Player Matchup

Mercury
Mercury
ColoredJak
Mercury
Level 121
God Stats
24W - 15L
1,620 SR
Queue Stats
388W - 373L
1,555 Elo+
Party 1
Achilles
Achilles
Doreoh
Achilles
Level 78
God Stats
2W - 1L
1,415 SR
Queue Stats
41W - 28L
1,592 Elo+
Party 1
Zeus
Zeus
Punisher937
Zeus
Level 33
God Stats
71W - 34L
1,826 SR
Queue Stats
249W - 212L
1,608 Elo+
Party 1
Team Averages
Level 77
1,620 SR
1,585 Elo+

VS

Team Averages
Level 77
1,535 SR
1,500 Elo+
Athena
Athena
Kira1798
Athena
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
292W - 296L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
SoonerBornBJF
Baron Samedi
Level 73
God Stats
73W - 41L
1,606 SR
Queue Stats
189W - 210L
1,437 Elo+
Solo
Fenrir
Fenrir
averyjacksonhood
Fenrir
Level 56
God Stats
8W - 9L
1,500 SR
Queue Stats
334W - 379L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColoredJak
Mercury
20
7 / 1 / 13
16,558
720
18,192
21,525
9,167
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
Doreoh
Achilles
18
4 / 0 / 11
13,993
608
11,674
16,477
19,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
10 / 5 / 6
15,321
666
20,397
12,828
4,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kira1798
Athena
16
1 / 8 / 5
13,040
567
9,981
28,115
23,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SoonerBornBJF
Baron Samedi
19
3 / 5 / 3
14,091
613
20,071
17,188
11,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 8 / 2
12,653
550
7,255
18,434
10,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
6
6
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
ColoredJak
Mercury
7
1
13
13.5
W
Achilles
Doreoh
Achilles
4
0
11
9.5
L
Athena
Kira1798
Athena
1
8
5
0.44
W
10
5
6
2.6
L
Baron Samedi
SoonerBornBJF
Baron Samedi
3
5
3
0.9
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,263
Damage
37,307
50,830
Taken
63,737
32,983
Mitigated
45,140
18,448
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ColoredJak
Mercury
18,192
11,474
0
11,426
21,525
9,167
2,416
11,746
9,779
0
121,617
W
Achilles
Doreoh
Achilles
11,674
2,608
0
4,400
16,477
19,486
572
10,396
6,081
0
42,733
L
Athena
Kira1798
Athena
9,981
2,566
449
828
28,115
23,727
50
7,312
20,283
51,865
0
W
20,397
1,034
0
2,622
12,828
4,330
462
8,042
4,786
69,047
0
L
Baron Samedi
SoonerBornBJF
Baron Samedi
20,071
735
3,608
4,649
17,188
11,399
82
6,683
10,331
85,824
0
L
7,255
384
1,315
1,222
18,434
10,014
702
6,245
11,926
0
33,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,872
Gold Earned
39,784
263
Minions Killed
216
0
Camps Cleared
0
1,308,484
Distance Traveled
1,124,139
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,558
720
123
5
0
538,228
6
W
Achilles
13,993
608
40
2
0
410,233
7
L
Athena
13,040
567
73
3
0
371,968
0
W
Zeus
15,321
666
100
4
0
360,023
4
L
Baron Samedi
14,091
613
106
5
0
356,873
1
L
Fenrir
12,653
550
37
2
0
395,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role