Player Matchup

Mercury
Mercury
DominikaEgorova
Mercury
Level 104
God Stats
16W - 5L
2,039 SR
Queue Stats
90W - 63L
1,852 Elo+
Party 3
Merlin
Merlin
ExtendoNecko
Merlin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 44L
1,892 Elo+
Party 3
Rama
Rama
Goosqa
Rama
Level 143
God Stats
23W - 17L
1,572 SR
Queue Stats
351W - 247L
1,790 Elo+
Party 3
Sylvanus
Sylvanus
O A Wet Llama
Sylvanus
Level 99
God Stats
23W - 12L
1,875 SR
Queue Stats
243W - 184L
1,791 Elo+
Party 3
Bellona
Bellona
S-i-m-p-_l_-e-_-
Bellona
Level 72
God Stats
83W - 50L
1,457 SR
Queue Stats
587W - 511L
1,529 Elo+
Solo
Team Averages
Level 91
1,689 SR
1,771 Elo+

VS

Team Averages
Level 76
1,494 SR
1,635 Elo+
Awilix
Awilix
DaSnailMahn
Awilix
Level 96
God Stats
8W - 16L
1,285 SR
Queue Stats
288W - 249L
1,705 Elo+
Party 1
Janus
Janus
DapperActor1102
Janus
Level 28
God Stats
0W - 1L
1,392 SR
Queue Stats
48W - 43L
1,643 Elo+
Party 1
Osiris
Osiris
JV_Thigpen
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,633 Elo+
Party 2
Yemoja
Yemoja
KingDemon_94
Yemoja
Level 109
God Stats
48W - 51L
1,609 SR
Queue Stats
102W - 107L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
TEEHEEMF
Danzaburou
Level 27
God Stats
38W - 23L
1,686 SR
Queue Stats
60W - 48L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
11,146
619
7,363
12,222
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
18
9 / 1 / 10
11,544
641
16,468
7,425
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Goosqa
Rama
17
4 / 3 / 7
10,390
577
7,626
12,116
4,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
O A Wet Llama
Sylvanus
16
7 / 5 / 6
10,261
570
7,757
13,373
9,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 6
10,127
563
11,124
14,810
16,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
2 / 6 / 6
9,009
501
7,541
15,836
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 10 / 1
8,318
462
1,834
11,059
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
JV_Thigpen
Osiris
16
3 / 4 / 2
9,268
515
8,844
17,321
13,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
13
4 / 4 / 6
8,113
451
7,118
13,410
9,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TEEHEEMF
Danzaburou
16
5 / 5 / 3
10,235
569
10,295
14,012
4,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
29
Kills
15
15
Deaths
29
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
6
6
0.83
L
1
10
1
0.15
W
7
2
7
5.25
W
Merlin
9
1
10
14
W
Rama
Goosqa
Rama
4
3
7
2.5
L
Osiris
JV_Thigpen
Osiris
3
4
2
1
L
Yemoja
4
4
6
1.75
W
Sylvanus
O A Wet Llama
Sylvanus
7
5
6
2
W
2
4
6
1.25
L
Danzaburou
TEEHEEMF
Danzaburou
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,338
Damage
35,632
59,946
Taken
71,638
39,655
Mitigated
36,956
19,999
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,541
2,915
0
4,511
15,836
6,091
0
3,795
12,041
0
58,618
L
1,834
153
0
390
11,059
3,439
472
5,165
5,894
36,215
0
W
7,363
3,682
0
4,622
12,222
6,029
510
1,725
10,497
0
74,425
W
Merlin
16,468
1,896
0
1,238
7,425
3,178
1,073
1,366
6,059
85,154
0
W
Rama
Goosqa
Rama
7,626
5,890
0
5,391
12,116
4,126
1,879
1,915
10,201
0
56,093
L
Osiris
JV_Thigpen
Osiris
8,844
2,990
0
3,498
17,321
13,370
216
3,813
13,508
1,993
49,988
L
Yemoja
7,118
633
2,499
3,374
13,410
9,637
0
6,797
6,613
22,269
0
W
Sylvanus
O A Wet Llama
Sylvanus
7,757
1,409
916
3,110
13,373
9,920
756
3,935
9,438
29,734
4,967
W
11,124
6,031
0
4,722
14,810
16,402
653
511
14,299
0
61,686
L
Danzaburou
TEEHEEMF
Danzaburou
10,295
4,755
0
4,663
14,012
4,419
452
4,384
9,628
0
70,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,468
Gold Earned
44,943
508
Minions Killed
469
0
Camps Cleared
0
1,744,462
Distance Traveled
1,724,215
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,009
501
103
6
0
369,816
7
L
Janus
8,318
462
91
5
0
303,012
3
W
Mercury
11,146
619
129
7
0
410,922
2
W
Merlin
11,544
641
127
7
0
350,884
2
W
Rama
10,390
577
97
5
0
335,857
0
L
Osiris
9,268
515
112
6
0
361,626
2
L
Yemoja
8,113
451
43
2
0
360,875
5
W
Sylvanus
10,261
570
53
3
0
324,590
0
W
Bellona
10,127
563
102
6
0
322,209
1
L
Danzaburou
10,235
569
120
7
0
328,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role