Player Matchup

Horus
Horus
DsHDark
Horus
Level 103
God Stats
19W - 19L
1,677 SR
Queue Stats
227W - 245L
1,436 Elo+
Party 2
Terra
Terra
TheLagoonX
Terra
Level 108
God Stats
2W - 7L
1,073 SR
Queue Stats
78W - 91L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Xy SeVen yX
Heimdallr
Level 88
God Stats
1W - 4L
1,283 SR
Queue Stats
50W - 66L
1,396 Elo+
Party 2
Ullr
Ullr
ZAIR0S
Ullr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
valentinbj
Kukulkan
Level 136
God Stats
8W - 7L
1,292 SR
Queue Stats
272W - 303L
1,434 Elo+
Party 4
Team Averages
Level 117
1,365 SR
1,441 Elo+

VS

Team Averages
Level 40
1,585 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
GabrielPhilips
Cu Chulainn
Level 40
God Stats
1W - 2L
1,711 SR
Queue Stats
50W - 47L
1,504 Elo+
Party 1
Bacchus
Bacchus
Lordshipp
Bacchus
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 43L
1,517 Elo+
Party 1
Artemis
Artemis
ProfGrossoFiber
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 65L
1,441 Elo+
Party 1
Mercury
Mercury
SorayaChupeteira
Mercury
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 14L
1,371 Elo+
Party 3
Janus
Janus
osragio
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DsHDark
Horus
12
7 / 2 / 9
7,542
686
7,313
7,707
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
10
6 / 2 / 9
6,843
622
5,021
6,684
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Xy SeVen yX
Heimdallr
10
4 / 1 / 10
6,225
566
6,884
5,996
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
ZAIR0S
Ullr
13
2 / 1 / 0
7,519
684
3,750
4,640
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
valentinbj
Kukulkan
12
4 / 0 / 5
7,533
685
4,362
4,347
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GabrielPhilips
Cu Chulainn
10
2 / 3 / 0
5,597
509
4,432
7,161
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Lordshipp
Bacchus
8
2 / 4 / 2
5,544
504
5,400
9,676
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 2
4,774
434
1,933
6,818
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 6 / 2
5,057
460
880
8,828
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
osragio
Janus
9
2 / 4 / 0
5,696
518
3,395
5,221
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
23
Kills
6
6
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
DsHDark
Horus
7
2
9
5.75
L
Cu Chulainn
GabrielPhilips
Cu Chulainn
2
3
0
0.67
L
Bacchus
Lordshipp
Bacchus
2
4
2
0.75
L
0
6
2
0.17
L
0
6
2
0.17
W
Terra
6
2
9
5.25
W
Heimdallr
Xy SeVen yX
Heimdallr
4
1
10
9
W
Ullr
ZAIR0S
Ullr
2
1
0
2
L
Janus
osragio
Janus
2
4
0
0.5
W
Kukulkan
valentinbj
Kukulkan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
16,040
29,374
Taken
37,704
14,659
Mitigated
13,707
8,307
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DsHDark
Horus
7,313
3,995
421
1,140
7,707
4,837
268
1,472
6,177
0
35,410
L
Cu Chulainn
GabrielPhilips
Cu Chulainn
4,432
859
0
1,142
7,161
4,368
0
1,533
5,628
331
26,228
L
Bacchus
Lordshipp
Bacchus
5,400
1,105
0
2,150
9,676
4,601
0
2,597
7,079
15,673
0
L
1,933
1,257
0
1,397
6,818
1,238
0
1,842
4,976
0
15,310
L
880
242
0
2,943
8,828
2,241
0
1,046
7,782
0
20,426
W
Terra
5,021
917
1,268
1,863
6,684
3,717
74
2,285
4,332
19,042
0
W
Heimdallr
Xy SeVen yX
Heimdallr
6,884
3,862
381
1,979
5,996
2,169
341
3,453
2,451
0
22,209
W
Ullr
ZAIR0S
Ullr
3,750
1,710
0
771
4,640
2,492
1,776
582
3,862
0
44,355
L
Janus
osragio
Janus
3,395
310
0
250
5,221
1,259
0
2,365
2,856
21,370
0
W
Kukulkan
valentinbj
Kukulkan
4,362
585
0
484
4,347
1,444
722
1,093
3,132
45,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
26,668
291
Minions Killed
203
0
Camps Cleared
0
1,068,258
Distance Traveled
958,724
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,542
686
66
6
0
222,577
2
L
Cu Chulainn
5,597
509
50
5
0
193,889
0
L
Bacchus
5,544
504
22
2
0
191,646
1
L
Artemis
4,774
434
32
3
0
158,963
1
L
Mercury
5,057
460
49
4
0
235,283
1
W
Terra
6,843
622
20
2
0
231,430
2
W
Heimdallr
6,225
566
29
3
0
202,827
0
W
Ullr
7,519
684
93
8
0
199,694
2
L
Janus
5,696
518
50
5
0
178,943
0
W
Kukulkan
7,533
685
83
8
0
211,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role