Player Matchup

Ymir
Ymir
Gold II
BMG DaMaGe
Ymir
Gold II
Level 159
God Stats
8W - 5L
1,720 SR
Queue Stats
399W - 334L
1,544 MMR
Party 1
Bastet
Bastet
Platinum II
HyP Jets
Bastet
Platinum II
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 103L
1,937 MMR
Party 1
Eset
Eset
Platinum III
ZergiNate
Eset
Platinum III
Level 145
God Stats
85W - 40L
1,733 SR
Queue Stats
129W - 84L
2,040 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,651 SR
1,840 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,543 SR
1,826 MMR
Ne Zha
Ne Zha
Gold IV
A2Shon
Ne Zha
Gold IV
Level 160
God Stats
1W - 2L
1,536 SR
Queue Stats
20W - 12L
1,705 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
WolfZoro
Kuzenbo
Gold II
Level 156
God Stats
3W - 3L
1,228 SR
Queue Stats
24W - 14L
1,887 MMR
Party 2
Nu Wa
Nu Wa
Gold II
undertaker1304
Nu Wa
Gold II
Level 140
God Stats
1W - 1L
1,865 SR
Queue Stats
14W - 11L
1,887 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
12,916
718
6,288
19,937
20,753
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
HyP Jets
Bastet
15
4 / 6 / 12
12,044
669
13,550
15,155
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
17
9 / 7 / 8
13,387
744
16,439
16,876
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
CthulhuAphroditeCabrakanTsukuyomiPersephone

VS

Bans
Cu ChulainnDanzaburouScyllaMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A2Shon
Ne Zha
15
6 / 7 / 8
12,305
684
11,722
18,579
11,621
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
WolfZoro
Kuzenbo
16
6 / 8 / 8
12,500
694
14,294
18,694
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 9
11,512
640
11,015
12,279
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
20
Kills
16
16
Deaths
21
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
A2Shon
Ne Zha
6
7
8
1.43
W
7
3
9
3.83
W
Bastet
HyP Jets
Bastet
4
6
12
1.67
L
Kuzenbo
WolfZoro
Kuzenbo
6
8
8
1.25
W
Eset
9
7
8
1.86
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,277
Damage
37,031
51,968
Taken
49,552
34,680
Mitigated
30,369
9,579
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
A2Shon
Ne Zha
11,722
3,021
417
3,214
18,579
11,621
922
7,798
10,431
0
53,350
W
6,288
1,839
678
2,158
19,937
20,753
296
6,845
12,668
36,842
0
W
Bastet
HyP Jets
Bastet
13,550
4,046
0
485
15,155
8,446
2,194
7,504
7,242
0
47,820
L
Kuzenbo
WolfZoro
Kuzenbo
14,294
3,284
0
2,076
18,694
14,253
309
10,666
7,856
49,574
0
W
Eset
16,439
1,113
1,325
4,933
16,876
5,481
856
9,513
6,738
81,932
0
L
11,015
4,470
0
928
12,279
4,495
489
4,345
7,884
51,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
36,317
236
Minions Killed
194
0
Camps Cleared
0
938,799
Distance Traveled
859,673
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,305
684
70
4
0
290,387
5
W
Ymir
12,916
718
49
3
0
317,369
0
W
Bastet
12,044
669
69
4
0
333,934
2
L
Kuzenbo
12,500
694
53
3
0
318,862
3
W
Eset
13,387
744
118
7
0
287,496
3
L
Nu Wa
11,512
640
71
4
0
250,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role