Player Matchup

Danzaburou
Danzaburou
Ali__PavZ__
Danzaburou
Level 5
God Stats
4W - 5L
1,793 SR
Queue Stats
14W - 15L
1,606 Elo+
Party 1
Guan Yu
Guan Yu
Deeps-971
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 201L
1,500 Elo+
Party 1
Bellona
Bellona
Kezennnn
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,502 Elo+
Party 1
Pele
Pele
WeeZoXs-_-
Pele
Level 18
God Stats
6W - 7L
1,616 SR
Queue Stats
100W - 114L
1,478 Elo+
Party 1
Neith
Neith
ZoOuGaTaga93
Neith
Level 10
God Stats
21W - 16L
1,535 SR
Queue Stats
207W - 216L
1,427 Elo+
Party 1
Team Averages
Level 8
1,589 SR
1,503 Elo+

VS

Team Averages
Level 12
1,560 SR
1,500 Elo+
He Bo
He Bo
GhobSisters
He Bo
Level 7
God Stats
3W - 10L
1,667 SR
Queue Stats
52W - 77L
1,473 Elo+
Solo
Yemoja
Yemoja
MVP_OBITO-
Yemoja
Level 3
God Stats
1W - 3L
1,707 SR
Queue Stats
92W - 125L
1,570 Elo+
Party 2
Loki
Loki
MVP_RIKUDO-
Loki
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
181W - 223L
1,491 Elo+
Party 2
Bellona
Bellona
SkitteryWheat23
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,510 Elo+
Party 3
Neith
Neith
XxiRazeour
Neith
Level 29
God Stats
4W - 10L
1,424 SR
Queue Stats
13W - 21L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ali__PavZ__
Danzaburou
20
21 / 1 / 3
16,253
602
25,586
13,931
6,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
Deeps-971
Guan Yu
18
5 / 1 / 9
12,094
448
7,395
16,875
11,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Kezennnn
Bellona
20
5 / 6 / 3
13,074
484
7,790
19,974
19,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 4 / 8
14,085
522
22,687
20,005
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 5 / 15
11,561
428
14,473
12,727
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 19 / 1
9,736
361
4,554
22,801
7,251
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
MVP_OBITO-
Yemoja
15
0 / 11 / 2
9,266
343
3,988
20,554
12,620
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 11 / 2
11,214
415
9,186
18,315
6,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 4 / 3
12,756
472
16,067
24,164
23,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
20
6 / 7 / 4
13,281
492
17,886
27,393
12,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
48
Kills
17
17
Deaths
52
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ali__PavZ__
Danzaburou
21
1
3
22.5
W
Guan Yu
Deeps-971
Guan Yu
5
1
9
9.5
L
0
19
1
0.03
W
Bellona
Kezennnn
Bellona
5
6
3
1.08
L
Yemoja
MVP_OBITO-
Yemoja
0
11
2
0.09
L
5
11
2
0.55
L
6
4
3
1.88
W
15
4
8
4.75
L
Neith
6
7
4
1.14
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,931
Damage
51,681
83,512
Taken
113,227
50,833
Mitigated
61,739
27,393
Healing
25,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ali__PavZ__
Danzaburou
25,586
14,983
0
6,466
13,931
6,299
7,813
2,649
11,182
0
101,136
W
Guan Yu
Deeps-971
Guan Yu
7,395
2,083
490
7,712
16,875
11,861
1,451
2,342
14,283
0
34,851
L
4,554
672
0
1,905
22,801
7,251
1,421
0
22,801
41,375
0
W
Bellona
Kezennnn
Bellona
7,790
3,281
0
2,442
19,974
19,448
4,398
113
19,761
0
48,871
L
Yemoja
MVP_OBITO-
Yemoja
3,988
1,275
1,824
509
20,554
12,620
301
0
20,354
25,357
0
L
9,186
3,460
0
1,940
18,315
6,085
0
0
18,190
0
57,704
L
16,067
6,724
0
6,428
24,164
23,377
1,526
0
23,722
371
91,111
W
22,687
6,331
0
5,835
20,005
8,359
907
2,299
17,606
0
85,175
L
Neith
17,886
6,089
147
12,685
27,393
12,406
2,017
0
27,193
0
77,349
W
14,473
7,620
0
4,448
12,727
4,866
3,478
1,510
11,017
0
55,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,067
Gold Earned
56,253
504
Minions Killed
486
0
Camps Cleared
0
2,507,989
Distance Traveled
2,033,537
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,253
602
156
6
0
504,604
0
W
Guan Yu
12,094
448
71
3
0
543,057
3
L
He Bo
9,736
361
74
3
0
280,037
0
W
Bellona
13,074
484
87
3
0
489,215
0
L
Yemoja
9,266
343
48
2
0
381,508
1
L
Loki
11,214
415
66
2
0
428,930
1
L
Bellona
12,756
472
177
7
0
499,686
2
W
Pele
14,085
522
109
4
0
539,934
0
L
Neith
13,281
492
121
4
0
443,376
0
W
Neith
11,561
428
81
3
0
431,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role