Player Matchup

Sol
Sol
LoveCraft21
Sol
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,775 Elo+
Party 2
Cerberus
Cerberus
SebaDeRosa
Cerberus
Level 29
God Stats
27W - 21L
1,320 SR
Queue Stats
123W - 142L
1,368 Elo+
Party 2
Bellona
Bellona
Yoharaa
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,531 Elo+
Solo
Apollo
Apollo
Zana2000
Apollo
Level 39
God Stats
17W - 17L
1,313 SR
Queue Stats
327W - 320L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
capuchita1
Ao Kuang
Level 29
God Stats
2W - 1L
1,730 SR
Queue Stats
90W - 109L
1,598 Elo+
Party 2
Team Averages
Level 26
1,473 SR
1,540 Elo+

VS

Team Averages
Level 10
1,619 SR
1,447 Elo+
Yemoja
Yemoja
AphroditeVee
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Nemesis
Nemesis
EkisDe518
Nemesis
Level 19
God Stats
0W - 1L
1,715 SR
Queue Stats
20W - 25L
1,396 Elo+
Party 1
Fenrir
Fenrir
GraciasxLosMats
Fenrir
Level 15
God Stats
5W - 1L
1,878 SR
Queue Stats
24W - 21L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
L0k0L15b04
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,358 Elo+
Solo
Xbalanque
Xbalanque
iandelh
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
10,715
595
13,989
14,421
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
SebaDeRosa
Cerberus
12
2 / 2 / 7
9,018
501
2,188
11,595
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Yoharaa
Bellona
11
0 / 2 / 3
7,711
428
1,538
10,459
9,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Zana2000
Apollo
16
10 / 1 / 4
10,961
609
16,021
14,279
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
capuchita1
Ao Kuang
16
12 / 4 / 4
10,564
587
11,027
17,116
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 1 / 0
5,757
320
38
1,240
508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Nemesis
EkisDe518
Nemesis
12
0 / 5 / 4
7,591
422
4,811
14,535
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
6 / 6 / 2
9,735
541
9,177
17,937
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
L0k0L15b04
Baba Yaga
12
4 / 13 / 1
7,999
444
10,105
14,052
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
iandelh
Xbalanque
14
1 / 7 / 4
8,385
466
10,279
14,814
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
31
Kills
11
11
Deaths
32
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
0
0
L
Nemesis
EkisDe518
Nemesis
0
5
4
0.4
L
6
6
2
1.17
L
Baba Yaga
L0k0L15b04
Baba Yaga
4
13
1
0.35
W
7
2
10
6
W
Cerberus
SebaDeRosa
Cerberus
2
2
7
2.75
W
Bellona
Yoharaa
Bellona
0
2
3
0.75
W
Apollo
Zana2000
Apollo
10
1
4
12
W
Ao Kuang
capuchita1
Ao Kuang
12
4
4
3.5
L
Xbalanque
iandelh
Xbalanque
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,763
Damage
34,410
67,870
Taken
62,578
36,718
Mitigated
25,640
28,927
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
38
0
68
57
1,240
508
273
435
805
5,765
0
L
Nemesis
EkisDe518
Nemesis
4,811
835
0
977
14,535
6,205
20
8,450
6,085
0
32,972
L
9,177
1,978
407
3,978
17,937
8,231
0
6,253
11,684
0
39,996
L
Baba Yaga
L0k0L15b04
Baba Yaga
10,105
933
0
993
14,052
5,208
0
6,388
7,664
35,035
0
W
13,989
4,532
0
7,690
14,421
5,259
3,182
2,922
11,499
68,810
0
W
Cerberus
SebaDeRosa
Cerberus
2,188
109
441
1,663
11,595
8,168
1,374
2,596
8,999
14,250
0
W
Bellona
Yoharaa
Bellona
1,538
365
0
1,870
10,459
9,910
580
1,729
8,730
0
29,630
W
Apollo
Zana2000
Apollo
16,021
8,987
0
8,340
14,279
5,729
5,488
1,175
13,104
0
76,344
W
Ao Kuang
capuchita1
Ao Kuang
11,027
2,093
0
8,923
17,116
7,652
1,765
1,856
15,260
55,248
0
L
Xbalanque
iandelh
Xbalanque
10,279
5,685
0
4,188
14,814
5,488
989
5,678
9,136
135
41,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
39,467
409
Minions Killed
252
0
Camps Cleared
0
1,653,737
Distance Traveled
1,361,461
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,757
320
19
1
0
63,508
0
L
Nemesis
7,591
422
56
3
0
414,324
0
L
Fenrir
9,735
541
74
4
0
349,899
0
L
Baba Yaga
7,999
444
36
2
0
300,162
1
W
Sol
10,715
595
101
6
0
305,938
1
W
Cerberus
9,018
501
19
1
0
360,389
3
W
Bellona
7,711
428
41
2
0
281,500
1
W
Apollo
10,961
609
143
8
0
354,285
4
W
Ao Kuang
10,564
587
105
6
0
351,625
0
L
Xbalanque
8,385
466
67
4
0
233,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role