Player Matchup

Anhur
Anhur
HarleiJ
Anhur
Level 18
God Stats
11W - 5L
1,510 SR
Queue Stats
60W - 41L
1,438 Elo+
Solo
Chang'e
Chang'e
Krishnamurt1
Chang'e
Level 29
God Stats
3W - 2L
1,504 SR
Queue Stats
63W - 53L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Mrc4rd0so
Sun Wukong
Level 11
God Stats
14W - 16L
1,500 SR
Queue Stats
155W - 160L
1,512 Elo+
Solo
Geb
Geb
VouWardar
Geb
Level 16
God Stats
8W - 1L
1,949 SR
Queue Stats
22W - 13L
1,665 Elo+
Party 2
Nemesis
Nemesis
WardaAqui
Nemesis
Level 17
God Stats
1W - 0L
1,292 SR
Queue Stats
26W - 15L
1,675 Elo+
Party 2
Team Averages
Level 18
1,551 SR
1,565 Elo+

VS

Team Averages
Level 14
1,452 SR
1,285 Elo+
Fenrir
Fenrir
DeathStarXxX
Fenrir
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 6L
1,083 Elo+
Party 1
Guan Yu
Guan Yu
GOTICAPEITUDA
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 21L
1,717 Elo+
Solo
Anubis
Anubis
Spopu
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 1
Neith
Neith
XxmamãoxX
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
esmalgue
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HarleiJ
Anhur
20
20 / 2 / 5
13,659
594
16,567
15,378
5,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Krishnamurt1
Chang'e
17
8 / 5 / 7
11,814
514
14,720
17,651
7,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Mrc4rd0so
Sun Wukong
17
1 / 2 / 6
10,328
449
6,768
13,324
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 23
10,396
452
4,722
16,368
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
WardaAqui
Nemesis
19
12 / 3 / 8
13,241
576
15,593
19,887
10,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 11 / 4
8,025
349
347
18,610
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
20
6 / 1 / 8
12,985
565
22,704
21,867
15,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Spopu
Anubis
14
4 / 14 / 2
9,612
418
9,963
14,431
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
0 / 11 / 3
7,953
346
3,930
14,430
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
esmalgue
Achilles
17
5 / 6 / 4
11,354
494
8,748
15,034
14,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
41
Kills
15
16
Deaths
43
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
11
4
0.18
L
Guan Yu
6
1
8
10
W
Anhur
HarleiJ
Anhur
20
2
5
11.25
W
Chang'e
Krishnamurt1
Chang'e
8
5
7
2.3
W
Sun Wukong
Mrc4rd0so
Sun Wukong
1
2
6
2
L
Anubis
Spopu
Anubis
4
14
2
0.36
W
0
4
23
2.88
W
Nemesis
WardaAqui
Nemesis
12
3
8
5.33
L
Neith
0
11
3
0.14
L
Achilles
esmalgue
Achilles
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,370
Damage
45,692
82,608
Taken
84,372
45,139
Mitigated
42,946
32,635
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
347
134
0
5,309
18,610
5,392
0
2,629
15,868
0
35,628
L
Guan Yu
22,704
2,689
2,527
7,494
21,867
15,739
476
3,599
17,631
0
90,951
W
Anhur
HarleiJ
Anhur
16,567
4,812
0
8,744
15,378
5,041
0
1,645
13,658
0
116,841
W
Chang'e
Krishnamurt1
Chang'e
14,720
977
2,141
5,016
17,651
7,050
1,598
2,407
14,894
79,097
0
W
Sun Wukong
Mrc4rd0so
Sun Wukong
6,768
804
0
5,865
13,324
7,687
775
1,275
11,649
0
55,250
L
Anubis
Spopu
Anubis
9,963
581
0
836
14,431
4,466
372
4,230
10,093
39,437
0
W
4,722
695
0
3,271
16,368
14,546
108
5,410
10,683
14,717
0
W
Nemesis
WardaAqui
Nemesis
15,593
8,880
0
7,598
19,887
10,815
0
2,897
16,790
0
93,239
L
Neith
3,930
2,094
0
2,170
14,430
2,708
613
3,246
11,059
0
23,708
L
Achilles
esmalgue
Achilles
8,748
2,432
0
1,107
15,034
14,641
0
5,284
9,286
0
45,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,438
Gold Earned
49,929
501
Minions Killed
392
0
Camps Cleared
0
2,125,599
Distance Traveled
1,942,470
35
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,025
349
48
2
0
331,222
0
L
Guan Yu
12,985
565
174
8
0
464,705
2
W
Anhur
13,659
594
152
7
0
404,495
5
W
Chang'e
11,814
514
134
6
0
408,366
4
W
Sun Wukong
10,328
449
79
3
0
417,559
3
L
Anubis
9,612
418
70
3
0
361,261
0
W
Geb
10,396
452
11
0
0
417,817
19
W
Nemesis
13,241
576
125
5
0
477,362
4
L
Neith
7,953
346
35
2
0
367,751
0
L
Achilles
11,354
494
65
3
0
417,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role