Player Matchup

Danzaburou
Danzaburou
Silver I
Flechas
Danzaburou
Silver I
Level 159
God Stats
9W - 5L
1,862 SR
Queue Stats
25W - 30L
1,556 MMR
Solo
Scylla
Scylla
Silver I
Jmsukz
Scylla
Silver I
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,573 MMR
Solo
Chaac
Chaac
Gold IV
martillo1320
Chaac
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,621 SR
1,543 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,632 SR
1,575 MMR
Discordia
Discordia
Gold V
SavageSackSucker
Discordia
Gold V
Level 126
God Stats
49W - 48L
1,679 SR
Queue Stats
86W - 101L
1,620 MMR
Party 1
Neith
Neith
Gold V
Trazzic
Neith
Gold V
Level 156
God Stats
19W - 24L
1,719 SR
Queue Stats
88W - 110L
1,604 MMR
Party 1
Anubis
Anubis
Bronze III
Venkmanologist
Anubis
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flechas
Danzaburou
15
6 / 5 / 6
11,838
789
11,406
13,999
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Jmsukz
Scylla
15
7 / 4 / 6
11,420
761
8,127
11,147
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 4 / 10
10,681
712
12,765
18,578
15,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditePersephoneGuan YuCthulhuKing Arthur

VS

Bans
ThothBacchusHe BoSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
2 / 2 / 5
9,491
633
11,892
11,685
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
Trazzic
Neith
14
7 / 4 / 5
10,565
704
17,830
14,300
5,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 10 / 3
9,485
632
4,997
13,056
5,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
16
Kills
13
13
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Flechas
Danzaburou
6
5
6
1.8
W
Scylla
Jmsukz
Scylla
7
4
6
2.5
L
Discordia
2
2
5
2.25
L
Neith
Trazzic
Neith
7
4
5
2.38
L
4
10
3
0.55
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
34,719
43,724
Taken
39,041
25,044
Mitigated
14,094
14,811
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Flechas
Danzaburou
11,406
4,644
0
5,159
13,999
6,145
1,441
5,470
8,254
0
52,439
W
Scylla
Jmsukz
Scylla
8,127
209
0
2,168
11,147
3,019
738
5,567
5,346
42,092
0
L
Discordia
11,892
861
131
3,767
11,685
3,641
0
800
10,845
42,265
0
L
Neith
Trazzic
Neith
17,830
8,200
0
2,022
14,300
5,165
327
2,363
11,823
0
36,263
L
4,997
149
0
1,695
13,056
5,288
132
4,626
8,214
33,152
0
W
12,765
2,300
0
7,484
18,578
15,880
283
4,939
13,198
0
43,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
29,541
193
Minions Killed
161
0
Camps Cleared
0
822,935
Distance Traveled
751,874
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,838
789
63
4
0
250,451
4
W
Scylla
11,420
761
77
5
0
266,517
3
L
Discordia
9,491
633
67
4
0
293,380
6
L
Neith
10,565
704
36
2
0
241,744
2
L
Anubis
9,485
632
58
4
0
216,750
1
W
Chaac
10,681
712
53
4
0
305,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role