Player Matchup

Scylla
Scylla
CarBoNinbed
Scylla
Level 26
God Stats
21W - 15L
1,597 SR
Queue Stats
187W - 208L
1,461 Elo+
Solo
Bellona
Bellona
berandy
Bellona
Level 8
God Stats
3W - 0L
1,694 SR
Queue Stats
19W - 14L
1,404 Elo+
Party 2
Apollo
Apollo
daddyplznostop
Apollo
Level 4
God Stats
3W - 2L
1,487 SR
Queue Stats
24W - 13L
1,378 Elo+
Party 3
Sylvanus
Sylvanus
doctorcornelius
Sylvanus
Level 104
God Stats
7W - 3L
1,500 SR
Queue Stats
229W - 217L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
jaemoo
Ao Kuang
Level 10
God Stats
10W - 2L
1,694 SR
Queue Stats
30W - 21L
1,440 Elo+
Party 2
Team Averages
Level 30
1,595 SR
1,433 Elo+

VS

Team Averages
Level 16
1,451 SR
1,368 Elo+
Eset
Eset
BirdtheBirdy
Eset
Level 4
God Stats
32W - 45L
1,271 SR
Queue Stats
194W - 220L
1,371 Elo+
Party 1
Persephone
Persephone
Fbritty
Persephone
Level 20
God Stats
54W - 72L
1,482 SR
Queue Stats
246W - 343L
1,378 Elo+
Party 1
Hun Batz
Hun Batz
Gooner15
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 296L
1,425 Elo+
Party 1
Artemis
Artemis
Stevenot3
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 116L
1,302 Elo+
Party 1
Sobek
Sobek
xYersiniax
Sobek
Level 16
God Stats
6W - 9L
1,500 SR
Queue Stats
238W - 327L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 0 / 2
5,381
538
2,482
4,161
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
berandy
Bellona
9
2 / 1 / 3
5,625
563
3,154
5,852
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
10 / 0 / 2
7,395
740
7,210
7,060
2,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
10
4 / 0 / 5
6,324
632
4,024
5,785
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
jaemoo
Ao Kuang
11
3 / 1 / 2
6,237
624
3,389
7,457
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,126
413
1,475
5,294
1,044
Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Fbritty
Persephone
9
0 / 2 / 0
4,953
495
3,947
4,666
1,241
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Gooner15
Hun Batz
7
1 / 3 / 0
4,787
479
2,703
6,444
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Stevenot3
Artemis
7
0 / 6 / 0
4,158
416
3,359
6,633
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
9
1 / 3 / 0
5,235
524
2,772
6,669
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
20
Kills
2
2
Deaths
20
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Scylla
1
0
2
2
L
Persephone
Fbritty
Persephone
0
2
0
0
L
Hun Batz
Gooner15
Hun Batz
1
3
0
0.33
L
Artemis
Stevenot3
Artemis
0
6
0
0
W
Bellona
berandy
Bellona
2
1
3
3.5
W
10
0
2
11
W
Sylvanus
4
0
5
6.5
W
Ao Kuang
jaemoo
Ao Kuang
3
1
2
4
L
Sobek
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
14,256
30,315
Taken
29,706
15,957
Mitigated
10,625
11,823
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,475
518
0
826
5,294
1,044
0
769
4,525
14,150
0
W
Scylla
2,482
392
0
1,190
4,161
1,370
315
2,338
1,823
21,397
0
L
Persephone
Fbritty
Persephone
3,947
179
0
1,362
4,666
1,241
0
2,398
2,146
21,003
0
L
Hun Batz
Gooner15
Hun Batz
2,703
1,014
0
1,300
6,444
1,721
0
2,023
4,379
0
20,455
L
Artemis
Stevenot3
Artemis
3,359
1,852
0
1,051
6,633
1,548
0
1,449
5,184
0
14,793
W
Bellona
berandy
Bellona
3,154
1,025
0
1,885
5,852
4,126
0
2,544
3,308
0
16,220
W
7,210
4,437
0
5,243
7,060
2,595
422
774
6,218
0
44,727
W
Sylvanus
4,024
1,735
318
783
5,785
5,500
586
1,745
3,946
20,005
8,033
W
Ao Kuang
jaemoo
Ao Kuang
3,389
1,504
0
2,404
7,457
2,366
340
599
6,858
33,195
0
L
Sobek
2,772
421
0
1,937
6,669
5,071
0
2,644
4,003
13,299
2,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
23,259
283
Minions Killed
162
0
Camps Cleared
0
886,505
Distance Traveled
907,709
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,126
413
32
3
0
162,592
1
W
Scylla
5,381
538
38
4
0
174,522
4
L
Persephone
4,953
495
38
4
0
185,001
1
L
Hun Batz
4,787
479
41
4
0
217,427
3
L
Artemis
4,158
416
21
2
0
172,030
0
W
Bellona
5,625
563
46
5
0
186,668
1
W
Apollo
7,395
740
80
8
0
181,164
1
W
Sylvanus
6,324
632
62
6
0
163,405
1
W
Ao Kuang
6,237
624
57
6
0
180,746
0
L
Sobek
5,235
524
30
3
0
170,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role