Player Matchup

Mulan
Mulan
Platinum V
GoldunOwl
Mulan
Platinum V
Level 128
God Stats
6W - 5L
1,413 SR
Queue Stats
174W - 154L
1,584 MMR
Solo
Artio
Artio
Platinum IV
NinjaSkroll
Artio
Platinum IV
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
799W - 788L
1,587 MMR
Solo
Danzaburou
Danzaburou
Gold I
Sebbywoj
Danzaburou
Gold I
Level 128
God Stats
9W - 6L
1,775 SR
Queue Stats
261W - 263L
1,629 MMR
Party 3
Sol
Sol
Gold II
Wrastel101
Sol
Gold II
Level 122
God Stats
2W - 0L
1,768 SR
Queue Stats
89W - 95L
1,573 MMR
Party 3
Loki
Loki
Silver I
aLexOMG1997
Loki
Silver I
Level 158
God Stats
2W - 1L
1,746 SR
Queue Stats
68W - 43L
1,597 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,640 SR
1,594 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,508 SR
1,595 MMR
Nu Wa
Nu Wa
Gold III
SourceOfCourse
Nu Wa
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,699 MMR
Party 1
Apollo
Apollo
Gold II
Ulacanis
Apollo
Gold II
Level 129
God Stats
8W - 3L
1,616 SR
Queue Stats
35W - 32L
1,772 MMR
Party 2
Thor
Thor
Bronze III
WHIITECLAW
Thor
Bronze III
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,507 MMR
Party 1
Cerberus
Cerberus
Gold III
peterattia773
Cerberus
Gold III
Level 157
God Stats
4W - 11L
1,558 SR
Queue Stats
268W - 270L
1,581 MMR
Solo
King Arthur
King Arthur
Bronze III
unoojo
King Arthur
Bronze III
Level 125
God Stats
0W - 1L
1,366 SR
Queue Stats
5W - 11L
1,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GoldunOwl
Mulan
20
7 / 0 / 5
13,456
641
17,986
23,684
32,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 8
10,588
504
7,544
22,075
16,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Sebbywoj
Danzaburou
19
5 / 1 / 5
12,729
606
15,748
13,342
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
0 / 2 / 5
11,856
565
10,443
15,153
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 1 / 5
13,808
658
9,955
14,592
5,308
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetScyllaTsukuyomiNemesisCu Chulainn

VS

Bans
JanusBellonaFenrirYmirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,585
409
13,431
10,623
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Ulacanis
Apollo
18
0 / 2 / 5
10,813
515
10,936
13,574
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 6 / 1
10,145
483
9,350
16,617
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
peterattia773
Cerberus
14
0 / 1 / 4
8,959
427
7,975
24,438
20,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
unoojo
King Arthur
14
0 / 5 / 0
8,710
415
5,217
17,045
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
7
7
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
GoldunOwl
Mulan
7
0
5
9.5
W
1
3
8
1.67
W
Danzaburou
Sebbywoj
Danzaburou
5
1
5
7.5
L
1
6
4
0.5
L
Apollo
Ulacanis
Apollo
0
2
5
1.25
L
6
6
1
1.08
W
0
2
5
1.25
W
6
1
5
8.5
L
Cerberus
peterattia773
Cerberus
0
1
4
2
L
King Arthur
unoojo
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,676
Damage
46,909
88,846
Taken
82,297
64,256
Mitigated
50,355
51,353
Healing
21,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
GoldunOwl
Mulan
17,986
3,740
0
13,467
23,684
32,818
943
3,779
19,126
0
100,693
W
7,544
737
1,584
10,676
22,075
16,991
413
6,382
15,355
29,389
0
W
Danzaburou
Sebbywoj
Danzaburou
15,748
8,826
0
7,855
13,342
4,516
4,341
6,119
6,925
0
97,452
L
13,431
1,484
0
379
10,623
3,586
0
1,533
9,090
55,538
0
L
Apollo
Ulacanis
Apollo
10,936
7,784
0
3,212
13,574
4,686
1,316
6,879
6,695
0
88,018
L
9,350
2,064
0
4,241
16,617
6,215
0
1,698
14,919
0
59,182
W
10,443
4,047
0
10,535
15,153
4,623
5,334
3,772
11,181
92,465
0
W
9,955
2,806
0
7,236
14,592
5,308
3,150
3,577
10,821
0
111,033
L
Cerberus
peterattia773
Cerberus
7,975
537
0
9,615
24,438
20,264
0
6,685
17,753
37,715
0
L
King Arthur
unoojo
King Arthur
5,217
1,123
0
4,411
17,045
15,604
0
1,192
15,853
654
43,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,437
Gold Earned
47,212
687
Minions Killed
533
0
Camps Cleared
0
2,060,840
Distance Traveled
1,869,188
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,456
641
168
8
0
427,300
7
W
Artio
10,588
504
20
1
0
435,163
10
W
Danzaburou
12,729
606
165
8
0
387,480
6
L
Nu Wa
8,585
409
101
5
0
343,626
8
L
Apollo
10,813
515
181
9
0
391,356
4
L
Thor
10,145
483
92
4
0
376,891
5
W
Sol
11,856
565
157
7
0
344,654
3
W
Loki
13,808
658
177
8
0
466,243
3
L
Cerberus
8,959
427
69
3
0
425,058
2
L
King Arthur
8,710
415
90
4
0
332,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role