Player Matchup

Poseidon
Poseidon
BILGENIUSYT
Poseidon
Level 27
God Stats
22W - 19L
1,708 SR
Queue Stats
106W - 95L
1,558 Elo+
Solo
Ullr
Ullr
GodDamn_biiiitch
Ullr
Level 18
God Stats
2W - 2L
1,529 SR
Queue Stats
10W - 21L
1,310 Elo+
Solo
Olorun
Olorun
Raijin_m1
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
VirtuousBlake12
Neith
Level 22
God Stats
18W - 13L
1,693 SR
Queue Stats
93W - 103L
1,461 Elo+
Solo
Hel
Hel
jerybananas
Hel
Level 27
God Stats
1W - 8L
1,156 SR
Queue Stats
53W - 50L
1,458 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,457 Elo+

VS

Team Averages
Level 26
1,481 SR
1,472 Elo+
Kumbhakarna
Kumbhakarna
Arakiri131
Kumbhakarna
Level 27
God Stats
15W - 16L
1,444 SR
Queue Stats
121W - 140L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
GHANZARU
Cu Chulainn
Level 28
God Stats
2W - 1L
1,308 SR
Queue Stats
38W - 51L
1,420 Elo+
Solo
Neith
Neith
StanleyBoy7
Neith
Level 21
God Stats
13W - 7L
1,500 SR
Queue Stats
96W - 114L
1,448 Elo+
Solo
Scylla
Scylla
marinhojrmarinho
Scylla
Level 27
God Stats
42W - 40L
1,489 SR
Queue Stats
358W - 412L
1,387 Elo+
Solo
Nemesis
Nemesis
toopro4umate
Nemesis
Level 29
God Stats
5W - 1L
1,665 SR
Queue Stats
46W - 39L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BILGENIUSYT
Poseidon
17
3 / 6 / 1
10,852
472
16,854
17,937
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 13 / 2
8,699
378
6,045
18,609
5,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Raijin_m1
Olorun
12
1 / 10 / 2
8,524
371
7,145
19,216
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 10 / 1
10,447
454
7,224
17,094
6,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 9 / 3
8,743
380
9,552
16,014
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arakiri131
Kumbhakarna
17
5 / 3 / 23
12,368
538
10,351
20,937
23,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
GHANZARU
Cu Chulainn
18
3 / 1 / 4
12,127
527
10,515
18,208
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
12 / 1 / 10
12,829
558
11,507
21,683
9,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 8
11,780
512
10,727
14,078
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
toopro4umate
Nemesis
20
24 / 0 / 3
15,827
688
24,562
20,087
9,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
8
Kills
48
48
Deaths
10
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Arakiri131
Kumbhakarna
5
3
23
5.5
L
Poseidon
BILGENIUSYT
Poseidon
3
6
1
0.58
W
Cu Chulainn
GHANZARU
Cu Chulainn
3
1
4
5
L
1
13
2
0.15
L
Olorun
Raijin_m1
Olorun
1
10
2
0.2
W
12
1
10
17
L
2
10
1
0.25
L
1
9
3
0.28
W
4
5
8
1.6
W
Nemesis
toopro4umate
Nemesis
24
0
3
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,820
Damage
67,662
88,870
Taken
94,993
31,056
Mitigated
61,612
18,650
Healing
37,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Arakiri131
Kumbhakarna
10,351
888
1,447
3,534
20,937
23,719
596
9,608
11,329
23,971
0
L
Poseidon
BILGENIUSYT
Poseidon
16,854
2,097
0
996
17,937
6,866
694
3,734
14,153
85,450
0
W
Cu Chulainn
GHANZARU
Cu Chulainn
10,515
2,939
0
7,448
18,208
13,802
2,325
9,477
8,731
0
68,509
L
6,045
2,400
222
2,565
18,609
5,819
16
4,948
13,636
0
36,258
L
Olorun
Raijin_m1
Olorun
7,145
4,577
277
5,379
19,216
6,631
480
2,993
16,048
28,278
0
W
11,507
5,542
0
13,763
21,683
9,508
5,491
7,324
14,359
0
88,152
L
7,224
3,653
0
2,921
17,094
6,914
1,814
5,292
11,777
0
68,949
L
9,552
709
1,968
4,322
16,014
4,826
0
4,111
11,703
25,175
0
W
10,727
1,194
0
3,073
14,078
5,521
4,091
3,880
10,198
69,013
0
W
Nemesis
toopro4umate
Nemesis
24,562
13,832
0
8,513
20,087
9,062
692
3,262
15,405
0
149,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
64,931
407
Minions Killed
586
0
Camps Cleared
0
1,558,087
Distance Traveled
2,229,765
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,368
538
23
1
0
458,991
2
L
Poseidon
10,852
472
154
7
0
349,019
4
W
Cu Chulainn
12,127
527
113
5
0
453,377
0
L
Ullr
8,699
378
54
2
0
310,678
2
L
Olorun
8,524
371
45
2
0
247,454
1
W
Neith
12,829
558
126
5
0
426,881
1
L
Neith
10,447
454
126
5
0
279,598
0
L
Hel
8,743
380
28
1
0
371,338
0
W
Scylla
11,780
512
114
5
0
412,344
0
W
Nemesis
15,827
688
210
9
0
478,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role