Player Matchup

Sylvanus
Sylvanus
Freddykuger2
Sylvanus
Level 147
God Stats
11W - 4L
1,500 SR
Queue Stats
148W - 107L
1,599 Elo+
Solo
Apollo
Apollo
Jamest0wn
Apollo
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
114W - 123L
1,627 Elo+
Party 1
Chaac
Chaac
SnA Carter
Chaac
Level 141
God Stats
3W - 0L
1,752 SR
Queue Stats
12W - 10L
1,624 Elo+
Party 1
Mercury
Mercury
Yo Martyy
Mercury
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
171W - 152L
1,690 Elo+
Party 1
Nu Wa
Nu Wa
beanclr
Nu Wa
Level 160
God Stats
19W - 5L
1,721 SR
Queue Stats
264W - 265L
1,604 Elo+
Solo
Team Averages
Level 151
1,595 SR
1,629 Elo+

VS

Team Averages
Level 108
1,530 SR
1,402 Elo+
Persephone
Persephone
CQMoistBoi19
Persephone
Level 103
God Stats
3W - 5L
1,701 SR
Queue Stats
137W - 184L
1,405 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HankShankTank
Cu Chulainn
Level 93
God Stats
3W - 5L
1,285 SR
Queue Stats
129W - 166L
1,442 Elo+
Party 2
Hachiman
Hachiman
Popeye3116
Hachiman
Level 100
God Stats
4W - 11L
1,500 SR
Queue Stats
131W - 194L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
ReefMyUnit69
Kuzenbo
Level 99
God Stats
10W - 9L
1,626 SR
Queue Stats
238W - 267L
1,335 Elo+
Party 2
Fenrir
Fenrir
ThiccyRicky69
Fenrir
Level 146
God Stats
5W - 7L
1,538 SR
Queue Stats
174W - 248L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Freddykuger2
Sylvanus
14
4 / 4 / 5
8,631
480
9,351
17,722
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Jamest0wn
Apollo
18
8 / 1 / 6
11,288
627
10,654
10,490
4,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
16
3 / 0 / 9
9,984
555
10,465
10,275
7,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Yo Martyy
Mercury
16
4 / 3 / 8
9,659
537
6,703
13,032
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
beanclr
Nu Wa
14
2 / 3 / 8
9,006
500
8,621
9,990
3,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CQMoistBoi19
Persephone
14
0 / 4 / 0
8,763
487
11,512
9,835
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
HankShankTank
Cu Chulainn
13
0 / 3 / 1
7,504
417
4,442
12,112
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Popeye3116
Hachiman
13
1 / 4 / 2
7,123
396
5,239
11,229
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
ReefMyUnit69
Kuzenbo
12
0 / 5 / 4
7,732
430
4,236
15,243
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
10 / 5 / 0
9,576
532
9,783
13,203
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
21
Kills
11
11
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
CQMoistBoi19
Persephone
0
4
0
0
W
Sylvanus
Freddykuger2
Sylvanus
4
4
5
1.63
L
Cu Chulainn
HankShankTank
Cu Chulainn
0
3
1
0.17
W
Apollo
Jamest0wn
Apollo
8
1
6
11
L
Hachiman
Popeye3116
Hachiman
1
4
2
0.5
L
Kuzenbo
ReefMyUnit69
Kuzenbo
0
5
4
0.4
W
Chaac
3
0
9
7.5
L
10
5
0
2
W
Mercury
Yo Martyy
Mercury
4
3
8
2.67
W
Nu Wa
beanclr
Nu Wa
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,794
Damage
35,212
61,509
Taken
61,622
31,772
Mitigated
34,905
29,659
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CQMoistBoi19
Persephone
11,512
397
0
2,042
9,835
3,871
0
4,181
5,651
73,521
0
W
Sylvanus
Freddykuger2
Sylvanus
9,351
2,208
1,040
8,001
17,722
11,199
80
5,639
11,918
29,450
9,098
L
Cu Chulainn
HankShankTank
Cu Chulainn
4,442
579
0
3,493
12,112
8,322
0
1,603
10,509
0
37,515
W
Apollo
Jamest0wn
Apollo
10,654
7,132
0
7,386
10,490
4,237
534
1,615
8,825
0
80,200
L
Hachiman
Popeye3116
Hachiman
5,239
2,382
0
4,602
11,229
3,451
0
4,170
7,059
0
37,637
L
Kuzenbo
ReefMyUnit69
Kuzenbo
4,236
2,093
0
1,229
15,243
13,602
0
4,455
10,788
27,141
0
W
Chaac
10,465
1,704
0
4,788
10,275
7,558
666
2,176
7,798
34
56,324
L
9,783
2,903
0
1,967
13,203
5,659
0
3,103
10,100
0
55,386
W
Mercury
Yo Martyy
Mercury
6,703
3,236
0
5,248
13,032
4,852
0
777
12,175
0
67,652
W
Nu Wa
beanclr
Nu Wa
8,621
1,074
0
3,196
9,990
3,926
400
4,919
4,748
49,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
40,698
496
Minions Killed
431
0
Camps Cleared
0
1,686,276
Distance Traveled
1,648,459
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,763
487
136
8
0
335,573
7
W
Sylvanus
8,631
480
46
3
0
311,948
6
L
Cu Chulainn
7,504
417
81
5
0
321,908
1
W
Apollo
11,288
627
134
7
0
304,900
1
L
Hachiman
7,123
396
82
5
0
316,279
0
L
Kuzenbo
7,732
430
40
2
0
343,439
5
W
Chaac
9,984
555
104
6
0
325,307
1
L
Fenrir
9,576
532
92
5
0
331,260
0
W
Mercury
9,659
537
110
6
0
410,162
4
W
Nu Wa
9,006
500
102
6
0
333,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role