Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Dàwz
Ravana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Melih_Turc
Poseidon
Level 142
God Stats
14W - 4L
1,805 SR
Queue Stats
291W - 169L
1,758 Elo+
Party 1
Nemesis
Nemesis
SprayEmoteEz
Nemesis
Level 43
God Stats
4W - 4L
1,594 SR
Queue Stats
65W - 30L
1,658 Elo+
Party 1
Artemis
Artemis
iTeeck
Artemis
Level 64
God Stats
3W - 3L
1,626 SR
Queue Stats
250W - 115L
1,677 Elo+
Party 1
Team Averages
Level 85
1,605 SR
1,619 Elo+

VS

Team Averages
Level 44
1,536 SR
1,459 Elo+
Raijin
Raijin
JorgePerich07
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,463 Elo+
Solo
Bellona
Bellona
Lord Tunde5847
Bellona
Level 25
God Stats
1W - 4L
1,321 SR
Queue Stats
90W - 99L
1,447 Elo+
Party 3
Chaac
Chaac
ProfessorMilky
Chaac
Level 59
God Stats
7W - 10L
1,550 SR
Queue Stats
99W - 104L
1,423 Elo+
Party 2
Neith
Neith
SquintCar999
Neith
Level 45
God Stats
7W - 4L
1,780 SR
Queue Stats
121W - 116L
1,466 Elo+
Party 3
Terra
Terra
x-1BUTTERFLY1-x
Terra
Level 49
God Stats
3W - 3L
1,527 SR
Queue Stats
25W - 34L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 1
6,227
623
4,989
5,960
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Dàwz
Ravana
8
2 / 1 / 2
5,361
536
2,418
4,299
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Melih_Turc
Poseidon
12
8 / 1 / 4
7,222
722
6,131
4,024
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SprayEmoteEz
Nemesis
10
5 / 0 / 5
6,173
617
5,299
5,444
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
iTeeck
Artemis
11
1 / 0 / 2
5,877
588
4,053
3,208
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,348
435
1,394
5,838
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,766
477
2,574
7,719
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 0
4,933
493
3,523
8,382
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
4,050
405
1,992
4,360
919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 3 / 0
4,611
461
451
5,440
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
17
Kills
1
2
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
W
Ravana
Dàwz
Ravana
2
1
2
3
L
0
8
0
0
L
0
1
0
0
W
Poseidon
Melih_Turc
Poseidon
8
1
4
10
L
1
4
0
0.25
W
Nemesis
SprayEmoteEz
Nemesis
5
0
5
7.5
L
0
1
0
0
W
Artemis
iTeeck
Artemis
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
9,934
22,935
Taken
31,739
8,132
Mitigated
10,898
5,596
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,989
2,254
0
2,206
5,960
1,940
0
0
5,960
0
35,609
W
Ravana
Dàwz
Ravana
2,418
436
0
828
4,299
1,691
0
184
4,115
0
17,714
L
1,394
211
0
311
5,838
1,450
0
2,329
3,293
12,657
0
L
2,574
446
0
2,766
7,719
3,214
0
0
7,719
0
21,629
W
Poseidon
Melih_Turc
Poseidon
6,131
482
0
413
4,024
1,054
0
397
3,545
42,166
0
L
3,523
498
0
1,877
8,382
3,183
0
2,445
5,727
0
25,498
W
Nemesis
SprayEmoteEz
Nemesis
5,299
2,571
0
373
5,444
1,625
0
899
4,435
0
29,885
L
1,992
871
0
1,441
4,360
919
29
549
3,767
0
18,049
W
Artemis
iTeeck
Artemis
4,053
1,529
0
1,776
3,208
1,822
0
173
3,035
0
36,534
L
451
172
490
1,878
5,440
2,132
0
298
5,102
10,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
22,708
313
Minions Killed
180
0
Camps Cleared
0
947,320
Distance Traveled
892,065
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,227
623
77
8
0
154,198
4
W
Ravana
5,361
536
30
3
0
217,547
0
L
Raijin
4,348
435
33
3
0
163,452
0
L
Bellona
4,766
477
46
5
0
190,176
0
W
Poseidon
7,222
722
81
8
0
198,886
1
L
Chaac
4,933
493
52
5
0
189,700
0
W
Nemesis
6,173
617
56
6
0
218,057
3
L
Neith
4,050
405
26
3
0
173,351
1
W
Artemis
5,877
588
69
7
0
158,632
3
L
Terra
4,611
461
23
2
0
175,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role