Player Matchup

Thanatos
Thanatos
BeardedEmperor
Thanatos
Level 29
God Stats
15W - 21L
1,435 SR
Queue Stats
374W - 364L
1,495 Elo+
Solo
Fenrir
Fenrir
Cosmovision
Fenrir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 68L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Glitchyomama1
Danzaburou
Level 22
God Stats
12W - 8L
1,665 SR
Queue Stats
73W - 67L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
K1NGDynsty
Nu Wa
Level 16
God Stats
30W - 21L
1,428 SR
Queue Stats
113W - 115L
1,484 Elo+
Solo
Sobek
Sobek
ZsdRedPanda
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,505 SR
1,503 Elo+

VS

Team Averages
Level 24
1,421 SR
1,410 Elo+
Kali
Kali
Itano94
Kali
Level 25
God Stats
20W - 12L
1,500 SR
Queue Stats
125W - 136L
1,466 Elo+
Solo
Odin
Odin
NuclearMouse
Odin
Level 38
God Stats
0W - 2L
1,308 SR
Queue Stats
35W - 53L
1,387 Elo+
Party 2
Vulcan
Vulcan
Rayvinyt
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,272 Elo+
Party 2
Geb
Geb
TheW0rld123
Geb
Level 26
God Stats
32W - 31L
1,297 SR
Queue Stats
1,448W - 1,441L
1,425 Elo+
Solo
Ullr
Ullr
xfunkymonk3y
Ullr
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 197L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 3 / 5
8,078
475
5,529
10,870
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
11
3 / 9 / 3
7,620
448
3,946
11,587
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Glitchyomama1
Danzaburou
14
4 / 2 / 7
8,306
489
9,340
8,976
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
15
3 / 1 / 3
9,274
546
8,895
6,513
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 7
8,616
507
8,406
13,384
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Itano94
Kali
12
1 / 4 / 1
7,423
437
3,092
11,359
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
11 / 2 / 1
10,413
613
10,516
9,437
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Rayvinyt
Vulcan
12
0 / 3 / 1
7,203
424
2,243
7,436
2,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 3
7,394
435
5,352
12,657
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 1
7,566
445
7,629
10,558
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
14
16
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
3
5
1.83
W
Fenrir
3
9
3
0.5
W
Danzaburou
Glitchyomama1
Danzaburou
4
2
7
3.75
L
Kali
Itano94
Kali
1
4
1
0.38
W
Nu Wa
3
1
3
4.5
L
11
2
1
5.75
L
Vulcan
Rayvinyt
Vulcan
0
3
1
0.17
L
0
4
3
0.38
W
4
1
7
7.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
28,832
51,330
Taken
51,447
27,829
Mitigated
32,771
17,483
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,529
1,330
0
7,606
10,870
3,808
0
125
10,745
0
38,155
W
Fenrir
3,946
1,026
0
968
11,587
5,395
66
1,875
9,712
0
18,737
W
Danzaburou
Glitchyomama1
Danzaburou
9,340
4,053
0
3,174
8,976
3,437
912
1,993
6,983
0
48,091
L
Kali
Itano94
Kali
3,092
1,000
0
2,117
11,359
6,606
0
3,064
8,273
0
48,836
W
Nu Wa
8,895
1,554
0
500
6,513
2,254
1,402
493
6,020
61,502
0
L
10,516
2,087
0
260
9,437
9,055
1,101
3,625
5,680
0
54,200
L
Vulcan
Rayvinyt
Vulcan
2,243
747
0
0
7,436
2,137
225
2,265
5,096
28,423
0
L
5,352
454
0
2,747
12,657
11,059
0
3,982
8,675
24,495
0
W
8,406
1,016
0
5,235
13,384
12,935
212
3,109
10,275
23,990
0
L
7,629
4,086
0
2,256
10,558
3,914
0
4,365
6,193
0
49,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,894
Gold Earned
39,999
339
Minions Killed
387
0
Camps Cleared
0
1,472,609
Distance Traveled
1,431,507
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,078
475
78
5
0
268,205
1
W
Fenrir
7,620
448
21
1
0
275,206
2
W
Danzaburou
8,306
489
93
5
0
268,627
0
L
Kali
7,423
437
85
5
0
283,479
0
W
Nu Wa
9,274
546
117
7
0
322,667
2
L
Odin
10,413
613
122
7
0
288,325
2
L
Vulcan
7,203
424
54
3
0
278,495
10
L
Geb
7,394
435
21
1
0
324,568
3
W
Sobek
8,616
507
30
2
0
337,904
3
L
Ullr
7,566
445
105
6
0
256,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role