Player Matchup

Sylvanus
Sylvanus
Anyone got blow
Sylvanus
Level 17
God Stats
10W - 7L
1,627 SR
Queue Stats
149W - 89L
1,687 Elo+
Party 1
Raijin
Raijin
Showtime1704
Raijin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SupremePL70
Bellona
Level 29
God Stats
6W - 3L
1,315 SR
Queue Stats
107W - 112L
1,432 Elo+
Solo
Ullr
Ullr
sharper98
Ullr
Level 102
God Stats
38W - 21L
1,548 SR
Queue Stats
256W - 248L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
z0mbi3sh0t
Tsukuyomi
Level 27
God Stats
6W - 2L
1,664 SR
Queue Stats
136W - 137L
1,411 Elo+
Solo
Team Averages
Level 35
1,531 SR
1,513 Elo+

VS

Team Averages
Level 26
1,462 SR
1,381 Elo+
Yemoja
Yemoja
AndrewMagnum
Yemoja
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
17W - 18L
1,548 Elo+
Party 2
Cernunnos
Cernunnos
As Cinzas
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,394 Elo+
Solo
Sol
Sol
TedYettis34
Sol
Level 29
God Stats
8W - 13L
1,470 SR
Queue Stats
17W - 17L
1,548 Elo+
Party 2
Hercules
Hercules
babyj2013
Hercules
Level 28
God Stats
0W - 3L
1,114 SR
Queue Stats
3W - 10L
1,174 Elo+
Solo
Fenrir
Fenrir
luis_pelosp
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
2 / 1 / 3
5,015
716
924
3,524
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
8
2 / 2 / 0
4,899
700
3,144
4,176
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SupremePL70
Bellona
7
0 / 1 / 0
4,280
611
1,938
3,353
2,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
8
3 / 0 / 2
4,721
674
2,450
3,643
1,060
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
z0mbi3sh0t
Tsukuyomi
6
0 / 1 / 0
3,907
558
724
3,390
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
2 / 0 / 0
4,239
606
795
2,815
983
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
As Cinzas
Cernunnos
6
0 / 2 / 0
3,297
471
863
2,359
263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 2 / 0
4,361
623
2,181
5,152
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
babyj2013
Hercules
1
0 / 2 / 0
2,920
417
867
1,379
306
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
7
0 / 1 / 3
4,210
601
1,637
4,219
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
0
0
2
W
Sylvanus
2
1
3
3.5
L
Cernunnos
As Cinzas
Cernunnos
0
2
0
0
W
Raijin
2
2
0
1
W
Bellona
SupremePL70
Bellona
0
1
0
0
L
2
2
0
1
L
Hercules
babyj2013
Hercules
0
2
0
0
L
Fenrir
0
1
3
1.5
W
Ullr
3
0
2
4
W
Tsukuyomi
z0mbi3sh0t
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,180
Damage
6,343
18,086
Taken
15,924
6,488
Mitigated
3,929
5,160
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
795
274
258
784
2,815
983
297
0
2,715
10,789
0
W
Sylvanus
924
478
430
1,593
3,524
1,394
52
302
3,172
10,446
0
L
Cernunnos
As Cinzas
Cernunnos
863
123
0
132
2,359
263
0
466
1,893
0
9,850
W
Raijin
3,144
527
0
809
4,176
1,153
548
1,137
3,039
24,437
0
W
Bellona
SupremePL70
Bellona
1,938
444
0
745
3,353
2,063
0
606
2,747
0
15,609
L
2,181
663
0
1,889
5,152
1,458
312
3,144
2,008
18,834
0
L
Hercules
babyj2013
Hercules
867
543
0
75
1,379
306
0
341
1,038
0
806
L
Fenrir
1,637
473
0
2,130
4,219
919
123
117
4,027
0
13,405
W
Ullr
2,450
1,167
0
546
3,643
1,060
184
474
3,119
0
25,032
W
Tsukuyomi
z0mbi3sh0t
Tsukuyomi
724
300
0
1,037
3,390
818
0
457
2,933
0
12,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,822
Gold Earned
19,027
184
Minions Killed
91
0
Camps Cleared
0
694,409
Distance Traveled
593,224
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,239
606
16
2
0
120,830
2
W
Sylvanus
5,015
716
22
3
0
137,287
0
L
Cernunnos
3,297
471
7
1
0
143,472
0
W
Raijin
4,899
700
52
7
0
131,093
1
W
Bellona
4,280
611
40
6
0
156,499
1
L
Sol
4,361
623
30
4
0
131,727
0
L
Hercules
2,920
417
1
0
0
51,183
0
L
Fenrir
4,210
601
37
5
0
146,012
0
W
Ullr
4,721
674
41
6
0
118,005
2
W
Tsukuyomi
3,907
558
29
4
0
151,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role