Player Matchup

Anhur
Anhur
JonNario94
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,524 Elo+
Party 1
Hades
Hades
OuttLieRR
Hades
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 42L
1,495 Elo+
Party 2
Scylla
Scylla
Ransage
Scylla
Level 115
God Stats
3W - 0L
1,645 SR
Queue Stats
13W - 7L
1,285 Elo+
Party 2
Odin
Odin
SYHLENT
Odin
Level 69
God Stats
3W - 2L
1,446 SR
Queue Stats
31W - 28L
1,474 Elo+
Party 1
Susano
Susano
jewelingturtle
Susano
Level 76
God Stats
4W - 0L
1,698 SR
Queue Stats
19W - 12L
1,418 Elo+
Party 2
Team Averages
Level 88
1,558 SR
1,439 Elo+

VS

Team Averages
Level 66
1,568 SR
1,496 Elo+
Kukulkan
Kukulkan
AFH unstable
Kukulkan
Level 69
God Stats
7W - 6L
1,470 SR
Queue Stats
31W - 34L
1,424 Elo+
Solo
Ganesha
Ganesha
Bluntsallday619
Ganesha
Level 56
God Stats
41W - 38L
1,494 SR
Queue Stats
41W - 39L
1,461 Elo+
Solo
Artemis
Artemis
Elchou
Artemis
Level 46
God Stats
1W - 2L
1,510 SR
Queue Stats
6W - 15L
1,625 Elo+
Party 3
Izanami
Izanami
HC PelouzZz
Izanami
Level 47
God Stats
16W - 17L
1,567 SR
Queue Stats
418W - 450L
1,452 Elo+
Party 3
Baba Yaga
Baba Yaga
un tamoul
Baba Yaga
Level 111
God Stats
2W - 3L
1,801 SR
Queue Stats
34W - 23L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
1 / 2 / 5
9,248
925
4,182
8,527
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
OuttLieRR
Hades
18
8 / 1 / 9
12,415
1,242
16,817
11,079
7,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Ransage
Scylla
17
5 / 3 / 8
11,048
1,105
11,186
7,470
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
SYHLENT
Odin
16
1 / 0 / 10
9,677
968
6,877
9,122
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 7
10,381
1,038
12,575
8,089
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

237

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AFH unstable
Kukulkan
16
0 / 3 / 2
9,572
957
9,632
10,834
6,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 3
10,372
1,037
6,156
12,591
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Elchou
Artemis
15
2 / 6 / 3
10,201
1,020
9,271
13,848
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
HC PelouzZz
Izanami
15
3 / 6 / 0
9,621
962
6,864
13,714
4,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
un tamoul
Baba Yaga
15
2 / 1 / 2
9,615
962
6,939
4,154
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
18
Kills
7
7
Deaths
18
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AFH unstable
Kukulkan
0
3
2
0.33
L
0
2
3
0.75
L
Artemis
Elchou
Artemis
2
6
3
0.58
L
Izanami
HC PelouzZz
Izanami
3
6
0
0.5
W
Anhur
1
2
5
1.75
W
Hades
OuttLieRR
Hades
8
1
9
12.5
W
Scylla
Ransage
Scylla
5
3
8
3
W
Odin
SYHLENT
Odin
1
0
10
6
W
3
1
7
6.5
L
Baba Yaga
un tamoul
Baba Yaga
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,637
Damage
38,862
44,287
Taken
55,141
21,198
Mitigated
25,924
12,771
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AFH unstable
Kukulkan
9,632
272
298
811
10,834
6,281
0
5,649
5,063
49,134
0
L
6,156
730
0
1,315
12,591
8,342
0
5,274
7,197
24,320
0
L
Artemis
Elchou
Artemis
9,271
4,518
0
283
13,848
5,275
0
6,522
7,154
0
18,573
L
Izanami
HC PelouzZz
Izanami
6,864
5,044
0
271
13,714
4,869
0
8,422
5,178
0
18,455
W
Anhur
4,182
1,506
0
615
8,527
2,825
0
4,141
4,386
0
12,019
W
Hades
OuttLieRR
Hades
16,817
2,088
936
7,144
11,079
7,312
0
3,874
7,205
49,703
0
W
Scylla
Ransage
Scylla
11,186
359
0
431
7,470
2,813
0
4,405
3,065
32,213
0
W
Odin
SYHLENT
Odin
6,877
1,136
231
2,563
9,122
5,323
0
5,581
3,541
0
16,748
W
12,575
3,665
0
851
8,089
2,925
0
4,726
3,363
0
28,335
L
Baba Yaga
un tamoul
Baba Yaga
6,939
785
0
1,096
4,154
1,157
0
1,570
2,546
14,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
49,381
221
Minions Killed
203
10
Camps Cleared
4
1,020,720
Distance Traveled
865,053
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,572
957
93
9
0
218,104
0
L
Ganesha
10,372
1,037
0
0
0
178,595
0
L
Artemis
10,201
1,020
25
3
1
167,090
0
L
Izanami
9,621
962
58
6
2
170,898
0
W
Anhur
9,248
925
17
2
0
195,043
0
W
Hades
12,415
1,242
99
10
4
190,642
0
W
Scylla
11,048
1,105
62
6
0
197,045
0
W
Odin
9,677
968
22
2
1
220,338
1
W
Susano
10,381
1,038
21
2
5
217,652
3
L
Baba Yaga
9,615
962
27
3
1
130,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role