Player Matchup

Ymir
Ymir
ItsYaBigBoi123
Ymir
Level 27
God Stats
4W - 8L
1,156 SR
Queue Stats
17W - 26L
1,312 Elo+
Party 2
Achilles
Achilles
TopLotion
Achilles
Level 41
God Stats
42W - 23L
1,740 SR
Queue Stats
92W - 64L
1,529 Elo+
Solo
Nemesis
Nemesis
ViciousVizsla
Nemesis
Level 67
God Stats
3W - 3L
1,505 SR
Queue Stats
32W - 31L
1,418 Elo+
Party 2
Chronos
Chronos
slayerxx2223
Chronos
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 15L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
vegasislegit
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,356 Elo+
Party 2
Team Averages
Level 48
1,480 SR
1,388 Elo+

VS

Team Averages
Level 97
1,571 SR
1,407 Elo+
Ra
Ra
ARUKI3
Ra
Level 148
God Stats
22W - 19L
1,628 SR
Queue Stats
504W - 481L
1,446 Elo+
Party 1
Vamana
Vamana
Aracnox
Vamana
Level 144
God Stats
4W - 0L
1,728 SR
Queue Stats
317W - 254L
1,526 Elo+
Party 1
Neith
Neith
CheeseDogLol
Neith
Level 3
God Stats
2W - 1L
1,284 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 1
Ao Kuang
Ao Kuang
KeybladeW19
Ao Kuang
Level 146
God Stats
4W - 4L
1,715 SR
Queue Stats
278W - 256L
1,473 Elo+
Party 1
Cerberus
Cerberus
hejeh
Cerberus
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
290W - 264L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,983
470
3,402
11,368
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
TopLotion
Achilles
13
3 / 7 / 0
7,794
458
7,399
16,491
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
13
1 / 4 / 2
7,901
465
8,144
12,489
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
slayerxx2223
Chronos
14
5 / 3 / 2
8,665
510
12,608
12,243
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
vegasislegit
Baron Samedi
12
1 / 8 / 2
7,392
435
8,587
11,341
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
8 / 0 / 8
10,140
596
7,469
7,531
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Aracnox
Vamana
17
10 / 3 / 6
10,983
646
16,672
18,777
12,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 3
8,199
482
3,735
8,638
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
KeybladeW19
Ao Kuang
16
6 / 1 / 8
10,040
591
11,444
14,767
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hejeh
Cerberus
13
2 / 2 / 11
8,715
513
7,091
14,929
9,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
26
26
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
8
0
8
12
W
Vamana
Aracnox
Vamana
10
3
6
4.33
W
0
4
3
0.38
L
0
4
6
0.75
W
Ao Kuang
KeybladeW19
Ao Kuang
6
1
8
10
L
Achilles
TopLotion
Achilles
3
7
0
0.43
L
Nemesis
1
4
2
0.5
W
Cerberus
hejeh
Cerberus
2
2
11
3.75
L
Chronos
slayerxx2223
Chronos
5
3
2
2
L
Baron Samedi
vegasislegit
Baron Samedi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,140
Damage
46,411
63,932
Taken
64,642
35,619
Mitigated
32,448
15,936
Healing
23,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
7,469
444
3,148
3,192
7,531
3,055
742
2,082
5,269
60,569
0
W
Vamana
Aracnox
Vamana
16,672
8,225
0
5,369
18,777
12,024
1,165
4,700
13,682
78
67,510
W
3,735
1,225
0
1,922
8,638
2,588
984
6,282
2,310
0
35,515
L
3,402
1,391
0
1,687
11,368
8,622
190
4,320
6,993
27,524
0
W
Ao Kuang
KeybladeW19
Ao Kuang
11,444
2,872
0
4,111
14,767
5,376
1,282
4,011
10,555
75,702
0
L
Achilles
TopLotion
Achilles
7,399
2,472
0
4,648
16,491
10,413
0
4,071
12,328
0
32,621
L
Nemesis
8,144
2,133
0
938
12,489
6,144
0
6,001
6,381
0
56,390
W
Cerberus
hejeh
Cerberus
7,091
286
449
4,961
14,929
9,405
0
6,440
8,175
35,167
0
L
Chronos
slayerxx2223
Chronos
12,608
5,831
0
5,087
12,243
5,891
770
5,818
6,357
47,042
2,980
L
Baron Samedi
vegasislegit
Baron Samedi
8,587
723
1,624
1,952
11,341
4,549
0
5,480
5,791
45,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
48,077
379
Minions Killed
466
0
Camps Cleared
0
1,502,610
Distance Traveled
1,654,721
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,140
596
121
7
0
344,558
2
W
Vamana
10,983
646
101
6
0
326,218
2
W
Neith
8,199
482
65
4
0
301,962
0
L
Ymir
7,983
470
41
2
0
319,336
1
W
Ao Kuang
10,040
591
98
6
0
356,790
3
L
Achilles
7,794
458
67
4
0
315,847
4
L
Nemesis
7,901
465
98
6
0
324,951
2
W
Cerberus
8,715
513
81
5
0
325,193
5
L
Chronos
8,665
510
88
5
0
275,524
3
L
Baron Samedi
7,392
435
85
5
0
266,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role