Player Matchup

Cthulhu
Cthulhu
Douradinhoisdead
Cthulhu
Level 28
God Stats
1W - 2L
1,320 SR
Queue Stats
57W - 69L
1,565 Elo+
Party 1
Thor
Thor
HefestoPerses
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,517 Elo+
Party 1
Ravana
Ravana
Megamagenoob
Ravana
Level 28
God Stats
3W - 1L
1,723 SR
Queue Stats
38W - 44L
1,535 Elo+
Party 1
Skadi
Skadi
Naolealn
Skadi
Level 17
God Stats
26W - 18L
1,419 SR
Queue Stats
44W - 36L
1,412 Elo+
Solo
Xbalanque
Xbalanque
Pibda
Xbalanque
Level 23
God Stats
2W - 1L
1,723 SR
Queue Stats
20W - 22L
1,551 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,516 Elo+

VS

Team Averages
Level 15
1,462 SR
1,373 Elo+
Athena
Athena
Mimilys
Athena
Level 6
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 2
Odin
Odin
SaladynKret
Odin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 9L
1,092 Elo+
Solo
Neith
Neith
ScherbenKlang
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,233 Elo+
Solo
Nemesis
Nemesis
Tatsvki
Nemesis
Level 16
God Stats
1W - 1L
1,288 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 2
Anubis
Anubis
TheSmurfLion
Anubis
Level 16
God Stats
10W - 1L
1,707 SR
Queue Stats
17W - 7L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,788
399
5,742
12,864
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 3
6,047
356
2,517
12,550
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
15
5 / 2 / 1
8,634
508
13,324
10,841
8,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Naolealn
Skadi
14
3 / 5 / 0
8,432
496
8,148
10,618
3,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Pibda
Xbalanque
11
1 / 8 / 2
7,203
424
7,369
14,882
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mimilys
Athena
12
2 / 1 / 7
8,164
480
2,814
10,149
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 4
6,802
400
2,783
10,715
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 2 / 1
6,899
406
3,722
7,059
2,878
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Tatsvki
Nemesis
17
8 / 0 / 2
10,313
607
7,810
10,576
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
18
16 / 1 / 4
11,763
692
29,928
17,625
11,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
26
26
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
0
6
3
0.25
L
Ravana
5
2
1
2.75
W
Athena
Mimilys
Athena
2
1
7
5.5
L
Skadi
Naolealn
Skadi
3
5
0
0.6
L
Xbalanque
Pibda
Xbalanque
1
8
2
0.25
W
0
5
4
0.4
W
0
2
1
0.25
W
Nemesis
Tatsvki
Nemesis
8
0
2
9
W
Anubis
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,100
Damage
47,057
61,755
Taken
56,124
25,345
Mitigated
39,350
10,041
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,742
905
347
786
12,864
7,207
0
9,769
3,000
20,917
0
L
2,517
637
0
2,398
12,550
2,844
0
6,988
5,562
0
16,038
L
Ravana
13,324
3,743
0
1,777
10,841
8,580
1,370
5,501
5,191
9,822
48,884
W
Athena
Mimilys
Athena
2,814
681
0
957
10,149
7,713
504
2,628
7,521
20,034
0
L
Skadi
Naolealn
Skadi
8,148
5,391
0
2,494
10,618
3,262
2,240
2,934
7,684
0
49,107
L
Xbalanque
Pibda
Xbalanque
7,369
4,946
0
2,239
14,882
3,452
358
8,966
5,916
0
35,893
W
2,783
424
390
938
10,715
11,553
1,032
2,274
8,441
6,518
14,058
W
3,722
1,057
0
2,255
7,059
2,878
494
233
6,826
0
22,251
W
Nemesis
Tatsvki
Nemesis
7,810
4,750
0
4,767
10,576
5,254
2,795
550
10,026
0
78,559
W
Anubis
29,928
2,291
0
13,341
17,625
11,952
1,832
3,192
14,433
103,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
43,941
338
Minions Killed
427
0
Camps Cleared
0
1,378,131
Distance Traveled
1,567,266
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,788
399
35
2
0
287,645
4
L
Thor
6,047
356
30
2
0
249,776
0
L
Ravana
8,634
508
98
6
0
289,129
5
W
Athena
8,164
480
45
3
0
360,091
0
L
Skadi
8,432
496
91
5
0
290,737
0
L
Xbalanque
7,203
424
84
5
0
260,844
1
W
Odin
6,802
400
34
2
0
276,289
1
W
Neith
6,899
406
34
2
0
310,195
0
W
Nemesis
10,313
607
145
9
0
356,113
6
W
Anubis
11,763
692
169
10
0
264,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role