Player Matchup

Xbalanque
Xbalanque
Agent2K13
Xbalanque
Level 109
God Stats
4W - 1L
1,734 SR
Queue Stats
65W - 45L
1,609 Elo+
Party 1
Cabrakan
Cabrakan
Icy_Dragon09
Cabrakan
Level 118
God Stats
10W - 2L
1,424 SR
Queue Stats
92W - 83L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
Jamest0wn
Ah Puch
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 123L
1,613 Elo+
Party 3
King Arthur
King Arthur
SnA Carter
King Arthur
Level 141
God Stats
2W - 4L
1,268 SR
Queue Stats
12W - 10L
1,560 Elo+
Party 3
Ao Kuang
Ao Kuang
Yo Martyy
Ao Kuang
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 152L
1,679 Elo+
Party 3
Team Averages
Level 135
1,485 SR
1,601 Elo+

VS

Team Averages
Level 121
1,634 SR
1,619 Elo+
Ravana
Ravana
BlackedRaw-_-
Ravana
Level 140
God Stats
9W - 7L
1,615 SR
Queue Stats
202W - 181L
1,587 Elo+
Party 2
Eset
Eset
EmiliaClarkes
Eset
Level 101
God Stats
2W - 3L
1,714 SR
Queue Stats
143W - 116L
1,650 Elo+
Party 2
Khepri
Khepri
Flick_My_Diddly
Khepri
Level 145
God Stats
30W - 27L
1,808 SR
Queue Stats
366W - 274L
1,645 Elo+
Party 2
Neith
Neith
Kitnly
Neith
Level 80
God Stats
8W - 5L
1,533 SR
Queue Stats
81W - 73L
1,592 Elo+
Party 2
Nike
Nike
highjacker222
Nike
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 86L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Agent2K13
Xbalanque
16
4 / 2 / 6
10,462
615
8,984
7,604
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Icy_Dragon09
Cabrakan
14
5 / 1 / 7
8,230
484
6,469
8,166
3,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Jamest0wn
Ah Puch
16
6 / 1 / 3
9,617
566
11,286
6,440
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
SnA Carter
King Arthur
17
1 / 1 / 1
10,231
602
9,140
12,805
6,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Yo Martyy
Ao Kuang
14
4 / 2 / 10
8,966
527
9,193
16,444
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
9,334
549
9,776
10,356
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 3
8,464
498
5,045
8,834
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 3
6,958
409
2,730
13,670
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kitnly
Neith
14
0 / 5 / 1
8,348
491
4,085
12,098
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 0
8,845
520
7,223
12,736
12,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
7
7
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Agent2K13
Xbalanque
4
2
6
3.5
L
4
4
2
1.25
L
2
3
3
1.17
L
0
6
3
0.25
W
Cabrakan
Icy_Dragon09
Cabrakan
5
1
7
8.5
W
Ah Puch
Jamest0wn
Ah Puch
6
1
3
7.5
L
Neith
Kitnly
Neith
0
5
1
0.1
W
King Arthur
SnA Carter
King Arthur
1
1
1
1.5
W
Ao Kuang
Yo Martyy
Ao Kuang
4
2
10
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
28,859
51,459
Taken
57,694
21,600
Mitigated
30,596
25,718
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Agent2K13
Xbalanque
8,984
4,478
0
2,348
7,604
3,699
532
450
7,154
0
74,102
L
9,776
1,857
0
2,630
10,356
4,239
0
6,307
3,713
0
68,827
L
5,045
270
267
1,362
8,834
3,333
0
6,563
1,971
57,588
0
L
2,730
139
0
1,414
13,670
7,076
0
9,582
3,899
16,733
0
W
Cabrakan
Icy_Dragon09
Cabrakan
6,469
692
712
3,517
8,166
3,848
0
2,798
5,258
21,754
0
W
Ah Puch
Jamest0wn
Ah Puch
11,286
355
0
3,972
6,440
1,941
0
2,070
4,186
60,600
0
L
Neith
Kitnly
Neith
4,085
1,015
0
4,294
12,098
3,901
0
3,519
8,579
0
58,464
W
King Arthur
SnA Carter
King Arthur
9,140
724
0
5,572
12,805
6,445
0
0
12,805
2,503
72,644
W
Ao Kuang
Yo Martyy
Ao Kuang
9,193
2,255
0
9,597
16,444
5,667
0
2,060
14,281
52,487
0
L
7,223
228
0
2,101
12,736
12,047
0
516
12,034
0
62,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
41,949
525
Minions Killed
521
0
Camps Cleared
0
1,707,164
Distance Traveled
1,611,140
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,462
615
134
8
0
322,372
7
L
Ravana
9,334
549
115
7
0
401,734
4
L
Eset
8,464
498
124
7
0
342,333
5
L
Khepri
6,958
409
25
1
0
346,056
2
W
Cabrakan
8,230
484
25
1
0
372,772
7
W
Ah Puch
9,617
566
138
8
0
341,141
4
L
Neith
8,348
491
125
7
0
272,627
4
W
King Arthur
10,231
602
153
9
0
332,098
2
W
Ao Kuang
8,966
527
75
4
0
338,781
6
L
Nike
8,845
520
132
8
0
248,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role