Player Matchup

Heimdallr
Heimdallr
Blackdeadcd
Heimdallr
Level 13
God Stats
9W - 11L
1,618 SR
Queue Stats
113W - 94L
1,353 Elo+
Solo
Arachne
Arachne
DMCHUG
Arachne
Level 4
God Stats
20W - 10L
1,500 SR
Queue Stats
77W - 59L
1,102 Elo+
Solo
Xing Tian
Xing Tian
Dream-Man10
Xing Tian
Level 17
God Stats
16W - 15L
1,049 SR
Queue Stats
16W - 15L
1,040 Elo+
Solo
Bastet
Bastet
MyMonsters3
Bastet
Level 23
God Stats
1W - 4L
1,419 SR
Queue Stats
71W - 77L
1,439 Elo+
Solo
Ares
Ares
Nate_Steffel
Ares
Level 7
God Stats
2W - 2L
1,567 SR
Queue Stats
13W - 28L
1,195 Elo+
Solo
Team Averages
Level 13
1,431 SR
1,226 Elo+

VS

Team Averages
Level 30
1,466 SR
1,161 Elo+
Loki
Loki
DamnationsHore
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 1
Neith
Neith
HighestDubz
Neith
Level 50
God Stats
1W - 6L
1,254 SR
Queue Stats
31W - 43L
1,050 Elo+
Party 1
Achilles
Achilles
NerdyWeasel4250
Achilles
Level 7
God Stats
0W - 3L
1,890 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 1
Xbalanque
Xbalanque
ctay13
Xbalanque
Level 29
God Stats
0W - 1L
1,512 SR
Queue Stats
8W - 9L
1,172 Elo+
Solo
Hera
Hera
dumgf
Hera
Level 47
God Stats
0W - 2L
1,173 SR
Queue Stats
13W - 30L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackdeadcd
Heimdallr
20
15 / 1 / 20
14,676
524
24,793
17,719
8,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
DMCHUG
Arachne
20
42 / 2 / 3
18,309
654
42,337
29,991
16,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Dream-Man10
Xing Tian
19
9 / 3 / 25
13,644
487
9,198
19,940
15,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
19
8 / 6 / 13
13,491
482
8,552
18,984
7,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
0 / 1 / 0
8,505
304
0
2,756
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 20 / 1
9,315
333
5,351
21,161
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 11 / 6
11,213
400
17,670
23,458
10,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
18
4 / 16 / 3
12,385
442
13,102
23,410
14,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
ctay13
Xbalanque
15
3 / 16 / 1
10,237
366
10,922
20,569
7,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
dumgf
Hera
17
1 / 13 / 3
11,074
396
9,405
19,736
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
26
74
Kills
12
13
Deaths
76
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blackdeadcd
Heimdallr
15
1
20
25
W
Arachne
DMCHUG
Arachne
42
2
3
21.75
L
1
20
1
0.08
W
Xing Tian
Dream-Man10
Xing Tian
9
3
25
7.17
L
3
11
6
0.55
W
Bastet
8
6
13
2.42
W
0
1
0
0
L
Achilles
4
16
3
0.34
L
Xbalanque
ctay13
Xbalanque
3
16
1
0.22
L
Hera
dumgf
Hera
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,880
Damage
56,450
89,390
Taken
108,334
49,035
Mitigated
45,666
30,314
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blackdeadcd
Heimdallr
24,793
12,434
0
6,417
17,719
8,052
2,907
1,621
16,098
0
90,435
W
Arachne
DMCHUG
Arachne
42,337
34,574
0
17,404
29,991
16,319
6,121
4,284
25,707
0
160,970
L
5,351
1,775
0
707
21,161
7,264
0
596
20,565
0
22,854
W
Xing Tian
Dream-Man10
Xing Tian
9,198
1,188
0
1,030
19,940
15,550
1,894
1,837
18,103
46,012
0
L
17,670
9,209
0
6,172
23,458
10,051
243
3,392
20,066
0
67,369
W
Bastet
8,552
4,005
291
5,004
18,984
7,885
2,723
1,663
17,321
0
59,660
W
0
0
0
168
2,756
1,229
0
0
2,756
120
0
L
Achilles
13,102
4,575
0
675
23,410
14,317
521
1,011
22,395
0
55,563
L
Xbalanque
ctay13
Xbalanque
10,922
6,151
0
0
20,569
7,251
317
2,750
17,816
0
47,482
L
Hera
dumgf
Hera
9,405
2,464
0
2,924
19,736
6,783
66
1,449
18,287
75,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,625
Gold Earned
54,224
489
Minions Killed
443
0
Camps Cleared
0
2,171,382
Distance Traveled
2,063,827
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,676
524
113
4
0
500,858
0
W
Arachne
18,309
654
222
8
0
555,735
3
L
Loki
9,315
333
40
1
0
391,603
0
W
Xing Tian
13,644
487
70
3
0
543,628
3
L
Neith
11,213
400
101
4
0
341,515
6
W
Bastet
13,491
482
82
3
0
457,330
1
W
Ares
8,505
304
2
0
0
113,831
0
L
Achilles
12,385
442
103
4
0
498,242
0
L
Xbalanque
10,237
366
78
3
0
427,057
0
L
Hera
11,074
396
121
4
0
405,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role