Player Matchup

Ymir
Ymir
LiL iLL JiMMY
Ymir
Level 41
God Stats
27W - 17L
1,887 SR
Queue Stats
62W - 57L
1,663 Elo+
Party 2
Nox
Nox
burninator80
Nox
Level 48
God Stats
11W - 9L
1,805 SR
Queue Stats
59W - 53L
1,741 Elo+
Party 2
Izanami
Izanami
theMintK
Izanami
Level 61
God Stats
8W - 1L
1,984 SR
Queue Stats
23W - 14L
1,725 Elo+
Party 2
Team Averages
Level 50
1,892 SR
1,710 Elo+

VS

Team Averages
Level 97
1,470 SR
1,493 Elo+
Neith
Neith
ACIDRAINx2016x
Neith
Level 40
God Stats
15W - 11L
1,706 SR
Queue Stats
84W - 116L
1,462 Elo+
Party 1
Chaac
Chaac
ChrimahCactus
Chaac
Level 121
God Stats
2W - 7L
1,205 SR
Queue Stats
112W - 107L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
nSleevs
Baron Samedi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
9,900
762
6,607
9,029
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 12
8,937
687
5,574
5,623
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
theMintK
Izanami
14
12 / 1 / 5
11,179
860
18,848
12,809
5,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,705
593
2,702
8,866
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 1
8,339
641
6,832
16,230
11,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
nSleevs
Baron Samedi
11
1 / 5 / 2
8,403
646
8,960
11,347
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
2
6
1
0.42
W
3
1
12
9
W
2
1
12
8
L
Baron Samedi
nSleevs
Baron Samedi
1
5
2
0.4
W
Izanami
theMintK
Izanami
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
18,494
27,461
Taken
36,443
15,645
Mitigated
23,213
8,093
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,702
493
0
1,026
8,866
3,123
0
2,768
5,972
0
23,332
L
6,832
1,644
0
3,259
16,230
11,360
0
5,750
10,264
0
34,545
W
6,607
563
0
1,409
9,029
8,380
160
2,771
6,258
15,356
0
W
5,574
0
0
702
5,623
2,257
381
2,238
3,385
15,836
0
L
Baron Samedi
nSleevs
Baron Samedi
8,960
853
612
2,794
11,347
8,730
0
3,187
7,980
32,720
0
W
Izanami
theMintK
Izanami
18,848
15,571
0
5,982
12,809
5,008
888
4,728
8,081
0
73,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
24,447
136
Minions Killed
145
0
Camps Cleared
0
690,035
Distance Traveled
684,661
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,705
593
53
4
0
231,922
0
L
Chaac
8,339
641
41
3
0
226,974
4
W
Ymir
9,900
762
15
1
0
234,444
2
W
Nox
8,937
687
21
2
0
234,520
0
L
Baron Samedi
8,403
646
51
4
0
225,765
7
W
Izanami
11,179
860
100
8
0
221,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role