Player Matchup

Hel
Hel
BreakevenMars49
Hel
Level 7
God Stats
2W - 2L
1,761 SR
Queue Stats
36W - 16L
1,589 Elo+
Solo
Rama
Rama
ImPhuL
Rama
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 38L
1,619 Elo+
Party 2
Scylla
Scylla
TheBakedBaker
Scylla
Level 21
God Stats
3W - 1L
1,561 SR
Queue Stats
165W - 174L
1,596 Elo+
Solo
Aphrodite
Aphrodite
jshellaman
Aphrodite
Level 25
God Stats
25W - 13L
1,519 SR
Queue Stats
49W - 38L
1,625 Elo+
Party 2
Fenrir
Fenrir
sbkiwi94
Fenrir
Level 28
God Stats
18W - 11L
1,645 SR
Queue Stats
120W - 131L
1,607 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,607 Elo+

VS

Team Averages
Level 25
1,585 SR
1,601 Elo+
Anubis
Anubis
Jasonvoorhees376
Anubis
Level 27
God Stats
0W - 1L
1,330 SR
Queue Stats
8W - 8L
1,508 Elo+
Solo
Aphrodite
Aphrodite
cawhi
Aphrodite
Level 15
God Stats
25W - 17L
1,712 SR
Queue Stats
459W - 361L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
cunceal
Cthulhu
Level 28
God Stats
32W - 23L
1,673 SR
Queue Stats
583W - 456L
1,719 Elo+
Party 1
Vulcan
Vulcan
iAteMikasaAss
Vulcan
Level 26
God Stats
1W - 3L
1,710 SR
Queue Stats
153W - 151L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
younghurst
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 62L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 6
13,049
687
14,854
15,703
8,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
ImPhuL
Rama
16
7 / 3 / 3
10,965
577
17,234
20,214
6,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 0 / 7
10,890
573
8,421
8,657
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
jshellaman
Aphrodite
13
0 / 4 / 10
9,379
494
2,311
16,846
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sbkiwi94
Fenrir
17
5 / 3 / 7
10,975
578
5,081
17,920
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,890
415
6,372
11,935
4,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
cawhi
Aphrodite
15
5 / 3 / 3
9,120
480
11,716
11,605
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
cunceal
Cthulhu
13
2 / 4 / 6
8,710
458
12,246
14,944
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 4 / 0
9,340
492
10,077
12,004
5,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
younghurst
Tsukuyomi
14
1 / 7 / 2
8,304
437
4,933
16,760
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
11
11
Deaths
25
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Rama
ImPhuL
Rama
7
3
3
2.83
L
1
7
4
0.43
W
4
0
7
7.5
L
Aphrodite
cawhi
Aphrodite
5
3
3
2.17
L
Cthulhu
cunceal
Cthulhu
2
4
6
1.25
L
2
4
0
0.5
W
Aphrodite
jshellaman
Aphrodite
0
4
10
1.25
W
Fenrir
sbkiwi94
Fenrir
5
3
7
2.83
L
Tsukuyomi
younghurst
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,901
Damage
45,344
79,340
Taken
67,248
31,057
Mitigated
30,094
49,869
Healing
21,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,854
1,837
2,617
11,512
15,703
8,261
1,336
7,275
8,428
104,636
0
W
Rama
ImPhuL
Rama
17,234
14,122
0
9,157
20,214
6,032
2,388
15,368
4,350
0
68,655
L
6,372
311
0
3,621
11,935
4,786
0
4,712
7,223
30,626
0
W
8,421
383
0
1,504
8,657
2,956
1,013
4,304
4,353
62,525
0
L
Aphrodite
cawhi
Aphrodite
11,716
3,141
2,596
5,728
11,605
4,607
476
715
10,890
49,987
0
L
Cthulhu
cunceal
Cthulhu
12,246
895
316
2,040
14,944
10,094
140
4,059
10,885
37,081
0
L
10,077
4,203
0
3,646
12,004
5,490
0
7,808
4,196
60,063
0
W
Aphrodite
jshellaman
Aphrodite
2,311
558
6,400
9,563
16,846
7,246
246
9,769
6,921
21,160
0
W
Fenrir
sbkiwi94
Fenrir
5,081
429
0
9,116
17,920
6,562
350
5,775
11,989
0
64,275
L
Tsukuyomi
younghurst
Tsukuyomi
4,933
1,432
0
3,957
16,760
5,117
0
8,292
8,468
0
67,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,258
Gold Earned
43,364
533
Minions Killed
404
0
Camps Cleared
0
1,740,272
Distance Traveled
1,723,526
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,049
687
188
10
0
335,357
5
W
Rama
10,965
577
101
5
0
320,329
4
L
Anubis
7,890
415
61
3
0
328,705
6
W
Scylla
10,890
573
111
6
0
385,598
1
L
Aphrodite
9,120
480
98
5
0
327,138
2
L
Cthulhu
8,710
458
43
2
0
377,648
7
L
Vulcan
9,340
492
101
5
0
331,809
4
W
Aphrodite
9,379
494
32
2
0
358,023
3
W
Fenrir
10,975
578
101
5
0
340,965
0
L
Tsukuyomi
8,304
437
101
5
0
358,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role