Player Matchup

Cerberus
Cerberus
Blue beast1403
Cerberus
Level 20
God Stats
3W - 1L
1,693 SR
Queue Stats
5W - 4L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
Jaguar46271
Kukulkan
Level 3
God Stats
4W - 5L
1,693 SR
Queue Stats
6W - 7L
1,663 Elo+
Party 2
Chang'e
Chang'e
MAREDEVIL10
Chang'e
Level 26
God Stats
61W - 49L
1,606 SR
Queue Stats
188W - 174L
1,439 Elo+
Solo
Hachiman
Hachiman
cruisemissle1997
Hachiman
Level 27
God Stats
9W - 8L
1,428 SR
Queue Stats
17W - 18L
1,370 Elo+
Solo
Sol
Sol
pursuedknave4
Sol
Level 25
God Stats
10W - 25L
1,285 SR
Queue Stats
26W - 47L
1,237 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,474 Elo+

VS

Team Averages
Level 22
1,421 SR
1,193 Elo+
Odin
Odin
DarkJ2021
Odin
Level 8
God Stats
8W - 17L
1,242 SR
Queue Stats
41W - 73L
1,186 Elo+
Party 1
Medusa
Medusa
Eaglegame89
Medusa
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 126L
1,285 Elo+
Party 1
Loki
Loki
White wolf 8625
Loki
Level 18
God Stats
7W - 7L
1,603 SR
Queue Stats
43W - 65L
1,286 Elo+
Solo
Neith
Neith
fonzarelli727
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,221 Elo+
Solo
Cu Chulainn
Cu Chulainn
suprsnip19
Cu Chulainn
Level 67
God Stats
2W - 7L
1,263 SR
Queue Stats
33W - 57L
987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 1 / 18
13,610
907
9,015
28,267
18,451
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Jaguar46271
Kukulkan
20
8 / 1 / 15
14,729
982
27,213
12,436
6,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
MAREDEVIL10
Chang'e
20
4 / 3 / 16
13,700
913
15,667
14,800
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
6 / 3 / 11
14,216
948
21,395
11,649
7,056
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
3 / 3 / 13
13,599
907
22,361
20,362
7,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
2 / 9 / 7
13,168
878
13,078
32,243
35,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
19
3 / 6 / 5
13,467
898
24,291
22,479
8,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 4
13,374
892
10,817
19,016
7,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
0 / 3 / 1
10,959
731
0
5,736
1,678
Cu Chulainn
suprsnip19
Cu Chulainn
19
3 / 3 / 7
13,419
895
31,780
24,541
27,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
24
Kills
11
11
Deaths
24
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
18
12
L
Odin
2
9
7
0.61
L
Medusa
3
6
5
0.92
W
Kukulkan
Jaguar46271
Kukulkan
8
1
15
15.5
W
Chang'e
MAREDEVIL10
Chang'e
4
3
16
4
L
3
3
4
1.67
W
6
3
11
3.83
L
0
3
1
0.17
W
3
3
13
3.17
L
Cu Chulainn
suprsnip19
Cu Chulainn
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,651
Damage
79,966
87,514
Taken
104,015
47,215
Mitigated
80,911
39,130
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,015
673
1,206
11,310
28,267
18,451
0
94
27,970
25,471
0
L
Odin
13,078
3,387
0
356
32,243
35,854
0
23,413
8,830
27
40,479
L
Medusa
24,291
13,553
0
261
22,479
8,340
0
15,179
7,300
0
42,356
W
Kukulkan
Jaguar46271
Kukulkan
27,213
2,583
510
985
12,436
6,305
0
131
12,255
47,539
0
W
Chang'e
MAREDEVIL10
Chang'e
15,667
1,952
8,426
4,838
14,800
7,933
0
113
14,487
42,300
0
L
10,817
1,189
0
0
19,016
7,431
0
13,224
5,792
0
37,718
W
21,395
13,275
2,844
521
11,649
7,056
0
0
11,599
0
46,399
L
0
0
0
0
5,736
1,678
0
4,919
817
0
1,362
W
22,361
11,356
2,155
6,335
20,362
7,470
0
113
20,074
53,771
0
L
Cu Chulainn
suprsnip19
Cu Chulainn
31,780
5,522
243
1,135
24,541
27,608
0
17,521
7,020
557
60,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,854
Gold Earned
64,387
315
Minions Killed
230
5
Camps Cleared
6
1,283,500
Distance Traveled
1,312,561
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,610
907
37
2
1
274,623
1
L
Odin
13,168
878
70
5
1
293,508
1
L
Medusa
13,467
898
39
3
1
270,882
1
W
Kukulkan
14,729
982
60
4
0
285,214
0
W
Chang'e
13,700
913
69
5
0
271,601
0
L
Loki
13,374
892
62
4
4
283,476
0
W
Hachiman
14,216
948
60
4
1
221,619
3
L
Neith
10,959
731
4
0
0
178,883
0
W
Sol
13,599
907
89
6
3
230,443
1
L
Cu Chulainn
13,419
895
55
4
0
285,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role