Player Matchup

Cerberus
Cerberus
BurntRamennn
Cerberus
Level 28
God Stats
19W - 20L
1,656 SR
Queue Stats
102W - 117L
1,540 Elo+
Solo
Neith
Neith
ESLYNNXP
Neith
Level 26
God Stats
60W - 42L
1,553 SR
Queue Stats
67W - 56L
1,487 Elo+
Solo
Ganesha
Ganesha
Smoke136321
Ganesha
Level 11
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 2
Vulcan
Vulcan
dethpunch
Vulcan
Level 127
God Stats
1W - 0L
1,789 SR
Queue Stats
8W - 15L
1,337 Elo+
Party 2
Guan Yu
Guan Yu
kiromi08
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,429 Elo+
Party 2
Team Averages
Level 39
1,640 SR
1,426 Elo+

VS

Team Averages
Level 25
1,603 SR
1,464 Elo+
Zeus
Zeus
EmeraldAssassin-
Zeus
Level 26
God Stats
6W - 4L
1,535 SR
Queue Stats
36W - 40L
1,395 Elo+
Solo
Bellona
Bellona
Hectic Sunset
Bellona
Level 16
God Stats
5W - 4L
1,652 SR
Queue Stats
239W - 228L
1,546 Elo+
Solo
Olorun
Olorun
MoneyCash819
Olorun
Level 26
God Stats
1W - 1L
1,764 SR
Queue Stats
33W - 36L
1,468 Elo+
Party 1
Ymir
Ymir
Sir_12andom
Ymir
Level 28
God Stats
31W - 27L
1,574 SR
Queue Stats
119W - 133L
1,476 Elo+
Solo
Izanami
Izanami
max113bp
Izanami
Level 28
God Stats
45W - 40L
1,488 SR
Queue Stats
270W - 270L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BurntRamennn
Cerberus
16
4 / 1 / 16
10,248
1,025
10,926
15,395
14,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
ESLYNNXP
Neith
18
7 / 0 / 18
11,440
1,144
15,132
11,260
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Smoke136321
Ganesha
16
0 / 5 / 24
9,577
958
12,017
12,817
6,226
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
dethpunch
Vulcan
18
13 / 1 / 13
12,500
1,250
25,956
8,278
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
kiromi08
Guan Yu
16
5 / 1 / 15
10,331
1,033
11,928
15,309
15,511
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

320

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,187
919
14,571
13,854
4,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
0 / 4 / 8
9,160
916
11,885
20,979
14,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
15
0 / 4 / 5
8,803
880
7,851
13,846
10,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 6 / 2
9,813
981
7,995
19,224
14,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
max113bp
Izanami
14
1 / 7 / 3
8,583
858
11,683
12,471
3,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
29
Kills
8
8
Deaths
29
86
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BurntRamennn
Cerberus
4
1
16
12
W
Neith
ESLYNNXP
Neith
7
0
18
16
L
3
8
2
0.5
L
Bellona
0
4
8
1
L
Olorun
0
4
5
0.63
L
4
6
2
0.83
W
Ganesha
Smoke136321
Ganesha
0
5
24
2.4
W
Vulcan
dethpunch
Vulcan
13
1
13
19.5
W
Guan Yu
kiromi08
Guan Yu
5
1
15
12.5
L
Izanami
max113bp
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,959
Damage
53,985
63,059
Taken
80,374
44,432
Mitigated
46,524
24,299
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BurntRamennn
Cerberus
10,926
128
0
3,447
15,395
14,557
0
6,342
8,828
18,630
0
W
Neith
ESLYNNXP
Neith
15,132
8,389
0
5,462
11,260
4,691
0
5,868
5,342
0
40,126
L
14,571
1,807
458
549
13,854
4,068
0
8,602
5,252
35,380
0
L
Bellona
11,885
2,252
0
457
20,979
14,250
0
13,480
7,499
151
22,740
L
Olorun
7,851
2,862
1,835
1,628
13,846
10,167
0
9,198
4,648
18,338
0
L
7,995
1,091
0
2,052
19,224
14,874
0
10,424
8,800
21,436
0
W
Ganesha
Smoke136321
Ganesha
12,017
1,003
366
1,757
12,817
6,226
0
5,868
6,849
23,606
0
W
Vulcan
dethpunch
Vulcan
25,956
8,548
895
693
8,278
3,447
0
5,181
3,072
47,346
0
W
Guan Yu
kiromi08
Guan Yu
11,928
2,141
6,424
5,255
15,309
15,511
0
7,309
7,807
98
21,751
L
Izanami
max113bp
Izanami
11,683
6,790
0
0
12,471
3,165
0
7,293
5,178
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,096
Gold Earned
45,546
205
Minions Killed
141
4
Camps Cleared
3
910,313
Distance Traveled
771,857
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,248
1,025
23
2
0
216,212
0
W
Neith
11,440
1,144
78
8
2
157,149
0
L
Zeus
9,187
919
53
5
0
148,069
0
L
Bellona
9,160
916
25
3
0
201,519
0
L
Olorun
8,803
880
15
2
1
156,028
0
L
Ymir
9,813
981
30
3
1
147,445
1
W
Ganesha
9,577
958
3
0
0
133,332
0
W
Vulcan
12,500
1,250
69
7
0
198,748
0
W
Guan Yu
10,331
1,033
32
3
2
204,872
0
L
Izanami
8,583
858
18
2
1
118,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role