Player Matchup

Heimdallr
Heimdallr
Alxz
Heimdallr
Level 160
God Stats
12W - 22L
1,518 SR
Queue Stats
691W - 700L
1,582 Elo+
Solo
Guan Yu
Guan Yu
ChickenPanda
Guan Yu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 262L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
Huvudskott
Cabrakan
Level 106
God Stats
3W - 5L
1,318 SR
Queue Stats
227W - 230L
1,655 Elo+
Party 2
Geb
Geb
JalapeñoWtf
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Stevvin
Janus
Level 107
God Stats
9W - 7L
1,315 SR
Queue Stats
540W - 496L
1,590 Elo+
Solo
Team Averages
Level 135
1,430 SR
1,585 Elo+

VS

Team Averages
Level 132
1,516 SR
1,620 Elo+
Fafnir
Fafnir
BinaryBundit
Fafnir
Level 117
God Stats
16W - 15L
1,393 SR
Queue Stats
129W - 85L
1,692 Elo+
Party 1
Bellona
Bellona
BustedBrelden
Bellona
Level 130
God Stats
4W - 1L
1,585 SR
Queue Stats
145W - 87L
1,433 Elo+
Party 3
Thor
Thor
RetartedBot
Thor
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 89L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
Rynkang
Nu Wa
Level 131
God Stats
9W - 5L
1,604 SR
Queue Stats
59W - 36L
1,746 Elo+
Party 1
Cernunnos
Cernunnos
UltiG
Cernunnos
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
387W - 244L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alxz
Heimdallr
14
0 / 2 / 0
7,643
510
2,678
10,451
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ChickenPanda
Guan Yu
13
3 / 4 / 0
7,334
489
9,829
15,416
16,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Huvudskott
Cabrakan
9
0 / 6 / 2
5,894
393
1,918
12,360
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 9 / 3
6,227
415
4,940
14,700
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Stevvin
Janus
13
1 / 3 / 0
7,379
492
4,214
7,299
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 0 / 12
8,147
543
4,333
7,272
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
15
3 / 3 / 4
8,899
593
7,912
12,714
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 0 / 5
8,945
596
8,255
9,773
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Rynkang
Nu Wa
16
7 / 1 / 6
9,442
629
8,876
4,911
1,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
UltiG
Cernunnos
16
7 / 0 / 5
9,825
655
12,858
9,797
3,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
24
24
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alxz
Heimdallr
0
2
0
0
W
Fafnir
0
0
12
6
W
Bellona
3
3
4
1.67
L
Guan Yu
ChickenPanda
Guan Yu
3
4
0
0.75
L
Cabrakan
Huvudskott
Cabrakan
0
6
2
0.17
L
0
9
3
0.17
W
7
0
5
9.5
W
Nu Wa
Rynkang
Nu Wa
7
1
6
10
L
Janus
Stevvin
Janus
1
3
0
0.33
W
Cernunnos
UltiG
Cernunnos
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
42,234
60,226
Taken
44,467
35,296
Mitigated
21,631
15,929
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alxz
Heimdallr
2,678
1,031
0
4,085
10,451
3,598
0
1,902
8,469
0
52,602
W
Fafnir
4,333
1,091
0
2,535
7,272
5,848
285
2,476
4,617
14,144
0
W
Bellona
7,912
4,110
0
6,044
12,714
6,506
333
1,941
10,264
1,527
49,378
L
Guan Yu
ChickenPanda
Guan Yu
9,829
1,297
676
6,958
15,416
16,528
127
2,927
12,383
0
43,944
L
Cabrakan
Huvudskott
Cabrakan
1,918
420
0
3,001
12,360
6,129
0
3,311
8,948
29,138
0
L
4,940
892
0
787
14,700
6,859
145
3,145
11,447
22,649
0
W
8,255
2,932
0
4,604
9,773
3,654
0
2,781
6,845
0
48,999
W
Nu Wa
Rynkang
Nu Wa
8,876
1,850
0
1,434
4,911
1,654
801
1,782
2,932
63,323
0
L
Janus
Stevvin
Janus
4,214
194
0
422
7,299
2,182
0
1,627
5,591
54,241
0
W
Cernunnos
UltiG
Cernunnos
12,858
8,391
0
8,244
9,797
3,969
1,896
1,694
8,061
0
79,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,477
Gold Earned
45,258
390
Minions Killed
483
0
Camps Cleared
0
1,422,751
Distance Traveled
1,541,492
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,643
510
103
7
0
248,517
0
W
Fafnir
8,147
543
18
1
0
337,003
3
W
Bellona
8,899
593
121
8
0
289,219
0
L
Guan Yu
7,334
489
81
5
0
288,629
1
L
Cabrakan
5,894
393
57
4
0
281,364
2
L
Geb
6,227
415
31
2
0
299,967
2
W
Thor
8,945
596
73
5
0
327,245
2
W
Nu Wa
9,442
629
138
9
0
310,544
5
L
Janus
7,379
492
118
8
0
304,274
8
W
Cernunnos
9,825
655
133
9
0
277,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role