Player Matchup

Mercury
Mercury
ANG xdivine
Mercury
Level 15
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 0L
1,670 Elo+
Solo
Aphrodite
Aphrodite
BaBoon1916
Aphrodite
Level 13
God Stats
15W - 9L
1,685 SR
Queue Stats
42W - 26L
1,689 Elo+
Party 1
Bellona
Bellona
HeGotBlink
Bellona
Level 2
God Stats
18W - 9L
1,500 SR
Queue Stats
107W - 67L
1,264 Elo+
Party 1
Scylla
Scylla
VicePlays
Scylla
Level 27
God Stats
5W - 2L
1,744 SR
Queue Stats
78W - 73L
1,497 Elo+
Solo
Chaac
Chaac
error-perdon
Chaac
Level 3
God Stats
15W - 15L
1,693 SR
Queue Stats
24W - 20L
1,658 Elo+
Solo
Team Averages
Level 12
1,664 SR
1,556 Elo+

VS

Team Averages
Level 17
1,493 SR
1,560 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GhostsUpThere
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,577 Elo+
Solo
Cabrakan
Cabrakan
JusNuckingFuts
Cabrakan
Level 27
God Stats
26W - 25L
1,463 SR
Queue Stats
215W - 150L
1,584 Elo+
Solo
Xbalanque
Xbalanque
THE 7tg
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,517 Elo+
Solo
Ravana
Ravana
Wild_Enemy
Ravana
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 20L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANG xdivine
Mercury
9
1 / 2 / 1
6,672
417
595
5,579
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
BaBoon1916
Aphrodite
14
3 / 1 / 8
8,792
550
5,619
6,341
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
HeGotBlink
Bellona
17
8 / 1 / 3
9,604
600
7,143
10,262
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
VicePlays
Scylla
13
2 / 4 / 2
8,672
542
5,592
8,776
2,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 3
9,468
592
9,911
12,920
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 5 / 1
6,185
387
4,877
12,196
4,745
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
5,515
345
1,870
3,580
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
9
0 / 5 / 3
6,432
402
4,713
13,777
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
THE 7tg
Xbalanque
10
0 / 6 / 1
5,946
372
679
6,377
1,483
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Wild_Enemy
Ravana
16
9 / 2 / 0
9,591
599
8,362
8,599
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
9
11
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
Mercury
ANG xdivine
Mercury
1
2
1
0.75
W
Aphrodite
BaBoon1916
Aphrodite
3
1
8
7
L
0
2
0
0
W
Bellona
HeGotBlink
Bellona
8
1
3
9.5
L
Cabrakan
0
5
3
0.3
L
Xbalanque
THE 7tg
Xbalanque
0
6
1
0.08
W
Scylla
VicePlays
Scylla
2
4
2
0.75
L
Ravana
Wild_Enemy
Ravana
9
2
0
4.5
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
20,501
43,878
Taken
44,529
24,387
Mitigated
22,003
19,663
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,877
675
0
1,617
12,196
4,745
78
1,087
10,660
23,809
0
W
Mercury
ANG xdivine
Mercury
595
446
0
1,260
5,579
1,355
240
681
4,898
0
21,952
W
Aphrodite
BaBoon1916
Aphrodite
5,619
868
3,724
4,168
6,341
2,065
25
1,102
5,239
47,438
0
L
1,870
28
0
603
3,580
1,342
254
1,094
2,272
16,130
0
W
Bellona
HeGotBlink
Bellona
7,143
2,990
0
2,419
10,262
7,932
0
1,831
8,431
0
74,428
L
Cabrakan
4,713
1,061
0
2,643
13,777
10,588
0
4,679
9,027
22,965
0
L
Xbalanque
THE 7tg
Xbalanque
679
167
0
536
6,377
1,483
0
1,086
5,266
0
17,223
W
Scylla
VicePlays
Scylla
5,592
1,350
0
1,961
8,776
2,221
540
2,275
6,501
47,125
0
L
Ravana
Wild_Enemy
Ravana
8,362
2,536
0
3,181
8,599
3,845
0
2,874
5,430
0
61,645
W
9,911
2,655
0
6,131
12,920
10,814
172
5,571
7,349
0
54,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
33,669
415
Minions Killed
254
0
Camps Cleared
0
1,492,387
Distance Traveled
1,283,897
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,185
387
41
3
0
276,004
1
W
Mercury
6,672
417
34
2
0
313,626
1
W
Aphrodite
8,792
550
88
6
0
293,562
0
L
Anubis
5,515
345
28
2
0
136,268
0
W
Bellona
9,604
600
114
7
0
333,744
1
L
Cabrakan
6,432
402
27
2
0
282,421
3
L
Xbalanque
5,946
372
38
2
0
258,381
0
W
Scylla
8,672
542
86
5
0
277,004
5
L
Ravana
9,591
599
120
8
0
330,823
1
W
Chaac
9,468
592
93
6
0
274,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role