Player Matchup

Odin
Odin
ASuperfluousMan
Odin
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
74W - 59L
1,593 Elo+
Party 1
Susano
Susano
BoiledLegs
Susano
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 88L
1,542 Elo+
Party 1
Cerberus
Cerberus
JaggerSmallPP
Cerberus
Level 24
God Stats
2W - 1L
1,633 SR
Queue Stats
8W - 2L
1,822 Elo+
Party 1
Ra
Ra
LacedwithJoy
Ra
Level 46
God Stats
1W - 2L
1,813 SR
Queue Stats
15W - 10L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
SquattingNinja
Danzaburou
Level 87
God Stats
3W - 6L
1,745 SR
Queue Stats
24W - 15L
1,636 Elo+
Party 1
Team Averages
Level 82
1,638 SR
1,646 Elo+

VS

Team Averages
Level 120
1,510 SR
1,651 Elo+
Hades
Hades
Masterluckie
Hades
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 208L
1,694 Elo+
Party 2
Aphrodite
Aphrodite
MaxximusTV
Aphrodite
Level 41
God Stats
27W - 14L
1,717 SR
Queue Stats
117W - 85L
1,670 Elo+
Party 2
Danzaburou
Danzaburou
PolyN0va
Danzaburou
Level 148
God Stats
12W - 18L
1,533 SR
Queue Stats
486W - 449L
1,691 Elo+
Party 2
Nemesis
Nemesis
TengokuKami
Nemesis
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 91L
1,690 Elo+
Party 2
Chang'e
Chang'e
ercid666
Chang'e
Level 152
God Stats
16W - 6L
1,301 SR
Queue Stats
416W - 382L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,215
522
1,752
5,596
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
BoiledLegs
Susano
9
2 / 2 / 0
5,427
543
4,160
6,914
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
JaggerSmallPP
Cerberus
7
0 / 3 / 0
4,649
465
2,204
6,701
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 0
4,882
488
1,236
4,232
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SquattingNinja
Danzaburou
7
0 / 4 / 0
4,622
462
2,164
4,981
1,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,905
591
2,413
3,622
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
MaxximusTV
Aphrodite
12
0 / 1 / 0
6,336
634
2,027
5,465
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
PolyN0va
Danzaburou
12
6 / 0 / 2
7,189
719
6,349
5,031
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
TengokuKami
Nemesis
9
2 / 0 / 2
5,632
563
2,556
5,134
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
ercid666
Chang'e
11
2 / 1 / 1
6,014
601
4,974
4,874
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Susano
BoiledLegs
Susano
2
2
0
1
L
Cerberus
JaggerSmallPP
Cerberus
0
3
0
0
L
0
2
0
0
W
2
0
4
4
W
Aphrodite
MaxximusTV
Aphrodite
0
1
0
0
W
Danzaburou
PolyN0va
Danzaburou
6
0
2
7
L
Danzaburou
SquattingNinja
Danzaburou
0
4
0
0
W
Nemesis
TengokuKami
Nemesis
2
0
2
3
W
Chang'e
ercid666
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,516
Damage
18,319
28,424
Taken
24,126
11,179
Mitigated
7,848
8,628
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,752
196
0
1,946
5,596
3,655
0
2,361
3,235
0
22,693
L
Susano
BoiledLegs
Susano
4,160
650
0
2,341
6,914
2,003
0
2,293
4,477
0
27,606
L
Cerberus
JaggerSmallPP
Cerberus
2,204
206
0
1,680
6,701
2,870
0
880
5,805
16,352
0
L
1,236
410
166
1,673
4,232
1,474
0
3,361
717
28,009
0
W
2,413
469
327
2,000
3,622
1,702
0
995
2,602
14,874
0
W
Aphrodite
MaxximusTV
Aphrodite
2,027
394
23
3,353
5,465
1,675
901
0
5,265
36,703
0
W
Danzaburou
PolyN0va
Danzaburou
6,349
3,022
0
2,297
5,031
1,715
884
1,250
3,781
0
42,926
L
Danzaburou
SquattingNinja
Danzaburou
2,164
595
0
822
4,981
1,177
0
205
4,776
0
19,838
W
Nemesis
TengokuKami
Nemesis
2,556
1,200
0
327
5,134
1,440
0
625
4,509
0
24,762
W
Chang'e
ercid666
Chang'e
4,974
506
215
2,117
4,874
1,316
388
570
4,304
35,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
31,076
225
Minions Killed
327
0
Camps Cleared
0
1,017,604
Distance Traveled
981,759
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,215
522
50
5
0
180,720
1
L
Susano
5,427
543
60
6
0
233,793
5
L
Cerberus
4,649
465
19
2
0
209,691
2
L
Ra
4,882
488
58
6
0
200,400
2
W
Hades
5,905
591
25
3
0
211,310
2
W
Aphrodite
6,336
634
99
10
0
156,951
0
W
Danzaburou
7,189
719
74
7
0
177,834
2
L
Danzaburou
4,622
462
38
4
0
193,000
3
W
Nemesis
5,632
563
58
6
0
239,538
5
W
Chang'e
6,014
601
71
7
0
196,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role