Player Matchup

Hou Yi
Hou Yi
Silver I
Lúck
Hou Yi
Silver I
Level 160
God Stats
4W - 1L
1,965 SR
Queue Stats
56W - 38L
1,644 MMR
Solo
Hercules
Hercules
Platinum V
Naturezaa
Hercules
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
dotworktattoo
Ravana
Gold III
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 213L
1,637 MMR
Solo
Hel
Hel
Gold IV
jaredmatisse8
Hel
Gold IV
Level 145
God Stats
7W - 2L
1,713 SR
Queue Stats
499W - 507L
1,618 MMR
Solo
Khepri
Khepri
Gold III
sn1p3zz
Khepri
Gold III
Level 124
God Stats
6W - 4L
1,938 SR
Queue Stats
109W - 107L
1,638 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,723 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,505 SR
1,636 MMR
Vamana
Vamana
Gold V
InertiaSenpai
Vamana
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 150L
1,573 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
MTBresil
Sun Wukong
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 113L
1,658 MMR
Party 2
Ymir
Ymir
Gold IV
Quackicature
Ymir
Gold IV
Level 80
God Stats
24W - 23L
1,614 SR
Queue Stats
30W - 34L
1,603 MMR
Solo
Nu Wa
Nu Wa
Gold I
QweenBoo
Nu Wa
Gold I
Level 159
God Stats
4W - 5L
1,677 SR
Queue Stats
207W - 220L
1,681 MMR
Party 2
Cupid
Cupid
Platinum IV
lionunicorn
Cupid
Platinum IV
Level 143
God Stats
6W - 6L
1,232 SR
Queue Stats
262W - 250L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lúck
Hou Yi
9
3 / 0 / 0
5,307
663
4,452
4,155
1,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Naturezaa
Hercules
3
0 / 0 / 0
3,293
412
46
831
192
9
3 / 1 / 0
4,946
618
2,616
6,056
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 1
5,080
635
3,084
4,458
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
sn1p3zz
Khepri
7
0 / 0 / 5
4,568
571
2,125
3,843
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetScyllaDanzaburouPersephoneTsukuyomi

VS

Bans
NemesisJanusGebThe MorriganGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,429
554
1,836
4,360
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
MTBresil
Sun Wukong
9
1 / 0 / 0
5,275
659
2,877
2,604
1,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 0
4,212
527
1,715
6,923
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
QweenBoo
Nu Wa
8
0 / 2 / 0
4,328
541
2,880
4,102
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,309
539
2,052
4,033
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Hou Yi
Lúck
Hou Yi
3
0
0
3
W
Sun Wukong
MTBresil
Sun Wukong
1
0
0
1
L
Hercules
Naturezaa
Hercules
0
0
0
0
W
0
2
0
0
W
Nu Wa
QweenBoo
Nu Wa
0
2
0
0
L
3
1
0
3
L
1
0
1
1.5
W
0
2
0
0
L
Khepri
sn1p3zz
Khepri
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,323
Damage
11,360
19,343
Taken
22,022
6,018
Mitigated
9,502
10,386
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,836
934
0
793
4,360
2,698
0
676
3,650
0
24,151
L
Hou Yi
Lúck
Hou Yi
4,452
3,236
0
2,509
4,155
1,136
315
716
3,420
0
26,326
W
Sun Wukong
MTBresil
Sun Wukong
2,877
535
0
1,483
2,604
1,388
0
210
2,394
0
27,017
L
Hercules
Naturezaa
Hercules
46
46
0
236
831
192
0
189
572
0
2,660
W
1,715
494
0
1,468
6,923
2,584
0
1,777
5,097
12,509
0
W
Nu Wa
QweenBoo
Nu Wa
2,880
722
0
862
4,102
1,141
0
1,751
2,195
22,824
0
L
2,616
974
0
2,420
6,056
1,932
0
774
5,096
0
22,802
L
3,084
100
994
2,809
4,458
1,143
0
2,223
1,998
29,911
0
W
2,052
1,083
163
1,434
4,033
1,691
0
556
3,477
0
21,339
L
Khepri
sn1p3zz
Khepri
2,125
321
0
1,418
3,843
1,615
0
336
3,487
11,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
22,553
203
Minions Killed
228
0
Camps Cleared
0
668,999
Distance Traveled
756,604
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,429
554
46
6
0
172,900
1
L
Hou Yi
5,307
663
55
7
0
131,410
0
W
Sun Wukong
5,275
659
72
9
0
169,800
2
L
Hercules
3,293
412
9
1
0
43,587
1
W
Ymir
4,212
527
17
2
0
152,777
2
W
Nu Wa
4,328
541
43
5
0
137,014
3
L
Ravana
4,946
618
53
7
0
165,234
0
L
Hel
5,080
635
69
9
0
161,913
4
W
Cupid
4,309
539
50
6
0
124,113
2
L
Khepri
4,568
571
17
2
0
166,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role