobinwoodsy
Kumbhakarna
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,452
Damage
59,128
80,504
Taken
74,219
39,423
Mitigated
47,265
27,035
Healing
28,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DarkSyren
Achilles
6,117
1,681
0
6,089
16,093
12,471
1,196
8,989
6,524
72
50,802
W
Skadi
IAcidityI
Skadi
9,247
3,094
0
3,589
12,998
4,539
967
3,190
9,782
0
56,243
L
Ne Zha
Isake89
Ne Zha
10,217
3,683
0
6,415
19,355
7,013
0
9,412
9,697
0
67,500
L
Hel
9,722
759
3,044
5,391
14,988
5,255
0
10,152
4,490
53,603
0
W
Cabrakan
Mrspudweiser
Cabrakan
12,625
1,331
0
4,935
13,349
10,079
110
1,480
11,360
76,132
0
L
9,640
7,440
0
4,145
14,028
4,169
0
4,481
9,419
0
56,937
W
16,700
1,382
3,817
7,779
15,178
6,451
343
5,322
9,614
71,672
0
W
Achilles
9,487
1,329
747
2,421
15,607
18,872
39
3,776
11,684
0
33,184
W
Ao Kuang
UgandanFource
Ao Kuang
11,069
3,151
0
5,404
17,087
7,324
0
4,271
12,748
82,248
0
L
Kumbhakarna
wobinwoodsy
Kumbhakarna
8,756
387
545
1,406
16,040
10,515
210
5,798
9,980
29,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
51,837
494
Minions Killed
556
0
Camps Cleared
0
1,715,429
Distance Traveled
1,820,636
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,796
463
101
5
0
254,211
2
W
Skadi
8,893
468
105
6
0
313,638
6
L
Ne Zha
9,844
518
115
6
0
346,965
1
L
Hel
9,661
508
121
6
0
353,345
1
W
Cabrakan
10,933
575
184
10
0
339,781
1
L
Rama
9,009
474
116
6
0
325,829
9
W
Hel
11,034
581
117
6
0
383,705
9
W
Achilles
9,601
505
37
2
0
405,241
4
W
Ao Kuang
11,376
599
113
6
0
378,271
2
L
Kumbhakarna
7,693
405
41
2
0
435,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role