Player Matchup

Loki
Loki
Dvilmar
Loki
Level 94
God Stats
27W - 29L
1,466 SR
Queue Stats
226W - 274L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
Guilherpower
Sun Wukong
Level 85
God Stats
18W - 18L
1,387 SR
Queue Stats
138W - 140L
1,494 Elo+
Party 4
Janus
Janus
PikadeCoelho
Janus
Level 87
God Stats
16W - 16L
1,772 SR
Queue Stats
193W - 212L
1,493 Elo+
Party 4
Heimdallr
Heimdallr
Rayprig
Heimdallr
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
247W - 299L
1,415 Elo+
Party 1
Mulan
Mulan
timbaiano1604
Mulan
Level 60
God Stats
1W - 2L
1,217 SR
Queue Stats
50W - 64L
1,404 Elo+
Party 1
Team Averages
Level 85
1,469 SR
1,442 Elo+

VS

Team Averages
Level 82
1,537 SR
1,483 Elo+
Nox
Nox
Anderrhcp
Nox
Level 88
God Stats
52W - 52L
1,492 SR
Queue Stats
343W - 313L
1,506 Elo+
Party 3
Ganesha
Ganesha
BarãoBento
Ganesha
Level 28
God Stats
8W - 9L
1,458 SR
Queue Stats
236W - 217L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
EuMermu
Jormungandr
Level 151
God Stats
19W - 13L
1,711 SR
Queue Stats
412W - 335L
1,512 Elo+
Party 2
Da Ji
Da Ji
Lucidit
Da Ji
Level 33
God Stats
61W - 47L
1,535 SR
Queue Stats
213W - 191L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pessanhaaa
Ah Muzen Cab
Level 108
God Stats
22W - 27L
1,488 SR
Queue Stats
487W - 471L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dvilmar
Loki
18
9 / 5 / 6
10,868
572
9,457
13,268
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Guilherpower
Sun Wukong
17
4 / 2 / 3
10,647
560
10,197
14,850
10,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 0 / 4
10,897
574
6,393
5,440
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Rayprig
Heimdallr
17
9 / 2 / 5
11,086
583
13,974
15,316
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 7
9,353
492
6,870
11,965
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,953
471
5,411
7,970
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
BarãoBento
Ganesha
12
1 / 7 / 3
7,803
411
6,764
13,304
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
EuMermu
Jormungandr
15
4 / 5 / 0
9,494
500
11,744
16,401
13,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
Lucidit
Da Ji
15
5 / 5 / 1
9,489
499
5,686
14,846
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
pessanhaaa
Ah Muzen Cab
13
0 / 7 / 3
7,929
417
6,914
14,445
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
27
Kills
11
12
Deaths
27
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ganesha
BarãoBento
Ganesha
1
7
3
0.36
W
Loki
Dvilmar
Loki
9
5
6
2.4
L
Jormungandr
EuMermu
Jormungandr
4
5
0
0.8
W
Sun Wukong
Guilherpower
Sun Wukong
4
2
3
2.75
L
Da Ji
Lucidit
Da Ji
5
5
1
1.1
W
1
0
4
3
W
Heimdallr
Rayprig
Heimdallr
9
2
5
5.75
L
Ah Muzen Cab
pessanhaaa
Ah Muzen Cab
0
7
3
0.21
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,891
Damage
36,519
60,839
Taken
66,966
31,209
Mitigated
37,084
23,436
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,411
90
0
1,141
7,970
3,407
0
3,367
4,337
47,620
0
L
Ganesha
BarãoBento
Ganesha
6,764
485
0
516
13,304
10,080
783
0
13,302
21,100
0
W
Loki
Dvilmar
Loki
9,457
3,242
0
4,152
13,268
5,131
338
2,575
10,693
0
74,027
L
Jormungandr
EuMermu
Jormungandr
11,744
4,016
0
4,638
16,401
13,049
1,263
566
15,535
58,654
0
W
Sun Wukong
Guilherpower
Sun Wukong
10,197
3,235
0
6,317
14,850
10,646
863
5,524
9,326
0
61,153
L
Da Ji
Lucidit
Da Ji
5,686
1,278
0
5,581
14,846
5,801
0
1,690
12,964
0
53,293
W
6,393
754
0
2,276
5,440
1,898
0
3,178
2,262
69,512
0
W
Heimdallr
Rayprig
Heimdallr
13,974
8,702
0
8,757
15,316
5,806
2,204
7,445
7,871
0
66,932
L
Ah Muzen Cab
pessanhaaa
Ah Muzen Cab
6,914
2,979
0
5,207
14,445
4,747
0
548
13,738
0
47,016
W
6,870
1,168
0
1,934
11,965
7,728
643
5,197
6,768
170
38,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
43,668
565
Minions Killed
405
0
Camps Cleared
0
1,745,723
Distance Traveled
1,683,499
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,953
471
101
5
0
326,232
5
L
Ganesha
7,803
411
17
1
0
380,223
4
W
Loki
10,868
572
119
6
0
356,354
1
L
Jormungandr
9,494
500
100
5
0
300,265
6
W
Sun Wukong
10,647
560
135
7
0
352,634
2
L
Da Ji
9,489
499
95
5
0
381,116
9
W
Janus
10,897
574
158
8
0
381,645
8
W
Heimdallr
11,086
583
100
5
0
313,313
2
L
Ah Muzen Cab
7,929
417
92
5
0
295,663
1
W
Mulan
9,353
492
53
3
0
341,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role