Player Matchup

Heimdallr
Heimdallr
ArcherMaru
Heimdallr
Level 64
God Stats
17W - 11L
1,491 SR
Queue Stats
165W - 189L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
MrAndersans
Sun Wukong
Level 12
God Stats
34W - 27L
1,504 SR
Queue Stats
47W - 36L
1,473 Elo+
Party 1
Hera
Hera
greglw96
Hera
Level 105
God Stats
71W - 58L
2,049 SR
Queue Stats
745W - 738L
1,553 Elo+
Party 1
Team Averages
Level 60
1,681 SR
1,495 Elo+

VS

Team Averages
Level 50
1,573 SR
1,521 Elo+
Danzaburou
Danzaburou
Ark The Shining
Danzaburou
Level 29
God Stats
8W - 7L
1,512 SR
Queue Stats
178W - 162L
1,491 Elo+
Party 2
Cerberus
Cerberus
Sudsme78
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,599 Elo+
Party 2
Merlin
Merlin
TCR_Breezy
Merlin
Level 15
God Stats
5W - 4L
1,707 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcherMaru
Heimdallr
14
2 / 4 / 2
9,551
597
11,681
14,354
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MrAndersans
Sun Wukong
12
1 / 8 / 3
9,223
576
8,186
15,411
9,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Hera
11
1 / 6 / 2
8,950
559
9,715
12,320
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ark The Shining
Danzaburou
14
7 / 4 / 10
11,871
742
12,771
17,154
8,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Sudsme78
Cerberus
14
7 / 0 / 11
11,131
696
8,421
13,428
14,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
TCR_Breezy
Merlin
15
3 / 0 / 13
10,777
674
12,584
7,231
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
17
18
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArcherMaru
Heimdallr
2
4
2
0.75
W
Danzaburou
Ark The Shining
Danzaburou
7
4
10
3
L
Sun Wukong
MrAndersans
Sun Wukong
1
8
3
0.31
W
Cerberus
Sudsme78
Cerberus
7
0
11
12.5
W
Merlin
TCR_Breezy
Merlin
3
0
13
9.5
L
Hera
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
33,776
42,085
Taken
37,813
17,581
Mitigated
26,003
7,969
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArcherMaru
Heimdallr
11,681
3,277
0
3,208
14,354
4,575
190
8,123
6,231
0
47,529
W
Danzaburou
Ark The Shining
Danzaburou
12,771
5,317
1,225
9,084
17,154
8,064
2,415
4,812
11,869
0
60,145
L
Sun Wukong
MrAndersans
Sun Wukong
8,186
1,794
0
2,421
15,411
9,277
0
7,436
7,975
0
22,272
W
Cerberus
Sudsme78
Cerberus
8,421
973
612
3,246
13,428
14,949
382
2,287
10,790
28,500
1,065
W
Merlin
TCR_Breezy
Merlin
12,584
408
0
518
7,231
2,990
290
1,816
5,371
55,615
0
L
Hera
9,715
1,524
0
2,340
12,320
3,729
0
5,456
6,864
29,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
33,779
146
Minions Killed
213
0
Camps Cleared
0
789,168
Distance Traveled
953,030
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,551
597
78
5
0
261,017
1
W
Danzaburou
11,871
742
71
4
0
287,668
2
L
Sun Wukong
9,223
576
29
2
0
239,273
0
W
Cerberus
11,131
696
63
4
0
368,082
1
W
Merlin
10,777
674
79
5
0
297,280
4
L
Hera
8,950
559
39
2
0
288,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role