Player Matchup

Rama
Rama
ARKHAMFACETAKER
Rama
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,584 Elo+
Party 1
Ao Kuang
Ao Kuang
MrGoodTouchYolo
Ao Kuang
Level 154
God Stats
14W - 4L
1,854 SR
Queue Stats
453W - 457L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
Yadora ala
Ratatoskr
Level 159
God Stats
18W - 16L
1,664 SR
Queue Stats
460W - 443L
1,508 Elo+
Party 1
Zeus
Zeus
nbfit
Zeus
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
96W - 90L
1,467 Elo+
Solo
Amaterasu
Amaterasu
zIhvan_-
Amaterasu
Level 121
God Stats
1W - 1L
1,495 SR
Queue Stats
50W - 46L
1,613 Elo+
Solo
Team Averages
Level 136
1,603 SR
1,535 Elo+

VS

Team Averages
Level 124
1,495 SR
1,537 Elo+
Sobek
Sobek
DECENTtoastr
Sobek
Level 160
God Stats
4W - 4L
1,356 SR
Queue Stats
532W - 492L
1,603 Elo+
Solo
Chaac
Chaac
FlamingSausage69
Chaac
Level 106
God Stats
1W - 1L
1,216 SR
Queue Stats
9W - 12L
1,512 Elo+
Party 2
Artemis
Artemis
OdinsEagle
Artemis
Level 125
God Stats
8W - 7L
1,647 SR
Queue Stats
69W - 84L
1,524 Elo+
Party 2
Pele
Pele
Xx_kefren_xX
Pele
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
408W - 411L
1,483 Elo+
Solo
Scylla
Scylla
majorwheel
Scylla
Level 106
God Stats
7W - 9L
1,757 SR
Queue Stats
492W - 449L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,313
457
3,356
9,638
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
2 / 4 / 1
7,744
484
7,322
14,871
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Yadora ala
Ratatoskr
14
2 / 4 / 0
8,294
518
9,375
17,124
11,153
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
nbfit
Zeus
15
0 / 5 / 0
8,355
522
5,289
8,641
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
zIhvan_-
Amaterasu
11
2 / 4 / 0
7,272
455
4,213
15,424
5,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,905
557
11,497
14,154
13,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 1 / 6
8,338
521
9,293
15,711
7,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
OdinsEagle
Artemis
16
4 / 2 / 8
9,852
616
12,104
10,687
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 1
9,547
597
5,144
9,043
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
majorwheel
Scylla
16
5 / 0 / 2
9,439
590
6,855
3,511
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
22
22
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
3
3
1
1.17
W
5
1
6
8
L
Ao Kuang
2
4
1
0.63
W
Artemis
OdinsEagle
Artemis
4
2
8
4
W
5
0
1
5.5
L
Ratatoskr
Yadora ala
Ratatoskr
2
4
0
0.5
W
Scylla
majorwheel
Scylla
5
0
2
6
L
Zeus
nbfit
Zeus
0
5
0
0
L
Amaterasu
zIhvan_-
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
44,893
65,698
Taken
53,106
26,756
Mitigated
28,978
18,967
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,356
2,434
0
1,774
9,638
2,185
0
1,421
8,207
0
41,569
W
11,497
1,980
0
5,446
14,154
13,324
0
1,354
12,025
46,835
0
W
9,293
1,295
489
6,302
15,711
7,391
75
3,674
12,007
0
36,808
L
Ao Kuang
7,322
1,604
0
4,657
14,871
4,797
0
2,825
11,926
49,568
0
W
Artemis
OdinsEagle
Artemis
12,104
6,915
0
4,276
10,687
3,939
1,136
2,504
8,137
0
73,582
W
5,144
1,236
0
4,450
9,043
3,227
0
2,466
6,471
0
63,139
L
Ratatoskr
Yadora ala
Ratatoskr
9,375
2,912
0
6,454
17,124
11,153
71
9,096
7,182
0
50,228
W
Scylla
majorwheel
Scylla
6,855
138
0
1,218
3,511
1,097
0
2,357
1,030
50,816
0
L
Zeus
nbfit
Zeus
5,289
345
0
772
8,641
2,730
0
3,289
5,138
62,680
0
L
Amaterasu
zIhvan_-
Amaterasu
4,213
902
0
5,310
15,424
5,891
0
485
14,893
0
23,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
46,081
423
Minions Killed
457
0
Camps Cleared
0
1,503,604
Distance Traveled
1,601,069
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,313
457
96
6
0
285,504
1
W
Sobek
8,905
557
68
4
0
303,192
2
W
Chaac
8,338
521
38
2
0
319,588
3
L
Ao Kuang
7,744
484
83
5
0
308,485
4
W
Artemis
9,852
616
118
7
0
276,184
2
W
Pele
9,547
597
114
7
0
370,882
6
L
Ratatoskr
8,294
518
89
6
0
301,529
4
W
Scylla
9,439
590
119
7
0
331,223
5
L
Zeus
8,355
522
127
8
0
273,603
5
L
Amaterasu
7,272
455
28
2
0
334,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role