Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Batman4432
Set
Level 67
God Stats
1W - 1L
1,466 SR
Queue Stats
54W - 38L
1,696 Elo+
Party 1
Cthulhu
Cthulhu
Guppy72
Cthulhu
Level 13
God Stats
8W - 8L
1,455 SR
Queue Stats
11W - 11L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
JpWuzHere
Baron Samedi
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,582 Elo+
Party 1
Bellona
Bellona
TerminusEst6430
Bellona
Level 66
God Stats
5W - 0L
1,763 SR
Queue Stats
83W - 75L
1,638 Elo+
Party 1
Team Averages
Level 46
1,537 SR
1,605 Elo+

VS

Team Averages
Level 71
1,467 SR
1,535 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Bando1784
Xbalanque
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
172W - 152L
1,569 Elo+
Party 3
Merlin
Merlin
antonicolas
Merlin
Level 59
God Stats
0W - 1L
1,334 SR
Queue Stats
21W - 28L
1,502 Elo+
Party 2
Serqet
Serqet
tibebel_
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,477 Elo+
Party 2
Camazotz
Camazotz
ur mad trash
Camazotz
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
242W - 203L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 2
9,294
489
9,331
14,682
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 3 / 9
11,693
615
13,278
13,627
9,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Guppy72
Cthulhu
13
2 / 3 / 2
8,639
455
2,828
11,641
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
JpWuzHere
Baron Samedi
20
16 / 2 / 6
13,367
704
13,691
10,886
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
14 / 4 / 8
12,334
649
22,600
22,059
17,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
7 / 4 / 4
9,705
511
16,756
13,896
5,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Bando1784
Xbalanque
14
2 / 8 / 6
9,208
485
11,510
16,688
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
14
4 / 10 / 1
9,648
508
4,624
13,970
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
tibebel_
Serqet
12
1 / 14 / 3
8,382
441
3,006
17,053
5,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
ur mad trash
Camazotz
14
1 / 8 / 1
9,009
474
5,652
21,070
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
44
Kills
15
15
Deaths
44
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
2
1.33
L
Cernunnos
 
Cernunnos
7
4
4
2.25
L
Xbalanque
Bando1784
Xbalanque
2
8
6
0.63
W
9
3
9
4.5
W
Cthulhu
Guppy72
Cthulhu
2
3
2
1
W
Baron Samedi
JpWuzHere
Baron Samedi
16
2
6
9.5
W
14
4
8
4.5
L
Merlin
4
10
1
0.45
L
Serqet
tibebel_
Serqet
1
14
3
0.18
L
Camazotz
ur mad trash
Camazotz
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,728
Damage
41,548
72,895
Taken
82,677
48,014
Mitigated
29,686
27,171
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,331
4,624
0
5,545
14,682
4,760
1,203
0
14,682
0
54,926
L
Cernunnos
 
Cernunnos
16,756
8,421
0
4,756
13,896
5,752
1,168
4,200
9,696
0
54,595
L
Xbalanque
Bando1784
Xbalanque
11,510
7,134
0
4,697
16,688
6,324
0
3,426
13,262
0
52,137
W
13,278
6,389
0
4,215
13,627
9,196
42
1,809
11,672
0
79,744
W
Cthulhu
Guppy72
Cthulhu
2,828
102
0
1,018
11,641
10,355
135
0
11,641
16,586
0
W
Baron Samedi
JpWuzHere
Baron Samedi
13,691
1,543
1,100
4,100
10,886
5,759
2,357
213
10,428
86,209
0
W
22,600
12,832
0
11,193
22,059
17,944
3,189
2,350
19,449
101
73,351
L
Merlin
4,624
796
0
225
13,970
4,052
375
3,534
10,436
35,670
0
L
Serqet
tibebel_
Serqet
3,006
1,607
30
2,793
17,053
5,660
0
2,470
14,583
0
39,687
L
Camazotz
ur mad trash
Camazotz
5,652
1,554
0
6,038
21,070
7,898
0
2,990
18,080
0
52,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,327
Gold Earned
45,952
510
Minions Killed
426
0
Camps Cleared
0
1,739,356
Distance Traveled
1,640,182
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,294
489
92
5
0
324,410
1
L
Cernunnos
9,705
511
85
4
0
342,848
4
L
Xbalanque
9,208
485
84
4
0
308,567
2
W
Set
11,693
615
117
6
0
402,880
5
W
Cthulhu
8,639
455
16
1
0
271,527
0
W
Baron Samedi
13,367
704
169
9
0
360,020
0
W
Bellona
12,334
649
116
6
0
380,519
2
L
Merlin
9,648
508
68
4
0
291,919
1
L
Serqet
8,382
441
62
3
0
338,927
0
L
Camazotz
9,009
474
127
7
0
357,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role