Player Matchup

Cu Chulainn
Cu Chulainn
Hyiugo
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Marsevita
Rama
Level 127
God Stats
12W - 14L
1,589 SR
Queue Stats
252W - 257L
1,556 Elo+
Solo
Geb
Geb
Sorakdh
Geb
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,460 Elo+
Party 2
Thanatos
Thanatos
TERRAMORFER
Thanatos
Level 127
God Stats
1W - 4L
1,418 SR
Queue Stats
131W - 125L
1,523 Elo+
Party 1
He Bo
He Bo
ZARID
He Bo
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 207L
1,524 Elo+
Party 1
Team Averages
Level 123
1,501 SR
1,513 Elo+

VS

Team Averages
Level 144
1,507 SR
1,506 Elo+
Serqet
Serqet
AetheriaPrism
Serqet
Level 147
God Stats
15W - 6L
1,478 SR
Queue Stats
272W - 299L
1,497 Elo+
Solo
Cupid
Cupid
Ainulindäle
Cupid
Level 109
God Stats
80W - 73L
1,654 SR
Queue Stats
712W - 698L
1,539 Elo+
Solo
Zeus
Zeus
BrAgAsDeOj4LatA
Zeus
Level 160
God Stats
147W - 138L
1,595 SR
Queue Stats
172W - 205L
1,514 Elo+
Solo
Tyr
Tyr
Malek_7900
Tyr
Level 147
God Stats
11W - 7L
1,302 SR
Queue Stats
317W - 388L
1,442 Elo+
Solo
Mercury
Mercury
Rafaa_098
Mercury
Level 158
God Stats
3W - 0L
1,504 SR
Queue Stats
68W - 72L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hyiugo
Cu Chulainn
15
1 / 7 / 3
8,737
582
7,209
17,327
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
17
2 / 3 / 3
9,404
627
7,588
10,848
5,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
15
0 / 6 / 4
8,275
552
6,128
16,611
14,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
TERRAMORFER
Thanatos
14
2 / 9 / 3
9,350
623
8,719
14,230
5,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
ZARID
He Bo
15
1 / 7 / 2
8,757
584
9,922
10,402
4,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
12,929
862
8,106
14,985
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 0 / 13
10,788
719
8,253
10,310
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 2 / 16
12,113
808
20,521
4,987
2,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 18
11,006
734
5,554
16,452
18,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Rafaa_098
Mercury
20
10 / 1 / 17
12,922
861
16,095
12,622
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
6
Kills
32
32
Deaths
6
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
W
3
0
13
9.5
W
7
2
16
7.5
L
Cu Chulainn
Hyiugo
Cu Chulainn
1
7
3
0.36
W
3
2
18
6
L
Rama
2
3
3
1.17
W
Mercury
Rafaa_098
Mercury
10
1
17
18.5
L
Geb
0
6
4
0.33
L
Thanatos
TERRAMORFER
Thanatos
2
9
3
0.39
L
He Bo
ZARID
He Bo
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
58,529
69,418
Taken
59,356
41,798
Mitigated
48,879
13,247
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,106
1,102
0
4,174
14,985
17,660
756
3,561
11,299
4,286
16,865
W
8,253
3,972
1,589
6,358
10,310
4,793
1,683
4,295
5,888
0
50,383
W
20,521
549
0
1,568
4,987
2,198
2,440
1,321
3,616
54,431
0
L
Cu Chulainn
Hyiugo
Cu Chulainn
7,209
914
0
3,548
17,327
11,398
0
5,570
11,448
467
24,211
W
5,554
481
0
3,091
16,452
18,338
961
4,390
11,887
0
26,690
L
Rama
7,588
5,927
0
2,483
10,848
5,182
0
1,998
8,825
0
37,010
W
Mercury
Rafaa_098
Mercury
16,095
8,076
0
2,854
12,622
5,890
657
3,703
8,844
0
40,789
L
Geb
6,128
274
390
1,992
16,611
14,890
0
6,531
9,811
28,981
0
L
Thanatos
TERRAMORFER
Thanatos
8,719
1,190
0
4,117
14,230
5,967
0
4,816
8,943
0
16,584
L
He Bo
ZARID
He Bo
9,922
454
0
717
10,402
4,361
0
2,833
7,382
18,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
59,758
242
Minions Killed
356
4
Camps Cleared
11
1,143,767
Distance Traveled
1,476,544
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,929
862
31
2
1
297,452
4
W
Cupid
10,788
719
105
7
1
289,202
4
W
Zeus
12,113
808
95
6
4
261,801
5
L
Cu Chulainn
8,737
582
56
4
2
208,061
2
W
Tyr
11,006
734
62
4
3
315,320
5
L
Rama
9,404
627
85
6
1
238,988
4
W
Mercury
12,922
861
63
4
2
312,769
2
L
Geb
8,275
552
35
2
0
236,301
4
L
Thanatos
9,350
623
31
2
0
225,847
1
L
He Bo
8,757
584
35
2
1
234,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role