Player Matchup

Fafnir
Fafnir
Gfkilla306
Fafnir
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 215L
1,491 Elo+
Solo
Apollo
Apollo
JUANKOSSA
Apollo
Level 88
God Stats
4W - 7L
1,421 SR
Queue Stats
521W - 499L
1,557 Elo+
Solo
Guan Yu
Guan Yu
MegaDinoSir
Guan Yu
Level 105
God Stats
3W - 1L
1,527 SR
Queue Stats
72W - 75L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheBanjo1
Cu Chulainn
Level 116
God Stats
12W - 4L
1,523 SR
Queue Stats
641W - 572L
1,455 Elo+
Party 1
Zeus
Zeus
trolxdlol
Zeus
Level 125
God Stats
2W - 1L
1,780 SR
Queue Stats
259W - 250L
1,501 Elo+
Solo
Team Averages
Level 108
1,550 SR
1,486 Elo+

VS

Team Averages
Level 113
1,591 SR
1,577 Elo+
Serqet
Serqet
Naarkon
Serqet
Level 116
God Stats
1W - 2L
1,595 SR
Queue Stats
20W - 15L
1,601 Elo+
Solo
Bellona
Bellona
Vaffan
Bellona
Level 95
God Stats
3W - 3L
1,683 SR
Queue Stats
63W - 57L
1,486 Elo+
Solo
Anubis
Anubis
efrenz1689
Anubis
Level 152
God Stats
86W - 67L
1,559 SR
Queue Stats
690W - 698L
1,440 Elo+
Solo
Medusa
Medusa
kebaps
Medusa
Level 101
God Stats
0W - 1L
1,298 SR
Queue Stats
17W - 11L
1,796 Elo+
Solo
Chang'e
Chang'e
panfu21
Chang'e
Level 101
God Stats
15W - 18L
1,819 SR
Queue Stats
356W - 356L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gfkilla306
Fafnir
18
0 / 7 / 12
12,859
559
4,087
20,482
18,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
JUANKOSSA
Apollo
20
5 / 2 / 10
13,477
586
9,918
11,259
4,649
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
MegaDinoSir
Guan Yu
20
4 / 2 / 9
12,512
544
10,068
25,139
25,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
TheBanjo1
Cu Chulainn
20
16 / 1 / 7
14,941
650
25,185
17,937
11,587
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
19
9 / 4 / 10
12,843
558
24,930
10,460
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Naarkon
Serqet
18
2 / 7 / 4
11,499
500
5,718
24,622
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Vaffan
Bellona
16
2 / 5 / 0
10,653
463
9,990
19,885
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
efrenz1689
Anubis
17
5 / 6 / 6
11,551
502
9,060
15,689
8,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
kebaps
Medusa
18
5 / 5 / 3
12,006
522
14,659
17,117
6,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
panfu21
Chang'e
15
2 / 11 / 3
10,019
436
8,580
21,315
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
34
Kills
16
16
Deaths
34
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Gfkilla306
Fafnir
0
7
12
0.86
W
Apollo
JUANKOSSA
Apollo
5
2
10
5
W
Guan Yu
MegaDinoSir
Guan Yu
4
2
9
4.25
L
Serqet
Naarkon
Serqet
2
7
4
0.57
W
Cu Chulainn
TheBanjo1
Cu Chulainn
16
1
7
19.5
L
Bellona
Vaffan
Bellona
2
5
0
0.4
L
Anubis
efrenz1689
Anubis
5
6
6
1.33
L
Medusa
kebaps
Medusa
5
5
3
1.3
L
Chang'e
panfu21
Chang'e
2
11
3
0.32
W
Zeus
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,188
Damage
48,007
85,277
Taken
98,628
63,746
Mitigated
44,384
26,358
Healing
23,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Gfkilla306
Fafnir
4,087
878
0
2,012
20,482
18,622
266
4,755
15,413
36,259
0
W
Apollo
JUANKOSSA
Apollo
9,918
5,441
0
5,058
11,259
4,649
5,467
2,626
8,608
0
106,201
W
Guan Yu
MegaDinoSir
Guan Yu
10,068
1,015
2,560
13,833
25,139
25,439
400
1,933
22,187
2,261
63,825
L
Serqet
Naarkon
Serqet
5,718
720
0
5,614
24,622
7,912
0
6,939
17,339
0
72,931
W
Cu Chulainn
TheBanjo1
Cu Chulainn
25,185
10,215
0
654
17,937
11,587
1,177
4,979
12,933
0
131,830
L
Bellona
Vaffan
Bellona
9,990
3,464
0
2,996
19,885
15,234
0
1,131
18,179
0
60,487
L
Anubis
efrenz1689
Anubis
9,060
567
873
5,755
15,689
8,971
0
4,260
11,225
66,866
0
L
Medusa
kebaps
Medusa
14,659
6,700
0
3,463
17,117
6,159
2,606
6,096
10,787
0
91,344
L
Chang'e
panfu21
Chang'e
8,580
743
680
3,704
21,315
6,108
420
10,408
10,576
48,622
0
W
Zeus
24,930
1,776
211
2,030
10,460
3,449
1,666
3,347
6,406
84,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,632
Gold Earned
55,728
627
Minions Killed
619
0
Camps Cleared
0
2,288,199
Distance Traveled
1,927,312
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,859
559
49
2
0
425,175
2
W
Apollo
13,477
586
175
8
0
492,633
3
W
Guan Yu
12,512
544
121
5
0
469,352
7
L
Serqet
11,499
500
143
6
0
484,892
2
W
Cu Chulainn
14,941
650
169
7
0
482,438
1
L
Bellona
10,653
463
126
5
0
331,984
2
L
Anubis
11,551
502
117
5
0
343,637
3
L
Medusa
12,006
522
147
6
0
413,918
5
L
Chang'e
10,019
436
86
4
0
352,881
2
W
Zeus
12,843
558
113
5
0
418,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role