Player Matchup

Medusa
Medusa
Gold II
Pilot_2995
Medusa
Gold II
Level 114
God Stats
312W - 289L
1,664 SR
Queue Stats
555W - 639L
1,706 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Why Capp
Cu Chulainn
Platinum III
Level 104
God Stats
10W - 7L
1,856 SR
Queue Stats
12W - 10L
1,886 MMR
Party 1
Chang'e
Chang'e
Gold I
XYLO EFX
Chang'e
Gold I
Level 98
God Stats
5W - 3L
1,346 SR
Queue Stats
92W - 98L
1,650 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,622 SR
1,747 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,574 SR
1,680 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Jays Godly
Sylvanus
Gold V
Level 95
God Stats
7W - 3L
1,721 SR
Queue Stats
30W - 31L
1,765 MMR
Solo
Anubis
Anubis
Gold II
Soy LA LECHE Cx
Anubis
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pilot_2995
Medusa
19
1 / 5 / 7
15,038
578
9,925
19,794
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Why Capp
Cu Chulainn
20
8 / 2 / 6
17,152
660
24,100
22,925
24,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
XYLO EFX
Chang'e
20
5 / 4 / 10
16,952
652
19,893
22,217
9,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SobekDanzaburouGaneshaChaacScylla

VS

Bans
HadesAchillesHeraGuan YuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 6 / 2
15,332
590
15,853
21,391
11,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Jays Godly
Sylvanus
18
2 / 4 / 9
14,899
573
15,723
24,189
32,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 5 / 5
15,918
612
15,791
17,628
9,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
14
Kills
11
11
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
2
0.83
L
Sylvanus
Jays Godly
Sylvanus
2
4
9
1.63
W
Medusa
Pilot_2995
Medusa
1
5
7
0.9
L
5
5
5
1.5
W
Cu Chulainn
Why Capp
Cu Chulainn
8
2
6
5.5
W
Chang'e
XYLO EFX
Chang'e
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,918
Damage
47,367
64,936
Taken
63,208
39,064
Mitigated
54,346
27,560
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
15,853
6,626
0
2,382
21,391
11,825
0
6,413
14,978
0
90,146
L
Sylvanus
Jays Godly
Sylvanus
15,723
4,030
3,313
4,884
24,189
32,535
0
8,904
15,285
44,484
6,607
W
Medusa
Pilot_2995
Medusa
9,925
3,637
390
4,825
19,794
5,329
3,632
9,962
9,832
0
104,793
L
15,791
460
0
5,386
17,628
9,986
44
4,751
12,877
110,881
0
W
Cu Chulainn
Why Capp
Cu Chulainn
24,100
3,703
0
2,762
22,925
24,226
91
10,751
12,174
119
70,719
W
Chang'e
XYLO EFX
Chang'e
19,893
1,307
7,156
12,427
22,217
9,509
610
10,272
11,945
89,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
46,149
309
Minions Killed
315
0
Camps Cleared
0
1,436,377
Distance Traveled
1,248,334
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,332
590
102
4
0
446,570
5
L
Sylvanus
14,899
573
62
2
0
402,757
3
W
Medusa
15,038
578
122
5
0
450,964
1
L
Anubis
15,918
612
151
6
0
399,007
11
W
Cu Chulainn
17,152
660
86
3
0
524,275
4
W
Chang'e
16,952
652
101
4
0
461,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role