Player Matchup

Chaac
Chaac
Etiger1995
Chaac
Level 108
God Stats
3W - 0L
1,653 SR
Queue Stats
44W - 63L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
JustFknDANDY
Jormungandr
Level 75
God Stats
17W - 18L
1,610 SR
Queue Stats
44W - 63L
1,415 Elo+
Party 1
Pele
Pele
LGBTiefling
Pele
Level 76
God Stats
1W - 1L
1,491 SR
Queue Stats
44W - 63L
1,415 Elo+
Party 1
Izanami
Izanami
QuartzDrumm
Izanami
Level 99
God Stats
13W - 10L
1,499 SR
Queue Stats
44W - 63L
1,415 Elo+
Party 1
Discordia
Discordia
kennedy3178
Discordia
Level 124
God Stats
39W - 32L
1,500 SR
Queue Stats
600W - 598L
1,436 Elo+
Solo
Team Averages
Level 96
1,551 SR
1,419 Elo+

VS

Team Averages
Level 107
1,541 SR
1,487 Elo+
Chaac
Chaac
Mr_Frieze
Chaac
Level 111
God Stats
7W - 6L
1,635 SR
Queue Stats
156W - 171L
1,441 Elo+
Solo
Scylla
Scylla
Odoreaters
Scylla
Level 107
God Stats
0W - 1L
1,514 SR
Queue Stats
11W - 10L
1,477 Elo+
Party 2
Bellona
Bellona
SiLiJiN
Bellona
Level 120
God Stats
2W - 4L
1,556 SR
Queue Stats
6W - 9L
1,502 Elo+
Party 3
Hel
Hel
Squidburger
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 2
Loki
Loki
WinterForce48
Loki
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 0 / 7
9,311
846
9,548
10,243
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
JustFknDANDY
Jormungandr
15
5 / 0 / 6
9,562
869
5,901
5,771
4,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 2 / 7
8,013
728
5,979
8,833
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
QuartzDrumm
Izanami
14
0 / 2 / 4
7,715
701
2,683
6,141
2,345
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
kennedy3178
Discordia
15
2 / 2 / 5
7,964
724
7,180
5,857
1,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mr_Frieze
Chaac
14
1 / 3 / 2
7,751
705
5,076
8,444
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Odoreaters
Scylla
14
0 / 2 / 1
7,459
678
8,644
6,448
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SiLiJiN
Bellona
13
1 / 4 / 1
7,218
656
4,171
12,187
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
6,663
606
4,344
8,001
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
4 / 1 / 0
8,828
803
6,938
6,048
2,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
12
Kills
6
6
Deaths
12
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
7
7.5
W
Jormungandr
JustFknDANDY
Jormungandr
5
0
6
8
W
1
2
7
2.25
L
Chaac
Mr_Frieze
Chaac
1
3
2
0.67
L
Scylla
Odoreaters
Scylla
0
2
1
0.25
W
Izanami
QuartzDrumm
Izanami
0
2
4
1
L
Bellona
SiLiJiN
Bellona
1
4
1
0.38
L
0
2
1
0.25
L
4
1
0
4
W
Discordia
kennedy3178
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
29,173
36,845
Taken
41,128
19,083
Mitigated
22,713
12,291
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,548
994
664
5,042
10,243
7,736
166
3,636
6,507
18
34,271
W
Jormungandr
JustFknDANDY
Jormungandr
5,901
581
1,156
646
5,771
4,056
0
2,481
3,190
22,158
0
W
5,979
1,419
567
1,831
8,833
2,951
68
4,936
3,872
0
24,063
L
Chaac
Mr_Frieze
Chaac
5,076
353
0
2,948
8,444
7,510
0
2,356
5,938
0
25,538
L
Scylla
Odoreaters
Scylla
8,644
505
0
954
6,448
2,395
0
2,150
4,248
35,175
0
W
Izanami
QuartzDrumm
Izanami
2,683
1,661
768
231
6,141
2,345
1,248
1,032
4,984
130
26,509
L
Bellona
SiLiJiN
Bellona
4,171
1,641
0
1,369
12,187
6,980
0
5,142
6,920
0
18,395
L
4,344
200
2,790
3,952
8,001
3,353
0
2,142
5,684
14,211
0
L
6,938
222
0
816
6,048
2,475
0
2,003
3,945
0
33,172
W
Discordia
kennedy3178
Discordia
7,180
578
261
1,125
5,857
1,995
125
1,583
4,224
21,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
37,919
271
Minions Killed
249
5
Camps Cleared
10
1,096,807
Distance Traveled
1,030,832
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,311
846
68
6
1
247,456
2
W
Jormungandr
9,562
869
40
4
0
235,146
0
W
Pele
8,013
728
44
4
3
235,517
2
L
Chaac
7,751
705
44
4
1
206,232
1
L
Scylla
7,459
678
61
6
1
193,589
0
W
Izanami
7,715
701
83
8
0
186,130
0
L
Bellona
7,218
656
39
4
5
185,557
0
L
Hel
6,663
606
30
3
0
221,028
0
L
Loki
8,828
803
75
7
3
224,426
1
W
Discordia
7,964
724
36
3
1
192,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role