Player Matchup

Agni
Agni
Gold III
AsianHolycow
Agni
Gold III
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 144L
1,602 MMR
Party 1
King Arthur
King Arthur
Gold II
DaBeaver00
King Arthur
Gold II
Level 154
God Stats
1W - 0L
1,764 SR
Queue Stats
71W - 52L
1,548 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Dlizard72
Tsukuyomi
Gold III
Level 129
God Stats
25W - 45L
1,450 SR
Queue Stats
343W - 334L
1,503 MMR
Party 1
Khepri
Khepri
Gold III
ELRandynator
Khepri
Gold III
Level 76
God Stats
9W - 8L
1,625 SR
Queue Stats
118W - 114L
1,552 MMR
Party 2
Neith
Neith
Gold III
mustinator445
Neith
Gold III
Level 84
God Stats
13W - 13L
1,649 SR
Queue Stats
392W - 375L
1,552 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,597 SR
1,552 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,620 SR
1,542 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
BLAKDUD3
Ravana
Bronze III
Level 146
God Stats
0W - 3L
1,320 SR
Queue Stats
1W - 6L
1,541 MMR
Party 3
Sobek
Sobek
Gold III
LeBr0nz3
Sobek
Gold III
Level 126
God Stats
4W - 3L
1,918 SR
Queue Stats
31W - 42L
1,547 MMR
Solo
Guan Yu
Guan Yu
Gold V
Shofu
Guan Yu
Gold V
Level 156
God Stats
7W - 6L
1,861 SR
Queue Stats
16W - 21L
1,579 MMR
Party 3
Jing Wei
Jing Wei
Bronze III
donncope
Jing Wei
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
10,028
528
11,960
8,968
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DaBeaver00
King Arthur
17
3 / 0 / 3
10,813
569
10,377
9,324
7,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Dlizard72
Tsukuyomi
17
9 / 4 / 7
11,068
583
11,144
13,033
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
13
0 / 3 / 6
8,740
460
3,762
12,538
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 1 / 3
10,526
554
15,525
11,169
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetCu ChulainnApolloNu WaNemesis

VS

Bans
DanzaburouJanusBellonaCthulhuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 5 / 4
9,030
475
9,621
11,460
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
BLAKDUD3
Ravana
13
3 / 4 / 4
8,428
444
5,274
9,778
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
LeBr0nz3
Sobek
12
1 / 5 / 4
7,948
418
4,676
17,531
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
Shofu
Guan Yu
17
3 / 1 / 0
9,884
520
5,217
15,743
16,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
donncope
Jing Wei
15
0 / 3 / 0
8,155
429
5,787
13,921
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
10
11
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
4
1
W
3
3
8
2.33
L
Ravana
BLAKDUD3
Ravana
3
4
4
1.25
W
King Arthur
DaBeaver00
King Arthur
3
0
3
4.5
W
Tsukuyomi
Dlizard72
Tsukuyomi
9
4
7
3.13
W
Khepri
0
3
6
1
L
Sobek
LeBr0nz3
Sobek
1
5
4
0.6
L
Guan Yu
Shofu
Guan Yu
3
1
0
3
L
Jing Wei
donncope
Jing Wei
0
3
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,768
Damage
30,575
55,032
Taken
68,433
28,229
Mitigated
41,872
23,095
Healing
24,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,621
756
0
2,110
11,460
3,233
0
5,382
5,794
55,347
0
W
11,960
1,267
0
1,754
8,968
3,241
1,218
3,062
5,780
66,686
0
L
Ravana
BLAKDUD3
Ravana
5,274
1,241
0
2,795
9,778
3,343
0
2,937
6,649
0
47,494
W
King Arthur
DaBeaver00
King Arthur
10,377
1,180
0
5,196
9,324
7,574
56
1,071
7,882
0
72,069
W
Tsukuyomi
Dlizard72
Tsukuyomi
11,144
2,719
0
5,291
13,033
4,740
81
3,806
9,049
0
75,434
W
Khepri
3,762
183
0
2,923
12,538
8,253
208
4,396
7,989
22,950
0
L
Sobek
LeBr0nz3
Sobek
4,676
306
0
5,769
17,531
14,959
0
4,675
12,634
18,294
0
L
Guan Yu
Shofu
Guan Yu
5,217
737
605
8,502
15,743
16,066
40
1,075
14,456
0
60,440
L
Jing Wei
donncope
Jing Wei
5,787
3,442
0
4,802
13,921
4,271
0
935
12,794
0
56,740
W
15,525
7,920
0
7,931
11,169
4,421
2,841
1,526
9,590
0
97,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,175
Gold Earned
43,445
584
Minions Killed
462
0
Camps Cleared
0
1,822,973
Distance Traveled
1,774,625
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,030
475
114
6
0
319,872
7
W
Agni
10,028
528
130
7
0
357,572
8
L
Ravana
8,428
444
83
4
0
388,549
5
W
King Arthur
10,813
569
160
8
0
370,676
6
W
Tsukuyomi
11,068
583
112
6
0
412,496
4
W
Khepri
8,740
460
31
2
0
363,421
5
L
Sobek
7,948
418
12
1
0
344,093
12
L
Guan Yu
9,884
520
153
8
0
373,709
4
L
Jing Wei
8,155
429
100
5
0
348,402
3
W
Neith
10,526
554
151
8
0
318,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role